STD::_NODE_HANDLE_COMMON(3cxx)

πŸ’– NAME πŸ’–

okay so bestie, this is the libstdc++ 3cxx manual page for std::_Node_handle_common< _Val, _NodeAlloc > πŸ’… and it is literally the Base class for node handle types of maps and sets. No cap, that’s the whole name-and-purpose situation.


✨ SYNOPSIS ✨

#include <set>

🌸 Public Types 🌸

  • using allocator_type = __alloc_rebind< _NodeAlloc, _Val > β€” the public allocator_type alias, typed exactly like that, periodt.

πŸŽ€ Public Member Functions πŸŽ€

  • bool empty () const noexcept β€” the empty member function, marked const and noexcept, returning bool.
  • allocator_type get_allocator () const noexcept β€” the get_allocator member function, marked const and noexcept, returning allocator_type.
  • operator bool () const noexcept β€” the operator bool conversion function, marked const and noexcept.

πŸ’« Detailed Description πŸ’«

bestie, the template goes like this:

template<typename _Val, typename _NodeAlloc>
class std::_Node_handle_common< _Val, _NodeAlloc >

and the description is giving:

"Base class for node handle types of maps and sets."

That’s it β€” short, sweet, and absolutely not doing too much. πŸ’€

🌈 Author 🌈

Generated automatically by Doxygen for libstdc++ from the source code. 🫢


and that’s the whole page! Cute little sign-off to the footer’s libstdc++ source/version and its date, plus the 3cxx manual-section vibe. Bye bestie, slay your node handles! πŸ’–βœ¨

πŸ“¦ where this page comes from