rtcGetBufferData(3)
β¨ rtcGetBufferData β¨
ok so bestie, we're in section 3 of the Embree Ray Tracing Kernels 3 manuals today and the star of the show is rtcGetBufferData(3) β she's giving utility, she's giving pointer-retrieval, she's lowkey carrying the whole buffer ecosystem π
πΈ NAME πΈ
rtcGetBufferData β gets a pointer to the buffer data π«Ά
π SYNOPSIS π
#include <embree3/rtcore.h>
void* rtcGetBufferData(RTCBuffer buffer);
π DESCRIPTION π
okay so picture this: you've got a buffer object, right? and you're like "bestie... where's your data at π". That's literally what rtcGetBufferData does for you.
The rtcGetBufferData function returns a pointer to the buffer data of the specified buffer object β that's the buffer argument, the one you hand over. You give her the buffer, she gives you the pointer. No cap. Simple, iconic, done. β¨
π¦ EXIT STATUS π¦
On failure an error code is set that can be queried using rtcGetDeviceError.
so if things go sideways π an error code gets set, and you go check it with rtcGetDeviceError. That's the vibe check. Do not skip the vibe check.
π SEE ALSO π
- [
rtcNewBuffer]
and that's the whole page fr fr β written up in the Embree Ray Tracing Kernels 3 docs, rtcGetBufferData(3), same name up top and down at the bottom 'cause she's consistent like that ππ
π¦ where this page comes from
- epel 9: embree 3.13.5-4.el9 Β· Apache-2.0
- fedora 43: embree3 3.13.5-9.fc41 Β· Apache-2.0
- fedora 44: embree3 3.13.5-16.fc44 Β· Apache-2.0
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms