rtcReleaseDevice(3)

πŸ“¦ version 3.13.5, in epel 9, fedora 43, fedora 44

okay bestie, welcome to the rtcReleaseDevice(3) page from the Embree Ray Tracing Kernels 3 manual. it's giving reference-count cleanup, and honestly? iconic. πŸ’–

✨ NAME ✨

rtcReleaseDevice β€” decrements the device reference count. that's the whole name, no cap. πŸ’…

πŸŽ€ SYNOPSIS πŸŽ€

#include <embree3/rtcore.h>

void rtcReleaseDevice(RTCDevice device);

πŸ¦‹ DESCRIPTION πŸ¦‹

okay so device objects are reference counted. the rtcReleaseDevice function decrements the reference count of the passed device object (the device argument). when the reference count falls to 0, the device gets destroyed. periodt. πŸ’€

all objects created from the device (like scenes, geometries, etc.) hold a reference to the device, thus the device will not get destroyed unless these objects are destroyed first. so yeah, the device is lowkey holding on until its little object children are gone. main character energy? maybe. but that's the rule, fr fr. 🫢

πŸ’œ EXIT STATUS πŸ’œ

on failure an error code is set that can be queried using rtcGetDeviceError. ngl, if something goes wrong, that's where you look. πŸ‘‘

🌈 SEE ALSO 🌈

  • [rtcNewDevice], [rtcRetainDevice]

and that's the page, bestie. this was rtcReleaseDevice(3) from the Embree Ray Tracing Kernels 3 manual, and the footer vibe is literally rtcReleaseDevice(3) again. slay, stay reference-counted. πŸ’–βœ¨

πŸ“¦ where this page comes from