SoShadowStyle(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– NAME πŸ’–

SoShadowStyle β€” bestie, this is the SoShadowStyle class, and it's literally the node you use to set the shadow style on nodes. That's the whole vibe. ✨


🌸 SYNOPSIS 🌸

#include <Inventor/annex/FXViz/nodes/SoShadowStyle.h>

Inherits SoNode.

πŸŽ€ Public Types πŸŽ€

enum Style { NO_SHADOWING = SoShadowStyleElement::NO_SHADOWING,
    CASTS_SHADOW = SoShadowStyleElement::CASTS_SHADOW, SHADOWED =
    SoShadowStyleElement::SHADOWED, CASTS_SHADOW_AND_SHADOWED =
    SoShadowStyleElement::CASTS_SHADOW_AND_SHADOWED }

πŸ¦‹ Public Types inherited from SoNode πŸ¦‹

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

πŸ’… Public Member Functions πŸ’…

virtual SoType getTypeId (void) const
SoShadowStyle (void)
virtual void GLRender (SoGLRenderAction *action)

🌈 Public Member Functions inherited from SoNode 🌈

void setOverride (const SbBool state)
SbBool isOverride (void) const
void setNodeType (const NodeType type)
NodeType getNodeType (void) const
virtual SoNode * copy (SbBool copyconnections=FALSE) const
virtual SbBool affectsState (void) const
virtual void doAction (SoAction *action)
virtual void GLRenderBelowPath (SoGLRenderAction *action)
virtual void GLRenderInPath (SoGLRenderAction *action)
virtual void GLRenderOffPath (SoGLRenderAction *action)
virtual void callback (SoCallbackAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void handleEvent (SoHandleEventAction *action)
virtual void pick (SoPickAction *action)
virtual void rayPick (SoRayPickAction *action)
virtual void search (SoSearchAction *action)
virtual void write (SoWriteAction *action)
virtual void audioRender (SoAudioRenderAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
virtual void grabEventsSetup (void)
virtual void grabEventsCleanup (void)
virtual void startNotify (void)
virtual void notify (SoNotList *l)
SbUniqueId getNodeId (void) const
virtual SoChildList * getChildren (void) const
virtual void writeInstance (SoOutput *out)
virtual SoNode * addToCopyDict (void) const
virtual void copyContents (const SoFieldContainer *from, SbBool
    copyconnections)
virtual SoFieldContainer * copyThroughConnection (void) const

🫢 Public Member Functions inherited from SoFieldContainer 🫢

void setToDefaults (void)
SbBool hasDefaultValues (void) const
SbBool fieldsAreEqual (const SoFieldContainer *container) const
void copyFieldValues (const SoFieldContainer *container, SbBool
    copyconnections=FALSE)
SbBool set (const char *const fielddata)
void get (SbString &fielddata)
virtual int getFields (SoFieldList &l) const
virtual int getAllFields (SoFieldList &l) const
virtual SoField * getField (const SbName &name) const
virtual SoField * getEventIn (const SbName &name) const
virtual SoField * getEventOut (const SbName &name) const
SbBool getFieldName (const SoField *const field, SbName &name) const
SbBool enableNotify (const SbBool flag)
SbBool isNotifyEnabled (void) const
SbBool set (const char *fielddata, SoInput *input)
void get (SbString &fielddata, SoOutput *out)
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
SbBool getIsBuiltIn (void) const
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged)
    const
void setUserData (void *userdata) const
void * getUserData (void) const

⭐ Public Member Functions inherited from SoBase ⭐

void ref (void) const
void unref (void) const
void unrefNoDelete (void) const
int32_t getRefCount (void) const
void touch (void)
SbBool isOfType (SoType type) const
Returns TRUE if the type of this object is either of the same type or inherited from type.
virtual SbName getName (void) const
virtual void setName (const SbName &newname)
void addAuditor (void *const auditor, const SoNotRec::Type type)
void removeAuditor (void *const auditor, const SoNotRec::Type type)
const SoAuditorList & getAuditors (void) const
SbBool shouldWrite (void)
void assertAlive (void) const

