rtcReleaseBuffer(3)

πŸ“¦ version 3.13.5, in epel 9, fedora 43, fedora 44

✨ rtcReleaseBuffer(3) ✨

okay bestie, so this is a page straight outta the Embree Ray Tracing Kernels 3 manual set, and it's all about rtcReleaseBuffer β€” the lil function that goes "bestie, you're done with this buffer, lemme take it back" πŸ’…


πŸŽ€ NAME πŸŽ€

rtcReleaseBuffer β€” decrements the buffer reference count 🫢


🌸 SYNOPSIS 🌸

#include <embree3/rtcore.h>

void rtcReleaseBuffer(RTCBuffer buffer);

πŸ’– DESCRIPTION πŸ’–

so like, buffer objects are reference counted β€” that's the whole vibe. they're keeping track of how many people are holding onto them. 🧚

the rtcReleaseBuffer function decrements the reference count of the buffer object you pass in (that's the buffer argument, bestie, the one and only). πŸ’«

and when that reference count drops all the way down to 0? the buffer gets destroyed. it's gone. bye bye. no cap. πŸ’€βœ¨


πŸ¦‹ EXIT STATUS πŸ¦‹

if something goes wrong, an error code gets set, and you can go peek at it using rtcGetDeviceError. πŸ“‹ so like, always check, okay? don't just vibe and hope for the best πŸ™ˆ


🌈 SEE ALSO 🌈

  • rtcNewBuffer
  • rtcRetainBuffer

and that's the whole page, bestie, you ate that πŸ“ the way you're out here reading manpages?? main character energy fr fr πŸ’…

this was rtcReleaseBuffer(3), part of the Embree Ray Tracing Kernels 3 manual β€” mwah, kisses, go forth and release your buffers responsibly πŸ’–βœ¨πŸ‘‘
πŸ“¦ where this page comes from