SoRotateSphericalDragger(3)
π SoRotateSphericalDragger π
okay bestie, welcome to the Coin manual, section 3 β this is SoRotateSphericalDragger(3) and she is that girl. π This page is a big one so it's coming at you in three parts, and you're reading part 1 right now. Buckle up. π¦
πΈ NAME πΈ
SoRotateSphericalDragger β the class that's for rotating geometry in any direction. Any. Direction. No cap. π
β¨ SYNOPSIS β¨
#include <Inventor/draggers/SoRotateSphericalDragger.h>
She Inherits SoDragger. π
π Public Member Functions π
These are the ones that are hers, the ones she brings to the party herself:
virtual SoType getTypeId (void) constβ hands you back herSoType, the little ID badge that says what she is. πͺͺvirtual const SoNodekitCatalog * getNodekitCatalog (void) constβ gives you the nodekit catalog pointer, i.e. the map of her little node parts. πΊοΈSoRotateSphericalDragger (void)β the constructor, fresh dragger, brand new, hi bestie. β¨void setProjector (SbSphereProjector *p)β sets the sphere projector she should be using top. π―const SbSphereProjector * getProjector (void) constβ gives that projector pointer right back to you. π«Ά
π Public Member Functions inherited from SoDragger π
Everything here comes free with the parent class β and I mean everything, I'm not skipping a single one, that's not the vibe:
virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)void setProjectorEpsilon (const float epsilon)float getProjectorEpsilon (void) constvoid addStartCallback (SoDraggerCB *func, void *data=NULL)void removeStartCallback (SoDraggerCB *func, void *data=NULL)void addMotionCallback (SoDraggerCB *func, void *data=NULL)void removeMotionCallback (SoDraggerCB *func, void *data=NULL)void addFinishCallback (SoDraggerCB *func, void *data=NULL)void removeFinishCallback (SoDraggerCB *func, void *data=NULL)void addValueChangedCallback (SoDraggerCB *func, void *data=NULL)void removeValueChangedCallback (SoDraggerCB *func, void *data=NULL)void setMinGesture (int pixels)int getMinGesture (void) constSbBool enableValueChangedCallbacks (SbBool newval)const SbMatrix & getMotionMatrix (void)void addOtherEventCallback (SoDraggerCB *func, void *data=NULL)void removeOtherEventCallback (SoDraggerCB *func, void *data=NULL)void registerChildDragger (SoDragger *child)void unregisterChildDragger (SoDragger *child)void registerChildDraggerMovingIndependently (SoDragger *child)void unregisterChildDraggerMovingIndependently (SoDragger *child)SbMatrix getLocalToWorldMatrix (void)SbMatrix getWorldToLocalMatrix (void)SbVec3f getLocalStartingPoint (void)SbVec3f getWorldStartingPoint (void)void getPartToLocalMatrix (const SbName &partname, SbMatrix &parttolocalmatrix, SbMatrix &localtopartmatrix)void transformMatrixLocalToWorld (const SbMatrix &frommatrix, SbMatrix &tomatrix)void transformMatrixWorldToLocal (const SbMatrix &frommatrix, SbMatrix &tomatrix)void transformMatrixToLocalSpace (const SbMatrix &frommatrix, SbMatrix &tomatrix, const SbName &fromspacepartname)virtual void setMotionMatrix (const SbMatrix &newmatrix)void valueChanged (void)const SbMatrix & getStartMotionMatrix (void)virtual void saveStartParameters (void)const SoPath * getPickPath (void) constconst SoEvent * getEvent (void) constSoPath * createPathToThis (void)const SoPath * getSurrogatePartPickedOwner (void) constconst SbName & getSurrogatePartPickedName (void) constconst SoPath * getSurrogatePartPickedPath (void) constvoid setStartingPoint (const SoPickedPoint *newpoint)void setStartingPoint (const SbVec3f &newpoint)const SbViewVolume & getViewVolume (void)void setViewVolume (const SbViewVolume &vol)const SbViewportRegion & getViewportRegion (void)void setViewportRegion (const SbViewportRegion ®)SoHandleEventAction * getHandleEventAction (void) constvoid setHandleEventAction (SoHandleEventAction *newAction)void setTempPathToThis (const SoPath *somethingclose)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)void workFieldsIntoTransform (SbMatrix &mtx)void setFrontOnProjector (ProjectorFrontSetting newval)ProjectorFrontSetting getFrontOnProjector (void) const
π¦ Public Member Functions inherited from SoInteractionKit π¦
