SoSFVec3i32(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

✨ NAME ✨

okay so this is the SoSFVec3i32(3) page, and honestly? the whole thing is one vibe: SoSFVec3i32 is a container for an SbVec3i32 vector. that's it, that's the girl πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <Inventor/fields/SoSFVec3i32.h>

she inherits from SoSField, periodt.

πŸ‘‘ Public Member Functions

virtual SoType getTypeId (void) const
virtual void copyFrom (const SoField &field)
const SoSFVec3i32 & operator= (const SoSFVec3i32 &field)
virtual SbBool isSame (const SoField &field) const
const SbVec3i32 & getValue (void) const
void setValue (const SbVec3i32 &newvalue)
const SbVec3i32 & operator= (const SbVec3i32 &newvalue)
int operator== (const SoSFVec3i32 &field) const
int operator!= (const SoSFVec3i32 &field) const
void setValue (int32_t x, int32_t y, int32_t z)
void setValue (const int32_t xyz[3])

πŸ’œ Public Member Functions inherited from SoSField

virtual ~SoSField ()

🌸 Public Member Functions inherited from SoField

bestie there are SO many of these. she's carrying the whole family tree on her back, no cap.

virtual ~SoField ()
void setIgnored (SbBool ignore)
SbBool isIgnored (void) const
void setDefault (SbBool defaultVal)
SbBool isDefault (void) const
SbBool isOfType (const SoType type) const
void enableConnection (SbBool flag)
SbBool isConnectionEnabled (void) const
SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=FALSE,
    SbBool append=FALSE)
SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=FALSE)
void disconnect (SoEngineOutput *engineoutput)
SbBool isConnectedFromEngine (void) const
SbBool getConnectedEngine (SoEngineOutput *&master) const
SbBool connectFrom (SoField *master, SbBool notnotify=FALSE, SbBool
    append=FALSE)
SbBool appendConnection (SoField *master, SbBool notnotify=FALSE)
void disconnect (SoField *field)
SbBool isConnectedFromField (void) const
SbBool getConnectedField (SoField *&master) const
int getNumConnections (void) const
int getForwardConnections (SoFieldList &slavelist) const
int getConnections (SoFieldList &masterlist) const
void disconnect (void)
SbBool isConnected (void) const
void setContainer (SoFieldContainer *cont)
SoFieldContainer * getContainer (void) const
SbBool set (const char *valuestring)
void get (SbString &valuestring)
SbBool shouldWrite (void) const
virtual void touch (void)
virtual void startNotify (void)
virtual void notify (SoNotList *nlist)
SbBool enableNotify (SbBool on)
SbBool isNotifyEnabled (void) const
void addAuditor (void *f, SoNotRec::Type type)
void removeAuditor (void *f, SoNotRec::Type type)
int operator== (const SoField &f) const
int operator!= (const SoField &f) const
virtual void connectionStatusChanged (int numconnections)
SbBool isReadOnly (void) const
virtual void fixCopy (SbBool copyconnections)
virtual SbBool referencesCopy (void) const
void copyConnection (const SoField *fromfield)
virtual SbBool read (SoInput *input, const SbName &name)
virtual void write (SoOutput *out, const SbName &name) const
virtual void countWriteRefs (SoOutput *out) const
void setFieldType (int type)
int getFieldType (void) const
SbBool getDirty (void) const
void setDirty (SbBool dirty)
void evaluate (void) const

⭐ Static Public Member Functions

static void * createInstance (void)
static SoType getClassTypeId (void)
static void initClass (void)

πŸŽ€ Static Public Member Functions inherited from SoSField

static void initClass (void)
static SoType getClassTypeId (void)
static void atexit_cleanup (void)

🧚 Static Public Member Functions inherited from SoField

static void initClass (void)
static void initClasses (void)
static void cleanupClass (void)
static SoType getClassTypeId (void)

πŸ”’ Protected Attributes

SbVec3i32 value

yep, the actual vector lives right there. she's protected, respect her privacy πŸ™ˆ

🫢 Additional Inherited Members

🌈 Public Types inherited from SoField

enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD,
    EXPOSED_FIELD }

πŸ’– Protected Member Functions inherited from SoSField

SoSField (void)

πŸ’… Protected Member Functions inherited from SoField

SoField (void)
void valueChanged (SbBool resetdefault=TRUE)
virtual void evaluateConnection (void) const
virtual SbBool readConnection (SoInput *in)
virtual void writeConnection (SoOutput *out) const
SbBool isDestructing (void) const
virtual SoNotRec createNotRec (SoBase *cont)

🌟 Detailed Description 🌟

okay so the SoSFVec3i32 class is a container for an SbVec3i32 vector. iconic behavior honestly.

you use this field whenever a node, an engine, or any other field container needs to hold one single vector with three elements. one vector. three ints. she's not complicated and that's her power ✨

See also β€” SbVec3i32, SoMFVec3i32 (that's the multi version, if one vector isn't enough for you)


πŸ’€ Member Function Documentation πŸ’€

void * SoSFVec3i32::createInstance (void ) [static]

so this one is considered internal to the library β€” it's not likely to be of interest to the application programmer, so don't come for her unless you're deep in the guts. what she does: creates a new instance of the class type corresponding to the SoType object. 🫑

SoType SoSFVec3i32::getClassTypeId (void ) [static]

static method, returns the SoType object that's associated with objects of this class. type system girlie πŸ’…

SoType SoSFVec3i32::getTypeId (void ) const [virtual]

returns the type identification of an object derived from a class that inherits SoField. you use it for runtime type checking and for "downward" casting. it implements SoField, periodt.

void SoSFVec3i32::copyFrom (const SoField & f) [virtual]

copies the value(s) from f into this field. ⚠️ heads up: f must be of the same type as this field, or it's not gonna go how you want it to. implements SoField.

SbBool SoSFVec3i32::isSame (const SoField & f) const [virtual]

checks for equal type AND equal value(s). both. not one or the other. implements SoField.

void SoSFVec3i32::initClass (void ) [static]

internal method that gets called when the library initializes β€” from SoDB::init() β€” to set up the type system. behind-the-scenes queen 🧚

void SoSFVec3i32::setValue (int32_t x, int32_t y, int32_t z)

sets the value of the vector. πŸŽ€

void SoSFVec3i32::setValue (const int32_t xyz[3])

sets the value of the vector. yes bestie, same energy, different input shape β€” hand her three ints or hand her an array, either way the vector gets set πŸ’–


🌸 Author 🌸

generated automatically by Doxygen for Coin, straight from the source code. she didn't write herself, but she's still the moment πŸ’…


and that's the whole page, bestie! πŸ¦‹ this was Coin Version 4.0.10, dated Thu Jun 25 2026 00:00:00 β€” iykyk, go forth and store your three-element vectors, you absolute main character πŸ‘‘πŸ’–βœ¨
πŸ“¦ where this page comes from