✨ Static Public Member Functions ✨

static SoType getClassTypeId (void)
static void initClass (void)

🧚 Static Public Member Functions inherited from SoNode 🧚

static uint32_t getCompatibilityTypes (const SoType &nodetype)
static SoType getClassTypeId (void)
static SoNode * getByName (const SbName &name)
static int getByName (const SbName &name, SoNodeList &l)
static void initClass (void)
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static void initClasses (void)
static SbUniqueId getNextNodeId (void)
static int getActionMethodIndex (const SoType type)
static void getBoundingBoxS (SoAction *action, SoNode *node)
static void GLRenderS (SoAction *action, SoNode *node)
static void callbackS (SoAction *action, SoNode *node)
static void getMatrixS (SoAction *action, SoNode *node)
static void handleEventS (SoAction *action, SoNode *node)
static void pickS (SoAction *action, SoNode *node)
static void rayPickS (SoAction *action, SoNode *node)
static void searchS (SoAction *action, SoNode *node)
static void writeS (SoAction *action, SoNode *node)
static void audioRenderS (SoAction *action, SoNode *node)
static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ’œ Static Public Member Functions inherited from SoFieldContainer πŸ’œ

static void initClass (void)
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static SoType getClassTypeId (void)
This static method returns the SoType object associated with objects of this class.
static void cleanupClass (void)
static void initCopyDict (void)
static void addCopy (const SoFieldContainer *orig, const
    SoFieldContainer *copy)
static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
static SoFieldContainer * findCopy (const SoFieldContainer *orig, const
    SbBool copyconnections)
static void copyDone (void)

πŸ“ Static Public Member Functions inherited from SoBase πŸ“

static void initClass (void)
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static SoType getClassTypeId (void)
This static method returns the SoType object associated with objects of this class.
static void addName (SoBase *const base, const char *const name)
static void removeName (SoBase *const base, const char *const name)
static void incrementCurrentWriteCounter (void)
static void decrementCurrentWriteCounter (void)
static SoBase * getNamedBase (const SbName &name, SoType type)
static int getNamedBases (const SbName &name, SoBaseList &baselist,
    SoType type)
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
static void setInstancePrefix (const SbString &c)
static void setTraceRefs (SbBool trace)
static SbBool getTraceRefs (void)
static SbBool connectRoute (SoInput *input, const SbName &fromnodename,
    const SbName &fromfieldname, const SbName &tonodename, const SbName
    &tofieldname)
static SbBool readRoute (SoInput *input)

🌟 Public Attributes 🌟

SoSFEnum style

πŸŽ€ Protected Member Functions πŸŽ€

virtual const SoFieldData * getFieldData (void) const
virtual ~SoShadowStyle ()

πŸ¦‹ Protected Member Functions inherited from SoNode πŸ¦‹

SoNode (void)
virtual ~SoNode ()
virtual SbBool readInstance (SoInput *in, unsigned short flags)

🌸 Protected Member Functions inherited from SoFieldContainer 🌸

SoFieldContainer (void)
virtual ~SoFieldContainer ()

πŸ’– Protected Member Functions inherited from SoBase πŸ’–

SoBase (void)
virtual ~SoBase ()
virtual void destroy (void)
SbBool hasMultipleWriteRefs (void) const
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine)
    const
void writeFooter (SoOutput *out) const
virtual const char * getFileFormatName (void) const
virtual SoNotRec createNotRec (void)

🌈 Static Protected Member Functions 🌈

static const SoFieldData ** getFieldDataPtr (void)

🫢 Static Protected Member Functions inherited from SoNode 🫢

static const SoFieldData ** getFieldDataPtr (void)
static void setNextActionMethodIndex (int index)
static int getNextActionMethodIndex (void)
static void incNextActionMethodIndex (void)
static void setCompatibilityTypes (const SoType &nodetype, const
    uint32_t bitmask)

⭐ Static Protected Member Functions inherited from SoBase ⭐

static uint32_t getCurrentWriteCounter (void)
static void staticDataLock (void)
static void staticDataUnlock (void)

