SoSFImage(3)
โจ SoSFImage(3) โจ
okay so this is the Coin manual page for SoSFImage(3) โ and bestie, it's a whole vibe. ๐
๐ธ NAME ๐ธ
SoSFImage โ the class that stores pixel images, periodt. ๐
๐ SYNOPSIS ๐
#include <Inventor/fields/SoSFImage.h>
Inherits SoSField, no cap. ๐ซถ
๐ Public Types ๐
enum CopyPolicy { COPY, NO_COPY, NO_COPY_AND_DELETE, NO_COPY_AND_FREE }
๐ Public Types inherited from SoField ๐
enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD, EXPOSED_FIELD }
๐ Public Member Functions ๐
virtual SoType getTypeId (void) constvirtual void copyFrom (const SoField &field)const SoSFImage & operator= (const SoSFImage &field)virtual SbBool isSame (const SoField &field) constconst unsigned char * getValue (SbVec2s &size, int &nc) constconst SbImage & getValue () constvoid setValue (const SbVec2s &size, const int nc, const unsigned char *pixels, CopyPolicy copypolicy=COPY)int operator== (const SoSFImage &field) constint operator!= (const SoSFImage &field) constunsigned char * startEditing (SbVec2s &size, int &nc)void finishEditing (void)void setSubValue (const SbVec2s &dims, const SbVec2s &offset, unsigned char *pixels)void setSubValues (const SbVec2s *dims, const SbVec2s *offsets, int num, unsigned char **pixelblocks)unsigned char * getSubTexture (int idx, SbVec2s &dims, SbVec2s &offset) constSbBool hasSubTextures (int &numsubtextures)void setNeverWrite (SbBool flag)SbBool isNeverWrite (void) constSbBool hasTransparency (void) const
โจ Public Member Functions inherited from SoSField โจ
virtual ~SoSField ()
๐ฆ Public Member Functions inherited from SoField ๐ฆ
virtual ~SoField ()void setIgnored (SbBool ignore)SbBool isIgnored (void) constvoid setDefault (SbBool defaultVal)SbBool isDefault (void) constSbBool isOfType (const SoType type) constvoid enableConnection (SbBool flag)SbBool isConnectionEnabled (void) constSbBool connectFrom (SoEngineOutput *master, SbBool notnotify=FALSE, SbBool append=FALSE)SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=FALSE)void disconnect (SoEngineOutput *engineoutput)SbBool isConnectedFromEngine (void) constSbBool getConnectedEngine (SoEngineOutput *&master) constSbBool connectFrom (SoField *master, SbBool notnotify=FALSE, SbBool append=FALSE)SbBool appendConnection (SoField *master, SbBool notnotify=FALSE)void disconnect (SoField *field)SbBool isConnectedFromField (void) constSbBool getConnectedField (SoField *&master) constint getNumConnections (void) constint getForwardConnections (SoFieldList &slavelist) constint getConnections (SoFieldList &masterlist) constvoid disconnect (void)SbBool isConnected (void) constvoid setContainer (SoFieldContainer *cont)SoFieldContainer * getContainer (void) constSbBool set (const char *valuestring)void get (SbString &valuestring)SbBool shouldWrite (void) constvirtual void touch (void)virtual void startNotify (void)virtual void notify (SoNotList *nlist)SbBool enableNotify (SbBool on)SbBool isNotifyEnabled (void) constvoid addAuditor (void *f, SoNotRec::Type type)void removeAuditor (void *f, SoNotRec::Type type)int operator== (const SoField &f) constint operator!= (const SoField &f) constvirtual void connectionStatusChanged (int numconnections)SbBool isReadOnly (void) constvirtual void fixCopy (SbBool copyconnections)virtual SbBool referencesCopy (void) constvoid copyConnection (const SoField *fromfield)virtual SbBool read (SoInput *input, const SbName &name)virtual void write (SoOutput *out, const SbName &name) constvirtual void countWriteRefs (SoOutput *out) constvoid setFieldType (int type)int getFieldType (void) constSbBool getDirty (void) constvoid setDirty (SbBool dirty)void evaluate (void) const
โญ Static Public Member Functions โญ
static void * createInstance (void)static SoType getClassTypeId (void)static void initClass (void)
๐ธ Static Public Member Functions inherited from SoSField ๐ธ
static void initClass (void)static SoType getClassTypeId (void)static void atexit_cleanup (void)
๐ Static Public Member Functions inherited from SoField ๐
static void initClass (void)static void initClasses (void)static void cleanupClass (void)static SoType getClassTypeId (void)
๐ Additional Inherited Members ๐
๐ Protected Member Functions inherited from SoSField ๐
SoSField (void)
๐ง Protected Member Functions inherited from SoField ๐ง
SoField (void)void valueChanged (SbBool resetdefault=TRUE)virtual void evaluateConnection (void) constvirtual SbBool readConnection (SoInput *in)virtual void writeConnection (SoOutput *out) constSbBool isDestructing (void) constvirtual SoNotRec createNotRec (SoBase *cont)
๐ Detailed Description ๐
SoSFImage is the class that holds pixel images. That's literally its whole job, and it ate. ๐ฅ
It gives you storage for inline 2D image maps, and in Coin, images are mostly used to support texture mapping. You can export and import SoSFImage instances just like any other field class in Coin. ๐ซ
The components of an SoSFImage are: its image dimensions (width and height), the number of bytes used to describe each pixel (the number of components), and an associated pixel buffer. The size of that pixel buffer is width*height*components. ๐งฎ
For texture maps, the components / bytes-per-pixel setting translates like this: use 1 for a grayscale imagemap, 2 for grayscale + opacity (i.e. alpha value), 3 for RGB (1 byte each for red, green and blue), and 4 components means 3 bytes for RGB + 1 byte opacity value (aka RGBA). ๐
This field is serializable into the Inventor / Coin file format in the following manner:
FIELDNAME X Y C 0xRRGGBBAA 0xRRGGBBAA ...
X and Y are the image dimensions along the given axes, and C is the number of components in the image. The number of 0xRRGGBBAA pixel color specifications needs to equal the exact number of pixels, which of course is given by X*Y. Each part of the pixel color value is in the range 0x00 to 0xff (hexadecimal, 0 to 255 decimal). ๐
For 3-component images, the pixel-format is 0xXXRRGGBB, where the byte in the pixel color value marked as XX is ignored and can be left out. ๐
For 2-component images, the pixel-format is 0xXXXXGGAA, where the bytes in the pixel color values marked as XX are ignored and can be left out. GG is the part which gives a grayscale value and AA is for opacity. ๐
For 1-component images, the pixel-format is 0xXXXXXXGG, where the bytes in the pixel color values marked as XX are ignored and can be left out. ๐ธ
The pixels are read as being ordered in rows along X (width) and columns along Y (height, bottom to top). ๐ฆ
Here's a simple example of the file format serialization, for a 2x2 RGB-image inside an SoTexture2 node, as mapped onto an SoCube:
Complexity { textureQuality 0.1 } # set low to avoid smoothing
Texture2 {
image 2 2 4
0xffffffff 0x00ff0088 # white semi-transparent green
0xff0000ff 0xffff00ff # red yellow
}
Cube { }
The mini-scene graph above results in the following mapping on the cube: ๐ง
The cube has only been slightly rotated, so as you can see from the snapshot, the Y-rows are mapped from bottom to top, while the X-column pixels are mapped onto the cube from left to right. ๐
๐ See also ๐
SoTexture2SoSFImage3
โจ Member Function Documentation โจ
okay bestie, this is the part where we go function by function and I tell you what each one actually does. no skipping, we're doing all of them, periodt ๐
๐ธ void * SoSFImage::createInstance (void ) [static]
okay so this one is internal to the library, like it's not really for you, the application programmer โ the docs literally say it's "not likely to be of interest to the application programmer". it makes a brand new instance of the class type that goes with the SoType object. that's it, that's the whole thing. iykyk ๐ซถ
๐ธ SoType SoSFImage::getClassTypeId (void ) [static]
a static method that hands you back the SoType object tied to objects of this class. that's the vibe check for "what even are you, class-wise" โจ
๐ธ SoType SoSFImage::getTypeId (void ) const [virtual]
this gives you the type identification of an object derived from a class that inherits SoField. you use it for runtime type checking and "downward" casting โ like peeking at the actual type at runtime and casting down the hierarchy. no cap.
it implements SoField.
๐ธ void SoSFImage::copyFrom (const SoField & f) [virtual]
copies the value(s) from f into this field. important: f has to be the same type as this field, or it's not gonna go how you want it to. ๐
it implements SoField.
๐ธ SbBool SoSFImage::isSame (const SoField & f) const [virtual]
checks whether f has the same type and the same value(s). returns a bool, obviously. ๐
it implements SoField.
๐ธ void SoSFImage::initClass (void ) [static]
internal method, called when the library gets initialized โ from SoDB::init() โ to set up the type system. not your business, but now you know. ๐
๐ธ const unsigned char * SoSFImage::getValue (SbVec2s & size, int & nc) const
returns the pixel buffer, sets size to hold the image dimensions, and sets nc to the number of components in the image. three things at once, she's efficient like that โจ
๐ธ const SbImage & SoSFImage::getValue () const
returns the values โ specifically the SbImage contained by this SoSFImage. that's the whole return value, bestie, no hidden lore.