SoInteractionKit (void)virtual SbBool setPartAsPath (const SbName &partname, SoPath *path)virtual SbBool setPartAsDefault (const SbName &partname, SoNode *node, SbBool onlyifdefault=TRUE)virtual SbBool setPartAsDefault (const SbName &partname, const SbName &nodename, SbBool onlyifdefault=TRUE)SbBool isPathSurrogateInMySubgraph (const SoPath *path, SoPath *&pathToOwner, SbName &surrogatename, SoPath *&surrogatepath, SbBool fillargs=TRUE)SbBool isPathSurrogateInMySubgraph (const SoPath *path)virtual SbBool setPart (const SbName &partname, SoNode *from)
πΈ Public Member Functions inherited from SoBaseKit πΈ
SoBaseKit (void)virtual SoNode * getPart (const SbName &partname, SbBool makeifneeded)SbString getPartString (const SoBase *part)virtual SoNodeKitPath * createPathToPart (const SbName &partname, SbBool makeifneeded, const SoPath *pathtoextend=NULL)SbBool set (const char *namevaluepairliststring)SbBool set (const char *partnamestring, const char *parameterstring)virtual void doAction (SoAction *action)virtual SoChildList * getChildren (void) constvoid printDiagram (void)void printSubDiagram (const SbName &rootname, int level)void printTable (void)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool forceChildDrivenWriteRefs (SoOutput *out)
π Public Member Functions inherited from SoNode π
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void pick (SoPickAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
β Public Member Functions inherited from SoBase β
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ returnsTRUEif the type of this object is either of the same type or inherited from type. π―virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions π
The class-level girlies β no instance needed:
static SoType getClassTypeId (void)β the class's own type ID badge. πͺͺstatic const SoNodekitCatalog * getClassNodekitCatalog (void)β the class-level nodekit catalog pointer. πΊοΈstatic void initClass (void)β gets the class all set up. β¨
π
Static Public Member Functions inherited from SoDragger π
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void setMinScale (float newminscale)static float getMinScale (void)static void workValuesIntoTransform (SbMatrix &mtx, const SbVec3f *translationptr, const SbRotation *rotationptr, const SbVec3f *scalefactorptr, const SbRotation *scaleorientationptr, const SbVec3f *centerptr)static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation, const SbVec3f ¢er)static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation)static SbMatrix appendTranslation (const SbMatrix &mtx, const SbVec3f &translation, const SbMatrix *conversion=NULL)static SbMatrix appendScale (const SbMatrix &mtx, const SbVec3f &scale, const SbVec3f &scalecenter, const SbMatrix *conversion=NULL)static SbMatrix appendRotation (const SbMatrix &mtx, const SbRotation &rot, const SbVec3f &rotcenter, const SbMatrix *conversion=NULL)static void initClass (void)static void initClasses (void)
π Static Public Member Functions inherited from SoInteractionKit π
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. β¨static void setSwitchValue (SoNode *node, const int newVal)
π«Ά Static Public Member Functions inherited from SoBaseKit π«Ά
static SoType getClassTypeId (void)static void initClass (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static SbBool isSearchingChildren (void)static void setSearchingChildren (const SbBool newval)
okay that's the whole inheritance tree laid out, no skips, no shortcuts, every single signature accounted for π§ β and bestie, there's so much more coming, so stay right there, part 2 is up next ππ
π« Static Public Member Functions inherited from SoNode π«
okay so these are the static goodies SoNode passes down the family line, and your girl SoRotateSphericalDragger gets all of them π
static uint32_t getCompatibilityTypes (const SoType &nodetype)β returns the compatibility bitmask dealio for a given node type.static SoType getClassTypeId (void)β the classic, returns theSoTypefor this class.static SoNode * getByName (const SbName &name)β grab a node by its name, returns the pointer.static int getByName (const SbName &name, SoNodeList &l)β the list-flavoured version, fills inland hands you an int.static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. β¨static void initClasses (void)β plural version, sets up all the classes.static SbUniqueId getNextNodeId (void)β hands you the next unique node id, no cap.static int getActionMethodIndex (const SoType type)β returns the action method index for a type.static void getBoundingBoxS (SoAction *action, SoNode *node)β the static bounding box action handler.static void GLRenderS (SoAction *action, SoNode *node)β static GL render action handler, iconic.static void callbackS (SoAction *action, SoNode *node)β static callback action handler.static void getMatrixS (SoAction *action, SoNode *node)β static get-matrix action handler.static void handleEventS (SoAction *action, SoNode *node)β static handle-event action handler.static void pickS (SoAction *action, SoNode *node)β static pick action handler.static void rayPickS (SoAction *action, SoNode *node)β static ray-pick action handler.static void searchS (SoAction *action, SoNode *node)β static search action handler.static void writeS (SoAction *action, SoNode *node)β static write action handler.static void audioRenderS (SoAction *action, SoNode *node)β static audio render action handler.static void getPrimitiveCountS (SoAction *action, SoNode *node)β static primitive-count action handler.
π Static Public Member Functions inherited from SoFieldContainer π
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. (yes bestie it's the same ritual every class does, it's giving tradition π)static SoType getClassTypeId (void)β This static method returns the SoType object associated with objects of this class.static void cleanupClass (void)β tidies up after the class, as one does.static void initCopyDict (void)β sets up the copy dictionary.static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)β registers a copy pairing.static SoFieldContainer * checkCopy (const SoFieldContainer *orig)β checks the copy dict fororig.static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)β finds the copy fororig, with acopyconnectionsflag.static void copyDone (void)β signals that copying is done, periodt.
π¦ Static Public Member Functions inherited from SoBase π¦
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns the SoType object associated with objects of this class.static void addName (SoBase *const base, const char *const name)β gives a base a name.static void removeName (SoBase *const base, const char *const name)β takes that name right back off.static void incrementCurrentWriteCounter (void)β bumps the current write counter up.static void decrementCurrentWriteCounter (void)β bumps it back down.static SoBase * getNamedBase (const SbName &name, SoType type)β grabs a named base of a given type.static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)β plural version, fillsbaselist.static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)β reads a base from input.static void setInstancePrefix (const SbString &c)β sets the instance prefix string.static void setTraceRefs (SbBool trace)β turns ref tracing on or off.static SbBool getTraceRefs (void)β tells you whether ref tracing is on.static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)β wires up a route between fields.static SbBool readRoute (SoInput *input)β reads a route in from input.
πΈ Public Attributes πΈ
SoSFRotation rotationβ the rotation field, the whole point of this dragger tbh π
Public Attributes inherited from SoDragger
SoSFBool isActiveβ tells you if the dragger is currently active.
Public Attributes inherited from SoInteractionKit
SoSFEnum renderCachingβ the render caching setting.SoSFEnum boundingBoxCachingβ the bounding box caching setting.SoSFEnum renderCullingβ the render culling setting.SoSFEnum pickCullingβ the pick culling setting.
π₯ Protected Member Functions π₯
virtual const SoFieldData * getFieldData (void) constβ returns the field data.virtual ~SoRotateSphericalDragger (void)β the destructor, say bye bestie πvirtual SbBool setUpConnections (SbBool onoff, SbBool doitalways=FALSE)β sets up the connections, with an optionaldoitalways(defaults toFALSE).virtual void copyContents (const SoFieldContainer *fromfc, SbBool copyconnections)β copies contents over from another container.void dragStart (void)β fires when the drag begins.void drag (void)β fires while the drag is happening.void dragFinish (void)β fires when the drag wraps up.