✨ Additional Inherited Members ✨

🧚 Protected Types inherited from SoBase 🧚

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

πŸ’œ Protected Attributes inherited from SoNode πŸ’œ

SbUniqueId uniqueId

πŸ“ Protected Attributes inherited from SoFieldContainer πŸ“

SbBool isBuiltIn

🌟 Static Protected Attributes inherited from SoNode 🌟

static SbUniqueId nextUniqueId = 1
static int nextActionMethodIndex = 0

πŸ‘‘ Detailed Description πŸ‘‘

SoShadowStyle is a node for setting the shadow style on nodes. That's it, that's the job, and it eats. πŸ’…

FILE FORMAT/DEFAULTS:

ShadowStyle {
    style CASTS_SHADOW_AND_SHADOWED
}

Since β€” Coin 2.5 πŸŽ€


πŸ¦‹ Member Enumeration Documentation πŸ¦‹

πŸ’… enum SoShadowStyle::Style πŸ’…

Enumerates the available style settings. Iconic behavior, no notes. ✨

Enumerator

  • NO_SHADOWING β€” neither casts or receives shadows. it's giving invisible, lowkey.
  • CASTS_SHADOW β€” casts shadow, but will no receive any shadows. (yes bestie, the original says "no receive", we're keeping it fr fr 🫢)
  • SHADOWED β€” receives shadows, but will not cast any shadow.
  • CASTS_SHADOW_AND_SHADOWED β€” will cast and receive shadows. the full main character package πŸ‘‘

🌸 Constructor & Destructor Documentation 🌸

πŸŽ€ SoShadowStyle::SoShadowStyle (void ) πŸŽ€

Constructor. slay, it makes one. ✨

πŸ¦‹ SoShadowStyle::~SoShadowStyle () [protected], [virtual] πŸ¦‹

Destructor. it cleans up after itself, periodt. πŸ’…

πŸ’– Member Function Documentation πŸ’–


🌟 SoType SoShadowStyle::getClassTypeId (void ) [static]

okay so this is the static bestie that hands you the SoType object linked to objects of this class. that's it, that's the whole job. she's the class-level plug ✨

πŸ¦‹ SoType SoShadowStyle::getTypeId (void ) const [virtual]

this one gives you back the type identification for an object that's derived from a class inheriting SoBase. what's it for? runtime type checking, and "downward" casting β€” iykyk, you're checking what something actually is before you cast it down the tree πŸ’…

Implements SoBase.

πŸŽ€ const SoFieldData ** SoShadowStyle::getFieldDataPtr (void ) [static], [protected]

ngl bestie, this API member is considered internal to the library, so it's not likely to be of interest to the application programmer. like, it's giving backstage pass only πŸ™ˆ

what she returns: the SoFieldData class that holds the info about fields in this node.

🌸 const SoFieldData * SoShadowStyle::getFieldData (void ) const [protected], [virtual]

this cutie returns a pointer to the class-wide field data storage object for this particular instance. and if there are literally no fields present? she returns NULL. no fields, no problem, just NULL 🫢

Reimplemented from SoFieldContainer.

⭐ void SoShadowStyle::initClass (void ) [static]

(yep, that's the whole signature, she's mysterious like that ✨)

πŸ”₯ void SoShadowStyle::GLRender (SoGLRenderAction * action) [virtual]

this is the action method for the SoGLRenderAction, okay?

she gets called during rendering traversals. any node that influences the rendering state in any way β€” or that wants to throw geometry primitives at OpenGL β€” overrides this method. main character energy, fr fr πŸ‘‘

Reimplemented from SoNode.


πŸ‘‘ Member Data Documentation πŸ‘‘

πŸ’œ SoSFEnum SoShadowStyle::style

sets the current shadow style. and the default value? CASTS_SHADOW_AND_SHADOWED. periodt πŸ’…


🌈 Author 🌈

Generated automatically by Doxygen for Coin from the source code.


this was Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, page SoShadowStyle(3) β€” thanks for reading my lil essay bestie, slay, go render something gorgeous πŸ’–βœ¨πŸ¦‹
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