rtcCommitGeometry(3)
β¨ rtcCommitGeometry β¨
okay so bestie, we're in the Embree Ray Tracing Kernels 3 manual, section 3, and today's main character is rtcCommitGeometry π
π NAME π
rtcCommitGeometry β commits geometry changes
πΈ SYNOPSIS πΈ
#include <embree3/rtcore.h>
void rtcCommitGeometry(RTCGeometry geometry);
π DESCRIPTION π
so the way that rtcCommitGeometry works is β it's the function you call to commit all the geometry changes you've been making to a geometry (that's the geometry parameter, bestie π«Ά).
here's the tea: after a geometry gets modified, you must call this function. not optional. not "eh I'll do it later". you call it so the internal state of the geometry gets properly updated. and why do you care? two reasons, both iconic:
- so you can perform interpolations using
rtcInterpolate⨠- so you can commit a scene containing the geometry using
rtcCommitSceneπ₯
no commit, no interpolation, no scene. that's the vibe check. π§
π EXIT STATUS π
if it fails, an error code gets set, and you can go query it with rtcGetDeviceError π
lowkey important: the error doesn't scream at you, it just quietly sets a code. so go check it. iykyk π
π¦ SEE ALSO π¦
rtcInterpolatertcCommitScene
and that's the whole page, periodt π that was Embree Ray Tracing Kernels 3, section 3, and the footer said rtcCommitGeometry(3) β so go forth, commit your geometry, and slay ππβ¨
π¦ where this page comes from
- epel 9: embree 3.13.5-4.el9 Β· Apache-2.0
- fedora 43: embree3 3.13.5-9.fc41 Β· Apache-2.0
- fedora 44: embree3 3.13.5-16.fc44 Β· Apache-2.0
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms