SoSFNode(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

okay bestie, sit down, hydrate, and let's talk about SoSFNode(3) β€” the Coin manual page you're gonna actually enjoy reading. no cap. 🫢


🌸 NAME 🌸

SoSFNode β€” the class that is literally a container for a single node. one node. that's it. that's the assignment. πŸ’…


✨ SYNOPSIS ✨

#include <Inventor/fields/SoSFNode.h>

Inherits SoSField. yes queen, it's part of the field family tree 🌳

πŸ‘‘ Public Member Functions

  • virtual SoType getTypeId (void) const
  • virtual void copyFrom (const SoField &field)
  • const SoSFNode & operator= (const SoSFNode &field)
  • virtual SbBool isSame (const SoField &field) const
  • SoNode * getValue (void) const
  • void setValue (SoNode *newvalue)
  • SoNode * operator= (SoNode *newvalue)
  • int operator== (const SoSFNode &field) const
  • int operator!= (const SoSFNode &field) const
  • virtual void fixCopy (SbBool copyconnections)
  • virtual SbBool referencesCopy (void) const

🧬 Public Member Functions inherited from SoSField

  • virtual ~SoSField ()

🧬 Public Member Functions inherited from SoField

the whole ancestral glow-up, every single one, no skipping:

  • virtual ~SoField ()
  • void setIgnored (SbBool ignore)
  • SbBool isIgnored (void) const
  • void setDefault (SbBool defaultVal)
  • SbBool isDefault (void) const
  • SbBool isOfType (const SoType type) const
  • void enableConnection (SbBool flag)
  • SbBool isConnectionEnabled (void) const
  • SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=FALSE, SbBool append=FALSE)
  • SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=FALSE)
  • void disconnect (SoEngineOutput *engineoutput)
  • SbBool isConnectedFromEngine (void) const
  • SbBool getConnectedEngine (SoEngineOutput *&master) const
  • SbBool connectFrom (SoField *master, SbBool notnotify=FALSE, SbBool append=FALSE)
  • SbBool appendConnection (SoField *master, SbBool notnotify=FALSE)
  • void disconnect (SoField *field)
  • SbBool isConnectedFromField (void) const
  • SbBool getConnectedField (SoField *&master) const
  • int getNumConnections (void) const
  • int getForwardConnections (SoFieldList &slavelist) const
  • int getConnections (SoFieldList &masterlist) const
  • void disconnect (void)
  • SbBool isConnected (void) const
  • void setContainer (SoFieldContainer *cont)
  • SoFieldContainer * getContainer (void) const
  • SbBool set (const char *valuestring)
  • void get (SbString &valuestring)
  • SbBool shouldWrite (void) const
  • virtual void touch (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *nlist)
  • SbBool enableNotify (SbBool on)
  • SbBool isNotifyEnabled (void) const
  • void addAuditor (void *f, SoNotRec::Type type)
  • void removeAuditor (void *f, SoNotRec::Type type)
  • int operator== (const SoField &f) const
  • int operator!= (const SoField &f) const
  • virtual void connectionStatusChanged (int numconnections)
  • SbBool isReadOnly (void) const
  • void copyConnection (const SoField *fromfield)
  • virtual SbBool read (SoInput *input, const SbName &name)
  • virtual void write (SoOutput *out, const SbName &name) const
  • void setFieldType (int type)
  • int getFieldType (void) const
  • SbBool getDirty (void) const
  • void setDirty (SbBool dirty)
  • void evaluate (void) const

⭐ Static Public Member Functions

  • static void * createInstance (void)
  • static SoType getClassTypeId (void)
  • static void initClass (void)

🌟 Static Public Member Functions inherited from SoSField

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void atexit_cleanup (void)

🌟 Static Public Member Functions inherited from SoField

  • static void initClass (void)
  • static void initClasses (void)
  • static void cleanupClass (void)
  • static SoType getClassTypeId (void)

πŸ”’ Protected Attributes

  • SoNode * value

πŸŽ€ Additional Inherited Members

πŸ¦‹ Public Types inherited from SoField

enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD, EXPOSED_FIELD }

πŸ¦‹ Protected Member Functions inherited from SoSField

  • SoSField (void)

πŸ¦‹ Protected Member Functions inherited from SoField

  • SoField (void)
  • void valueChanged (SbBool resetdefault=TRUE)
  • virtual void evaluateConnection (void) const
  • virtual SbBool readConnection (SoInput *in)
  • virtual void writeConnection (SoOutput *out) const
  • SbBool isDestructing (void) const
  • virtual SoNotRec createNotRec (SoBase *cont)

πŸ’œ Detailed Description πŸ’œ

The SoSFNode class is a container for a single node. say it with me: single. node. πŸŽ€

This field container stores a pointer to a Coin node. It takes care of the necessary functionality for handling copy, import and export operations. it's the responsible friend who handles the logistics so you don't have to. 🫢

heads up bestie: note that the node pointer stored in a field instance of this type may be a NULL pointer. so like… it can be empty. that's allowed. it's giving "single and ready to mingle" but the mingle is optional. πŸ’€

See also

  • SoNode, SoMFNode

πŸ“– Member Function Documentation πŸ“–

🫧 void * SoSFNode::createInstance (void ) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. translation: not your business, girlie, the library handles it. πŸ™ˆ

Creates a new instance of the class type corresponding to the SoType object.


🫧 SoType SoSFNode::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class. it's the class's little ID card ✨


🫧 SoType SoSFNode::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoField. This is used for runtime type checking and "downward" casting.

Implements SoField.


🫧 void SoSFNode::copyFrom (const SoField & f) [virtual]

Copy value(s) from f into this field. f must be of the same type as this field. no mixing types, that's the rule βœ‹

Implements SoField.


🫧 SbBool SoSFNode::isSame (const SoField & f) const [virtual]

Check for equal type and value(s). a vibe check, essentially πŸ’…

Implements SoField.


🫧 void SoSFNode::initClass (void ) [static]

Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.


🫧 void SoSFNode::fixCopy (SbBool copyconnections) [virtual]

This method is internally called after SoField::copyFrom() during scene graph copies, and should do the operations necessary for fixing up the field instance after it has gotten a new value.

The default method in the SoField superclass does nothing. iconic behaviour honestly, doing nothing is a valid lifestyle πŸ’€

The application programmer should normally not need to consider this method, unless he constructs a complex field type which contains new references to container instances (i.e. nodes or engines). Overriding this method is then necessary to update the reference pointers, as they could have been duplicated during the copy operation.

Reimplemented from SoField.


🫧 SbBool SoSFNode::referencesCopy (void ) const [virtual]

Returns TRUE if this field has references to any containers in the scene graph which are also duplicated during the copy operation.

careful bestie: note that this method only is valid to call during copy operations. timing is everything, periodt.

See also the note about the relevance of the fixCopy() method for application programmers, as it is applicable on this method as well.

Reimplemented from SoField.


✍️ Author ✍️

Generated automatically by Doxygen for Coin from the source code. not a human, just a very diligent robot doing its little task πŸŽ€


and that's the whole page, bestie!! you ate that. πŸ’…βœ¨ this gorgeous little document came to you as Version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it goes by SoSFNode(3). mwah πŸ’–

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