๐ธ void SoSFImage::setValue (const SbVec2s & size, const int nc, const unsigned char * pixels, SoSFImage::CopyPolicy copypolicy = COPY)
okay this one is the main character and she has a LOT going on, so listen up ๐
this initializes the field to size and nc.
if pixels is not NULL, the image data gets copied from pixels into this field. if pixels is NULL, the image data is cleared by setting all bytes to 0 โ and heads up, that NULL-pointer behavior is specific to Coin: Open Inventor will literally crash if you try it ๐ญ
the image dimensions come from the size argument, and nc is the number of bytes-per-pixel. so a 24-bit RGB image would have an nc equal to 3. math is mathing ๐
the copypolicy argument lets you share image data with SoSFImage without the data getting copied (which uses fewer memory resources). the default is to copy the image data from the pixels source into an internal copy. ๐ซถ
important note: if you call this withcopypolicyas eitherNO_COPY_AND_DELETEorNO_COPY_AND_FREE, and your app is running on Microsoft Windows, be aware that you'll get mysterious crashes if your application is not using the same C library runtime as the Coin library. ๐
the cause of this: a memory block would get allocated by the application on the memory heap of one C library runtime (say, for instance MSVCRT.LIB), but then attempted to be deallocated in the memory heap of another C library runtime (e.g. MSVCRTD.LIB) โ and that typically leads to hard-to-debug crashes. not the vibe, protect your peace.
Since:
- The
CopyPolicyargument was added in Coin 2.0. CopyPolicywas added to TGS Inventor 3.0.
๐ธ int SoSFImage::operator== (const SoSFImage & field) const
compares the image of field with the image in this field and returns TRUE if they're equal. ๐
๐ธ int SoSFImage::operator!= (const SoSFImage & field) const [inline]
compares the image of field with the image in this field and returns FALSE if they're equal. yes it's the inverse twin, they're matching ๐
๐ธ unsigned char * SoSFImage::startEditing (SbVec2s & size, int & nc)
returns the pixel buffer, and returns the image size and components in size and nc.
you cannot use this method to set a new image size โ use setValue() to change the size of the image buffer, okay? don't fight her on this ๐
and the field's container will not be notified about the changes until you call finishEditing(). so don't forget the follow-up, bestie.
๐ธ void SoSFImage::finishEditing (void )
notifies the field's auditors that the image data has been modified. this is the "and THAT'S the update" text you send after startEditing(). ๐ฆ
๐ธ void SoSFImage::setSubValue (const SbVec2s & dims, const SbVec2s & offset, unsigned char * pixels)
Not yet implemented for Coin. get in touch if you need this method โ like, actually reach out, they said so.
Since:
- Coin 2.0
- TGS Inventor 3.0
๐ธ void SoSFImage::setSubValues (const SbVec2s * dims, const SbVec2s * offsets, int num, unsigned char ** pixelblocks)
Not yet implemented for Coin. get in touch if you need this method. same energy, same offer ๐ซถ
Since:
- Coin 2.0
- TGS Inventor 3.0
๐ธ unsigned char * SoSFImage::getSubTexture (int idx, SbVec2s & dims, SbVec2s & offset) const
Not yet implemented for Coin. get in touch if you need this method.
Since:
- Coin 2.0
- TGS Inventor 3.0
๐ธ SbBool SoSFImage::hasSubTextures (int & numsubtextures)
returns whether or not sub textures were set up for this field. ๐ง
if TRUE is returned, the numsubtextures argument gets set to the number of sub textures in this image. that number can be used for iterating over all the textures with the SoSFImage::getSubTextures() method. iconic behavior, honestly.
Since:
- Coin 2.0
- TGS Inventor 3.0
๐ธ void SoSFImage::setNeverWrite (SbBool flag)
set this flag to true to avoid writing out the texture to file โ which can save a lot on file size. ๐
default value is FALSE (i.e. write texture data to file.)
(Note: yet unimplemented for Coin.)
Since:
- Coin 2.0
- TGS Inventor ?.?
๐ธ SbBool SoSFImage::isNeverWrite (void ) const
returns the value of the "never write texture data" flag.
See also: SoSFImage::setNeverWrite()
Since:
- Coin 2.0
- TGS Inventor ?.?
๐ธ SbBool SoSFImage::hasTransparency (void ) const
returns TRUE if at least one pixel of the image in this field is not completely opaque, otherwise FALSE. literally just "is anything see-through in here" ๐
Since:
- Coin 2.0
- TGS Inventor ?.?
๐ Author
Generated automatically by Doxygen for Coin from the source code. (the robots wrote this one, not me, slay for them though ๐คโจ)
and that's the whole page bestie!! ๐ this was Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and the manpage is SoSFImage(3). go forth and texture responsibly, ily, bye ๐๐ฆ๐
๐ฆ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 ยท BSD-3-Clause AND GPL-3.0-or-later
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