Protected Member Functions inherited from SoDragger
SoDragger (void)β the constructor.virtual ~SoDragger (void)β the destructor.SbVec2f getNormalizedLocaterPosition (void)β normalized locater position, in floats.SbVec2s getLocaterPosition (void)β the locater position, in shorts.SbVec2s getStartLocaterPosition (void) constβ where the locater was when the drag started.void setStartLocaterPosition (SbVec2s p)β sets that starting locater position.SbBool isAdequateConstraintMotion (void)β checks if the constraint motion is adequate.virtual SbBool shouldGrabBasedOnSurrogate (const SoPath *pickpath, const SoPath *surrogatepath)β decides grabbing based on surrogate paths.void setCameraInfo (SoAction *action)β stashes the camera info from an action.virtual void handleEvent (SoHandleEventAction *ha)β handles an event action.void transferMotion (SoDragger *child)β passes motion along to a child dragger.void setIgnoreInBbox (SbBool newval)β sets the ignore-in-bbox flag.SbBool isIgnoreInBbox (void)β returns that same flag.virtual void getBoundingBox (SoGetBoundingBoxAction *action)β computes the bounding box for an action.void setActiveChildDragger (SoDragger *newchilddragger)β sets the active child dragger.SoDragger * getActiveChildDragger (void) constβ returns the active child dragger.virtual void setDefaultOnNonWritingFields (void)β sets defaults on the non-writing fields.void updateDraggerCache (const SoPath *path)β refreshes the dragger cache for a path.virtual const SoPickedPoint * getPickedPointForStart (SoHandleEventAction *action)β grabs the picked point used for the start.
Protected Member Functions inherited from SoInteractionKit
virtual ~SoInteractionKit ()β the destructor.virtual SbBool setPart (const int partNum, SoNode *node)β sets a part by number.virtual SbBool readInstance (SoInput *in, unsigned short flags)β reads an instance in.virtual SbBool setAnyPartAsDefault (const SbName &partname, SoNode *node, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)β sets any part as default from a node, withanypartandonlyifdefaultboth defaulting toTRUE.virtual SbBool setAnyPartAsDefault (const SbName &partname, const SbName &nodename, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)β same deal but with a node name.SbBool setAnySurrogatePath (const SbName &name, SoPath *path, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)β sets a surrogate path,leafcheckandpubliccheckboth defaultFALSE.void connectSeparatorFields (SoSeparator *dest, SbBool onOff)β connects separator fields on or off.
Protected Member Functions inherited from SoBaseKit
virtual ~SoBaseKit ()β the destructor.virtual SoNode * addToCopyDict (void) constβ adds itself to the copy dictionary.SoGroup * getContainerNode (const SbName &listname, SbBool makeifneeded=TRUE)β gets the container node for a list name.virtual SoNode * getAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)β gets any part by name.virtual SoNodeKitPath * createPathToAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE, const SoPath *pathtoextend=NULL)β builds a nodekit path to any part.virtual SbBool setAnyPart (const SbName &partname, SoNode *from, SbBool anypart=TRUE)β sets any part from a node.void createNodekitPartsList (void)β builds the nodekit parts list.void createFieldList (void)β builds the field list.virtual void createDefaultParts (void)β makes the default parts.const SoNodekitParts * getNodekitPartsList (void) constβ returns that nodekit parts list.const SbList< SoSFNode * > & getCatalogInstances (void) constβ returns the catalog instances list.void catalogError (void)β throws a catalog error.void countMyFields (SoOutput *out)β counts the fields, writing toout.
Protected Member Functions inherited from SoNode
SoNode (void)β the constructor.virtual ~SoNode (void)β the destructor.
Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)β the constructor.virtual ~SoFieldContainer (void)β the destructor.
Protected Member Functions inherited from SoBase
SoBase (void)β the constructor.virtual ~SoBase ()β the destructor.virtual void destroy (void)β destroys it.SbBool hasMultipleWriteRefs (void) constβ checks for multiple write refs.SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constβ writes the header out.void writeFooter (SoOutput *out) constβ writes the footer out.virtual const char * getFileFormatName (void) constβ returns the file format name.virtual SoNotRec createNotRec (void)β creates a notification record.
π Static Protected Member Functions π
static const SoFieldData ** getFieldDataPtr (void)β returns the field data pointer pointer.static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)β returns the class nodekit catalog pointer pointer.static void startCB (void *f, SoDragger *d)β the start callback.static void motionCB (void *f, SoDragger *d)β the motion callback.static void doneCB (void *f, SoDragger *d)β the done callback.static void fieldSensorCB (void *f, SoSensor *s)β the field sensor callback.static void valueChangedCB (void *f, SoDragger *d)β the value-changed callback.
Static Protected Member Functions inherited from SoDragger
static const SoFieldData ** getFieldDataPtr (void)β the field data pointer pointer.static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)β the nodekit catalog pointer pointer.static void childTransferMotionAndValueChangedCB (void *, SoDragger *)β child motion-transfer + value-changed callback.static void childValueChangedCB (void *, SoDragger *)β child value-changed callback.static void childStartCB (void *, SoDragger *)β child start callback.static void childMotionCB (void *, SoDragger *)β child motion callback.static void childFinishCB (void *, SoDragger *)β child finish callback.static void childOtherEventCB (void *, SoDragger *)β child other-event callback.
Static Protected Member Functions inherited from SoInteractionKit
static const SoFieldData ** getFieldDataPtr (void)β the field data pointer pointer.static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)β the nodekit catalog pointer pointer.static void readDefaultParts (const char *fileName, const char defaultBuffer[], int defBufSize)β reads the default parts from a file and buffer.static void fieldSensorCB (void *, SoSensor *)β the field sensor callback.
Static Protected Member Functions inherited from SoBaseKit
static const SoFieldData ** getFieldDataPtr (void)β the field data pointer pointer.static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)β the nodekit catalog pointer pointer.
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)β the field data pointer pointer.static void setNextActionMethodIndex (int index)β sets the next action method index.static int getNextActionMethodIndex (void)β returns the next action method index.static void incNextActionMethodIndex (void)β increments that index.static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)β sets the compatibility types with a bitmask.
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)β returns the current write counter.static void staticDataLock (void)β locks the static data.static void staticDataUnlock (void)β unlocks it, slay.
π Protected Attributes π
SoSFNode feedbackβ the feedback node field.SoSFNode feedbackActiveβ the feedback-active node field.SoSFNode feedbackSwitchβ the feedback switch node field.SoSFNode rotatorβ the rotator node field.SoSFNode rotatorActiveβ the rotator-active node field.SoSFNode rotatorSwitchβ the rotator switch node field.SoFieldSensor * fieldSensorβ the field sensor pointer.SbMatrix prevMotionMatrixβ the previous motion matrix.SbVec3f prevWorldHitPtβ the previous world hit point.SbSphereProjector * sphereProjβ the sphere projector pointer.SbBool userProjβ the user-projector flag.
Protected Attributes inherited from SoDragger
SoSFNode motionMatrixβ the motion matrix field.
Protected Attributes inherited from SoInteractionKit
SoSFNode geomSeparatorβ the geometry separator field.SoSFNode topSeparatorβ the top separator field.SoFieldSensor * fieldSensorβ the field sensor pointer.SoSeparator * oldTopSepβ the old top separator pointer.
Protected Attributes inherited from SoBaseKit
SoSFNode callbackListβ the callback list field.SoChildList * childrenβ the child list pointer.SbBool connectionsSetUpβ whether connections are set up.
Protected Attributes inherited from SoNode
SbUniqueId uniqueIdβ the unique id, fr fr.
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltInβ the built-in flag.
β Additional Inherited Members β
Public Types inherited from SoDragger
enum ProjectorFrontSetting { FRONT, BACK, USE_PICK }β the projector front setting, three whole options bestie.
Public Types inherited from SoInteractionKit
enum CacheEnabled { OFF, ON, AUTO }β the caching setting, off/on/auto vibes.
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }β every node type and its hex value, and yes every single one is staying here, I'm not skipping a crumb π
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }β the base flags.
Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1β starts at1.static int nextActionMethodIndex = 0β starts at0.
β¨ Detailed Description β¨
Okay bestie, so SoRotateSphericalDragger is the dragger class that lets you rotate geometry in literally any direction. Any. Direction. It's giving freedom, it's giving range, it's giving "spin me right round" energy. π«
Here's how the dragger looks with its default geometry in the inactive state:
(There's a whole lil screenshot of it in the original manpage right here β default geometry, inactive, just sitting there looking iconic and unbothered. π)
So, the move: you drop an instance of this dragger class into your scene graph, and boom β the end-users of your application can rotate geometry freely in any direction. That's the whole point. That's the assignment and it ate. π«Ά
And for the initial dragger orientation plus the dragger geometry positioning itself? Use some kind of transformation node in your scene graph, as usual. Nothing new, nothing scary, just standard scene-graph business. π
π Constructor & Destructor Documentation π
SoRotateSphericalDragger::SoRotateSphericalDragger (void )
Default constructor, bestie. It sets up the dragger nodekit catalog with the interaction and feedback geometry. That's it, that's the job. β¨
Nodekit structure β and heads up, the new entries versus the parent class are marked with an arrow prefix:
CLASS SoRotateSphericalDragger
-->"this"
"callbackList"
"topSeparator"
"motionMatrix"
"geomSeparator"
--> "rotatorSwitch"
--> "rotator"
--> "rotatorActive"
--> "feedbackSwitch"
--> "feedback"
--> "feedbackActive"
(See SoBaseKit::printDiagram() for information about the output formatting.)
And now the detailed info on the catalog parts, bestie, stay with me:
CLASS SoRotateSphericalDragger
PVT "this", SoRotateSphericalDragger ---
"callbackList", SoNodeKitListPart [ SoCallback, SoEventCallback ]
PVT "topSeparator", SoSeparator ---
PVT "motionMatrix", SoMatrixTransform ---
PVT "geomSeparator", SoSeparator ---
PVT "rotatorSwitch", SoSwitch ---
"rotator", SoSeparator ---
"rotatorActive", SoSeparator ---
PVT "feedbackSwitch", SoSwitch ---
"feedback", SoSeparator ---
"feedbackActive", SoSeparator ---
(See SoBaseKit::printTable() for information about the output formatting.)
SoRotateSphericalDragger::~SoRotateSphericalDragger (void ) [protected], [virtual]
Protected destructor, babes. π‘οΈ
(Dragger classes are derived from SoBase, so they are reference counted and automatically destroyed when their reference count goes to 0. The library handles the goodbye, you don't gotta do a thing.) π
π Member Function Documentation π
SoType SoRotateSphericalDragger::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class. It's your little class ID card. πͺͺ
SoType SoRotateSphericalDragger::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is what does the runtime type checking and the "downward" casting. iykyk. π
Reimplemented from SoDragger.
const SoFieldData ** SoRotateSphericalDragger::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§ (Not for you, bestie, unless you're deep in the guts.)
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoRotateSphericalDragger::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, it returns NULL. No fields, no pointer, no drama. π
Reimplemented from SoDragger.
const SoNodekitCatalog * SoRotateSphericalDragger::getClassNodekitCatalog (void ) [static]
Returns the nodekit catalog which defines the layout of this class' kit. ποΈ
const SoNodekitCatalog * SoRotateSphericalDragger::getNodekitCatalog (void ) const [virtual]
Returns the nodekit catalog which defines the layout of this class' kit. (Yes, same vibe as the class one, but this one's for the instance, periodt.)
Reimplemented from SoDragger.
const SoNodekitCatalog ** SoRotateSphericalDragger::getClassNodekitCatalogPtr (void ) [static], [protected]
Returns the pointer to the pointer of the nodekit catalog for this class. A pointer to a pointer, bestie. Pointer-ception. π
void SoRotateSphericalDragger::initClass (void ) [static]
Initializes type system for this dragger class. βοΈ
Application programmers should usually not have to invoke this method β see the documentation of SoInteraction::init().
void SoRotateSphericalDragger::setProjector (SbSphereProjector * p)
Replace the default sphere projection strategy. You may want to do this if you change the dragger geometry, for instance. Swapping the vibe, basically. π
The default projection is an SbSpherePlaneProjector.
See also: SbSphereSectionProjector, SbSphereSheetProjector
const SbSphereProjector * SoRotateSphericalDragger::getProjector (void ) const
Returns the projector instance used for converting from user interaction dragger movements to 3D dragger re-orientation. Mouse wiggle in, rotation out. β¨
See also: setProjector()
SbBool SoRotateSphericalDragger::setUpConnections (SbBool onoff, SbBool doitalways = FALSE) [protected], [virtual]
Sets up all internal connections for instances of this class. π
(This method will usually not be of interest to the application programmer, unless you want to extend the library with new custom nodekits or dragger classes. If so, see the SoBaseKit class documentation. That's the rabbit hole, bestie.)
Reimplemented from SoInteractionKit.
void SoRotateSphericalDragger::copyContents (const SoFieldContainer * from, SbBool copyconnections) [protected], [virtual]
Makes a deep copy of all data of from into this instance β except external scene graph references if copyconnections is FALSE. π«§
This is the method that should be overridden by extension node / engine / dragger / whatever subclasses which need to account for internal data that are not handled automatically.
For copying nodes from application code, you should not invoke this function directly β instead call the SoNode::copy() function:
SoNode * mynewnode = templatenode->copy();
The same also goes for engines.
Make sure that when you override thecopyContents()method in your extension class that you also make it call upwards to its parent superclass in the inheritance hierarchy, ascopyContents()in for instanceSoNodeandSoFieldContainerdoes important work. Fr fr, don't skip the parent call. π
It should go something like this:
void
MyCoinExtensionNode::copyContents(const SoFieldContainer * from,
SbBool copyconnections)
{
// let parent superclasses do their thing (copy fields, copy
// instance name, etc.)
SoNode::copyContents(from, copyconnections);
// [..then copy internal data..]
}
Reimplemented from SoInteractionKit.
void SoRotateSphericalDragger::startCB (void * f, SoDragger * d) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
void SoRotateSphericalDragger::motionCB (void * f, SoDragger * d) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
void SoRotateSphericalDragger::doneCB (void * f, SoDragger * d) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
void SoRotateSphericalDragger::fieldSensorCB (void * d, SoSensor * s) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
void SoRotateSphericalDragger::valueChangedCB (void * f, SoDragger * d) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
void SoRotateSphericalDragger::dragStart (void ) [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
Called when dragger is selected (picked) by the user. The moment of connection. π«°
void SoRotateSphericalDragger::drag (void ) [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
Called when user drags the mouse after picking the dragger. That's the main character moment right there. π±οΈβ¨
void SoRotateSphericalDragger::dragFinish (void ) [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
Called when mouse button is released after picking and interacting with the dragger. The dramatic release. π
πΈ Member Data Documentation πΈ
SoSFRotation SoRotateSphericalDragger::rotation
This field is continuously updated to contain the rotation of the current direction vector of the dragger. π
The application programmer using this dragger in his scene graph should connect the relevant node fields in the scene to this field to make them follow the dragger orientation. That's the hookup, bestie β wire it up so everything moves together. π«Ά
SoFieldSensor* SoRotateSphericalDragger::fieldSensor [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
SbMatrix SoRotateSphericalDragger::prevMotionMatrix [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
SbVec3f SoRotateSphericalDragger::prevWorldHitPt [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
SbSphereProjector* SoRotateSphericalDragger::sphereProj [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
SbBool SoRotateSphericalDragger::userProj [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π§
π Author π
Generated automatically by Doxygen for Coin from the source code. (Not a human, just a lil robot doing its thing. Respect. π€π)
And that's a wrap on the whole page, bestie!! π This was Coin Version 4.0.10, dated Thu Jun 25 2026 00:00:00 β so go forth, rotate some geometry in literally any direction, and slay. π β¨π¦
π¦ where this page comes from
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- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms