rtcInterpolateN(3)
π rtcInterpolateN π
okay bestie, welcome to the rtcInterpolateN(3) page from the Embree Ray Tracing Kernels 3 era, and no, it's not the glow-up twin of rtcInterpolate β it's literally the same energy but it does N of them at once. the way that this function is just out here doing bulk interpolations like it's nothing?? iconic. β¨
πΈ NAME πΈ
rtcInterpolateN β performs N interpolations of vertex attribute data
like. N. not one. N. slay. π
π SYNOPSIS π
#include <embree3/rtcore.h>
struct RTCInterpolateNArguments
{
RTCGeometry geometry;
const void* valid;
const unsigned int* primIDs;
const float* u;
const float* v;
unsigned int N;
enum RTCBufferType bufferType;
unsigned int bufferSlot;
float* P;
float* dPdu;
float* dPdv;
float* ddPdudu;
float* ddPdvdv;
float* ddPdudv;
unsigned int valueCount;
};
void rtcInterpolateN(
const struct RTCInterpolateNArguments* args
);
not me showing you the whole struct like it's a group chat screenshot π«Ά every field is exactly where it's supposed to be, don't touch them.
π¦ DESCRIPTION π¦
so rtcInterpolateN is giving very much "rtcInterpolate but make it a batch". it's similar to rtcInterpolate, but instead of one lil interpolation it does N many interpolations at once. main character efficiency. π
and because it's doing the most, it also needs an array of u/v coordinates plus a valid mask (that's the valid parameter) that says which of those coordinates are actually valid. bestie, listen closely:
- the valid mask points to N integers
- a value of
-1means valid β - a value of
0means invalid β - if the
validpointer isNULL, then all elements are considered valid (no cap)
the destination arrays get filled in structure of array (SOA) layout β so it's all lined up in its little rows, very organized, very demure. π
β οΈ and the rule you CANNOT skip: the value N must be divisible by 4. not "should be". must. do the math before you ship it or it's over for you fr fr π
one more thing β if you wanna use rtcInterpolateN on a geometry, all changes to that geometry must be properly committed using rtcCommitGeometry. commit your changes, commit to the bit, commit to the geometry. that's the vibe check. π
π EXIT STATUS π
for performance reasons this function does not do any error checks, so it will not set any error flags on failure.
π¨ translation: it is not going to hold your hand. no warnings, no error flags, nothing. if something goes wrong you get silence and vibes. check your own inputs, bestie, it's giving self-responsibility. π
π SEE ALSO π
- [
rtcInterpolate]
and that's the page!! π this whole thing lives in the Embree Ray Tracing Kernels 3 manual, under the name rtcInterpolateN(3), and yeah that's literally the same title as the header because manpages love symmetry. go interpolate something, but like, N of them. periodt. πβ¨π¦
π¦ where this page comes from
- epel 9: embree 3.13.5-4.el9 Β· Apache-2.0
- fedora 43: embree3 3.13.5-9.fc41 Β· Apache-2.0
- fedora 44: embree3 3.13.5-16.fc44 Β· Apache-2.0
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms