SoRotateDiscDragger(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SoRotateDiscDragger(3) πŸ’–

Coin manual, bestie. Okay so, the way that this page is about SoRotateDiscDragger? It's giving main character energy in the dragger department. No cap. If you're trying to rotate geometry around a single axis, this is your girl. Periodt. πŸ’…


✨ NAME ✨

SoRotateDiscDragger β€” the SoRotateDiscDragger class is for rotating geometry around a single axis. That's the whole vibe: one axis, one rotation, slay. πŸ’…


🌸 SYNOPSIS 🌸

#include <Inventor/draggers/SoRotateDiscDragger.h>

Inherits SoDragger.

✨ Public Member Functions ✨

  • virtual SoType getTypeId (void) const
  • virtual const SoNodekitCatalog * getNodekitCatalog (void) const
  • SoRotateDiscDragger (void)

πŸ’« Public Member Functions inherited from SoDragger πŸ’«

Okay so these are the inherited besties from SoDragger, and there are a lot of them. Not me about to list every single one, but we have to. Highkey iconic. Periodt.

  • virtual void callback (SoCallbackAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • void setProjectorEpsilon (const float epsilon)
  • float getProjectorEpsilon (void) const
  • void addStartCallback (SoDraggerCB *func, void *data=NULL)
  • void removeStartCallback (SoDraggerCB *func, void *data=NULL)
  • void addMotionCallback (SoDraggerCB *func, void *data=NULL)
  • void removeMotionCallback (SoDraggerCB *func, void *data=NULL)
  • void addFinishCallback (SoDraggerCB *func, void *data=NULL)
  • void removeFinishCallback (SoDraggerCB *func, void *data=NULL)
  • void addValueChangedCallback (SoDraggerCB *func, void *data=NULL)
  • void removeValueChangedCallback (SoDraggerCB *func, void *data=NULL)
  • void setMinGesture (int pixels)
  • int getMinGesture (void) const
  • SbBool enableValueChangedCallbacks (SbBool newval)
  • const SbMatrix & getMotionMatrix (void)
  • void addOtherEventCallback (SoDraggerCB *func, void *data=NULL)
  • void removeOtherEventCallback (SoDraggerCB *func, void *data=NULL)
  • void registerChildDragger (SoDragger *child)
  • void unregisterChildDragger (SoDragger *child)
  • void registerChildDraggerMovingIndependently (SoDragger *child)
  • void unregisterChildDraggerMovingIndependently (SoDragger *child)
  • SbMatrix getLocalToWorldMatrix (void)
  • SbMatrix getWorldToLocalMatrix (void)
  • SbVec3f getLocalStartingPoint (void)
  • SbVec3f getWorldStartingPoint (void)
  • void getPartToLocalMatrix (const SbName &partname, SbMatrix &parttolocalmatrix, SbMatrix &localtopartmatrix)
  • void transformMatrixLocalToWorld (const SbMatrix &frommatrix, SbMatrix &tomatrix)
  • void transformMatrixWorldToLocal (const SbMatrix &frommatrix, SbMatrix &tomatrix)
  • void transformMatrixToLocalSpace (const SbMatrix &frommatrix, SbMatrix &tomatrix, const SbName &fromspacepartname)
  • virtual void setMotionMatrix (const SbMatrix &newmatrix)
  • void valueChanged (void)
  • const SbMatrix & getStartMotionMatrix (void)
  • virtual void saveStartParameters (void)
  • const SoPath * getPickPath (void) const
  • const SoEvent * getEvent (void) const
  • SoPath * createPathToThis (void)
  • const SoPath * getSurrogatePartPickedOwner (void) const
  • const SbName & getSurrogatePartPickedName (void) const
  • const SoPath * getSurrogatePartPickedPath (void) const
  • void setStartingPoint (const SoPickedPoint *newpoint)
  • void setStartingPoint (const SbVec3f &newpoint)
  • const SbViewVolume & getViewVolume (void)
  • void setViewVolume (const SbViewVolume &vol)
  • const SbViewportRegion & getViewportRegion (void)
  • void setViewportRegion (const SbViewportRegion &reg)
  • SoHandleEventAction * getHandleEventAction (void) const
  • void setHandleEventAction (SoHandleEventAction *newAction)
  • void setTempPathToThis (const SoPath *somethingclose)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • void workFieldsIntoTransform (SbMatrix &mtx)
  • void setFrontOnProjector (ProjectorFrontSetting newval)
  • ProjectorFrontSetting getFrontOnProjector (void) const

πŸ¦‹ Public Member Functions inherited from SoInteractionKit πŸ¦‹

More inherited content, because the family tree is deep, bestie. iykyk. The ancestors ate with these.

  • SoInteractionKit (void)
  • virtual SbBool setPartAsPath (const SbName &partname, SoPath *path)
  • virtual SbBool setPartAsDefault (const SbName &partname, SoNode *node, SbBool onlyifdefault=TRUE)
  • virtual SbBool setPartAsDefault (const SbName &partname, const SbName &nodename, SbBool onlyifdefault=TRUE)
  • SbBool isPathSurrogateInMySubgraph (const SoPath *path, SoPath *&pathToOwner, SbName &surrogatename, SoPath *&surrogatepath, SbBool fillargs=TRUE)
  • SbBool isPathSurrogateInMySubgraph (const SoPath *path)
  • virtual SbBool setPart (const SbName &partname, SoNode *from)

🌈 Public Member Functions inherited from SoBaseKit 🌈

And another layer of inheritance. Lowkey a lot, but we're obsessed with completeness.

  • SoBaseKit (void)
  • virtual SoNode * getPart (const SbName &partname, SbBool makeifneeded)
  • SbString getPartString (const SoBase *part)
  • virtual SoNodeKitPath * createPathToPart (const SbName &partname, SbBool makeifneeded, const SoPath *pathtoextend=NULL)
  • SbBool set (const char *namevaluepairliststring)
  • SbBool set (const char *partnamestring, const char *parameterstring)
  • virtual void doAction (SoAction *action)
  • virtual SoChildList * getChildren (void) const
  • void printDiagram (void)
  • void printSubDiagram (const SbName &rootname, int level)
  • void printTable (void)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool forceChildDrivenWriteRefs (SoOutput *out)

πŸ’œ Public Member Functions inherited from SoNode πŸ’œ

These are from SoNode, and they're giving foundational vibes. fr fr.

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • SbUniqueId getNodeId (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoFieldContainer * copyThroughConnection (void) const

🌸 Public Member Functions inherited from SoFieldContainer 🌸

From SoFieldContainer, because fields are a whole thing. No skips.

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸŽ€ Public Member Functions inherited from SoBase πŸŽ€

From SoBase, the root of the whole squad. πŸ’…

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
    • Returns TRUE if the type of this object is either of the same type or inherited from type.
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

✨ Static Public Member Functions ✨

Static functions, no cap. These are the class-level ones.

  • static SoType getClassTypeId (void)
  • static const SoNodekitCatalog * getClassNodekitCatalog (void)
  • static void initClass (void)

πŸ’« Static Public Member Functions inherited from SoDragger πŸ’«

  • static SoType getClassTypeId (void)
  • static const SoNodekitCatalog * getClassNodekitCatalog (void)
  • static void setMinScale (float newminscale)
  • static float getMinScale (void)
  • static void workValuesIntoTransform (SbMatrix &mtx, const SbVec3f *translationptr, const SbRotation *rotationptr, const SbVec3f *scalefactorptr, const SbRotation *scaleorientationptr, const SbVec3f *centerptr)
  • static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation, const SbVec3f &center)
  • static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation)
  • static SbMatrix appendTranslation (const SbMatrix &mtx, const SbVec3f &translation, const SbMatrix *conversion=NULL)
  • static SbMatrix appendScale (const SbMatrix &mtx, const SbVec3f &scale, const SbVec3f &scalecenter, const SbMatrix *conversion=NULL)
  • static SbMatrix appendRotation (const SbMatrix &mtx, const SbRotation &rot, const SbVec3f &rotcenter, const SbMatrix *conversion=NULL)
  • static void initClass (void)
  • static void initClasses (void)

πŸ¦‹ Static Public Member Functions inherited from SoInteractionKit πŸ¦‹

  • static SoType getClassTypeId (void)
  • static const SoNodekitCatalog * getClassNodekitCatalog (void)
  • static void initClass (void)
    • Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static void setSwitchValue (SoNode *node, const int newVal)

🌈 Static Public Member Functions inherited from SoBaseKit 🌈

  • static SoType getClassTypeId (void)
  • static void initClass (void)
  • static const SoNodekitCatalog * getClassNodekitCatalog (void)
  • static SbBool isSearchingChildren (void)
  • static void setSearchingChildren (const SbBool newval)

✨ Static Public Member Functions inherited from SoNode ✨

okay bestie, these are the static public member functions that SoNode is passing down like a family recipe. no cap. πŸ’…

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” this one sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. it's the class's lil' onboarding moment fr.
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ’– Static Public Member Functions inherited from SoFieldContainer πŸ’–

and now SoFieldContainer is like "here, take these too". iconic. ✨

  • static void initClass (void) β€” sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. same energy as before, bestie.
  • static SoType getClassTypeId (void) β€” this static method returns the SoType object associated with objects of this class. it's literally the class's ID card. πŸͺͺ
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸ¦‹ Static Public Member Functions inherited from SoBase πŸ¦‹

SoBase said "I'm the blueprint, so obviously I got these". periodt. πŸ’…

  • static void initClass (void) β€” sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. yep, again. it's a whole thing.
  • static SoType getClassTypeId (void) β€” this static method returns the SoType object associated with objects of this class. you already know. πŸ’β€β™€οΈ
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

🌸 Public Attributes 🌸

these are the public attributes that belong to SoRotateDiscDragger itself. main character energy. πŸ‘‘

  • SoSFRotation rotation

πŸ’« Public Attributes inherited from SoDragger πŸ’«

  • SoSFBool isActive

🌈 Public Attributes inherited from SoInteractionKit 🌈

  • SoSFEnum renderCaching
  • SoSFEnum boundingBoxCaching
  • SoSFEnum renderCulling
  • SoSFEnum pickCulling

🧚 Protected Member Functions 🧚

okay so these are the protected member functions that SoRotateDiscDragger keeps for itself. lowkey private but we see them. πŸ‘€

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoRotateDiscDragger (void)
  • virtual SbBool setUpConnections (SbBool onoff, SbBool doitalways=FALSE)
  • void dragStart (void)
  • void drag (void)
  • void dragFinish (void)

πŸŽ€ Protected Member Functions inherited from SoDragger πŸŽ€

  • SoDragger (void)
  • virtual ~SoDragger (void)
  • SbVec2f getNormalizedLocaterPosition (void)
  • SbVec2s getLocaterPosition (void)
  • SbVec2s getStartLocaterPosition (void) const
  • void setStartLocaterPosition (SbVec2s p)
  • SbBool isAdequateConstraintMotion (void)
  • virtual SbBool shouldGrabBasedOnSurrogate (const SoPath *pickpath, const SoPath *surrogatepath)
  • void setCameraInfo (SoAction *action)
  • virtual void handleEvent (SoHandleEventAction *ha)
  • void transferMotion (SoDragger *child)
  • void setIgnoreInBbox (SbBool newval)
  • SbBool isIgnoreInBbox (void)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • void setActiveChildDragger (SoDragger *newchilddragger)
  • SoDragger * getActiveChildDragger (void) const
  • virtual void setDefaultOnNonWritingFields (void)
  • void updateDraggerCache (const SoPath *path)
  • virtual const SoPickedPoint * getPickedPointForStart (SoHandleEventAction *action)

πŸ“ Protected Member Functions inherited from SoInteractionKit πŸ“

  • virtual ~SoInteractionKit ()
  • virtual void copyContents (const SoFieldContainer *fromFC, SbBool copyConnections)
  • virtual SbBool setPart (const int partNum, SoNode *node)
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)
  • virtual SbBool setAnyPartAsDefault (const SbName &partname, SoNode *node, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)
  • virtual SbBool setAnyPartAsDefault (const SbName &partname, const SbName &nodename, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)
  • SbBool setAnySurrogatePath (const SbName &name, SoPath *path, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)
  • void connectSeparatorFields (SoSeparator *dest, SbBool onOff)

πŸ’œ Protected Member Functions inherited from SoBaseKit πŸ’œ

  • virtual ~SoBaseKit ()
  • virtual SoNode * addToCopyDict (void) const
  • SoGroup * getContainerNode (const SbName &listname, SbBool makeifneeded=TRUE)
  • virtual SoNode * getAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)
  • virtual SoNodeKitPath * createPathToAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE, const SoPath *pathtoextend=NULL)
  • virtual SbBool setAnyPart (const SbName &partname, SoNode *from, SbBool anypart=TRUE)
  • void createNodekitPartsList (void)
  • void createFieldList (void)
  • virtual void createDefaultParts (void)
  • const SoNodekitParts * getNodekitPartsList (void) const
  • const SbList< SoSFNode * > & getCatalogInstances (void) const
  • void catalogError (void)
  • void countMyFields (SoOutput *out)

🌱 Protected Member Functions inherited from SoNode 🌱

  • SoNode (void)
  • virtual ~SoNode ()

🌿 Protected Member Functions inherited from SoFieldContainer 🌿

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ€ Protected Member Functions inherited from SoBase πŸ€

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

πŸ’™ Static Protected Member Functions πŸ’™

these are the static protected member functions for SoRotateDiscDragger itself. they're giving behind-the-scenes magic. ✨

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)
  • static void startCB (void *f, SoDragger *d)
  • static void motionCB (void *f, SoDragger *d)
  • static void doneCB (void *f, SoDragger *d)
  • static void fieldSensorCB (void *f, SoSensor *s)
  • static void valueChangedCB (void *f, SoDragger *d)

πŸ’Ž Static Protected Member Functions inherited from SoDragger πŸ’Ž

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)
  • static void childTransferMotionAndValueChangedCB (void *, SoDragger *)
  • static void childValueChangedCB (void *, SoDragger *)
  • static void childStartCB (void *, SoDragger *)
  • static void childMotionCB (void *, SoDragger *)
  • static void childFinishCB (void *, SoDragger *)
  • static void childOtherEventCB (void *, SoDragger *)

🌊 Static Protected Member Functions inherited from SoInteractionKit 🌊

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)
  • static void readDefaultParts (const char *fileName, const char defaultBuffer[], int defBufSize)
  • static void fieldSensorCB (void *, SoSensor *)

☁️ Static Protected Member Functions inherited from SoBaseKit ☁️

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)

⚑ Static Protected Member Functions inherited from SoNode ⚑

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

🌟 Static Protected Member Functions inherited from SoBase 🌟

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ‹ Protected Attributes πŸ‹

these are the protected attributes for SoRotateDiscDragger. they're like the secret diary entries. πŸ““

  • SoSFNode feedback
  • SoSFNode feedbackActive
  • SoSFNode feedbackSwitch
  • SoSFNode rotator
  • SoSFNode rotatorActive
  • SoSFNode rotatorSwitch
  • SoFieldSensor * fieldSensor
  • SbPlaneProjector * planeProj

🍯 Protected Attributes inherited from SoDragger 🍯

  • SoSFNode motionMatrix

🌻 Protected Attributes inherited from SoInteractionKit 🌻

  • SoSFNode geomSeparator
  • SoSFNode topSeparator
  • SoFieldSensor * fieldSensor
  • SoSeparator * oldTopSep

🌼 Protected Attributes inherited from SoBaseKit 🌼

  • SoSFNode callbackList
  • SoChildList * children
  • SbBool connectionsSetUp

🌺 Protected Attributes inherited from SoNode 🌺

  • SbUniqueId uniqueId

🌷 Protected Attributes inherited from SoFieldContainer 🌷

  • SbBool isBuiltIn

🌈 Additional Inherited Members 🌈

okay bestie, these are the extra bits that got inherited. it's giving "family reunion" energy. πŸ‘¨β€πŸ‘©β€πŸ‘§β€πŸ‘¦

πŸ’  Public Types inherited from SoDragger πŸ’ 

  • enum ProjectorFrontSetting { FRONT, BACK, USE_PICK }

πŸ”· Public Types inherited from SoInteractionKit πŸ”·

  • enum CacheEnabled { OFF, ON, AUTO }

πŸ”Ή Public Types inherited from SoNode πŸ”Ή

  • enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

πŸ”Έ Protected Types inherited from SoBase πŸ”Έ

  • enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

πŸ’  Static Protected Attributes inherited from SoNode πŸ’ 

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0

✨ DETAILED DESCRIPTION ✨

okay bestie, so the SoRotateDiscDragger class is for rotating geometry around a single axis. that's it, that's the whole job, and it ate πŸ’…

Here's how the dragger looks with its default geometry in the inactive state:

Use an instance of this dragger class in your scene graph to let the end-users of your application rotate geometry around a predefined axis vector in 3D. 🌈

The special feature of this dragger that sets it apart from the other draggers that provides rotation around an axis (like the SoRotateCylindricalDragger) is that it provides a convenient interface to rotate around an axis that is pointing in approximately the same direction as the camera. This is useful for interacting with for instance something like a "volume" knob. πŸŽ›οΈ like, main character energy for knobs, fr fr

For the dragger orientation and positioning itself, use some kind of transformation node in your scene graph, as usual. no cap


πŸ› οΈ CONSTRUCTOR & DESTRUCTOR DOCUMENTATION πŸ› οΈ

SoRotateDiscDragger::SoRotateDiscDragger (void )

Default constructor, sets up the dragger nodekit catalog with the interaction and feedback geometry. it's giving "hello world but make it 3D" ✨

Nodekit structure (new entries versus parent class marked with arrow prefix):

CLASS SoRotateDiscDragger
-->"this"
      "callbackList"
      "topSeparator"
         "motionMatrix"
         "geomSeparator"
-->         "rotatorSwitch"
-->            "rotator"
-->            "rotatorActive"
-->         "feedbackSwitch"
-->            "feedback"
-->            "feedbackActive"

(See SoBaseKit::printDiagram() for information about the output formatting.) 🫢

Detailed information on catalog parts:

CLASS SoRotateDiscDragger
PVT   "this",  SoRotateDiscDragger  ---
      "callbackList",  SoNodeKitListPart [ SoCallback, SoEventCallback ]
PVT   "topSeparator",  SoSeparator  ---
PVT   "motionMatrix",  SoMatrixTransform  ---
PVT   "geomSeparator",  SoSeparator  ---
PVT   "rotatorSwitch",  SoSwitch  ---
      "rotator",  SoSeparator  ---
      "rotatorActive",  SoSeparator  ---
PVT   "feedbackSwitch",  SoSwitch  ---
      "feedback",  SoSeparator  ---
      "feedbackActive",  SoSeparator  ---

(See SoBaseKit::printTable() for information about the output formatting.) πŸ¦‹


SoRotateDiscDragger::~SoRotateDiscDragger (void ) [protected], [virtual]

Protected destructor. respect the privacy bestie πŸ™ˆ

(Dragger classes are derived from SoBase, so they are reference counted and automatically destroyed when their reference count goes to 0.) πŸ’€ she cleans up after herself, iconic


πŸ’– MEMBER FUNCTION DOCUMENTATION πŸ’–

SoType SoRotateDiscDragger::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class. ⭐

SoType SoRotateDiscDragger::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. πŸ”

Reimplemented from SoDragger.

const SoFieldData ** SoRotateDiscDragger::getFieldDataPtr (void ) [static], [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (translation: not your business, but we still love you)

Returns the SoFieldData class which holds information about fields in this node.

const SoFieldData * SoRotateDiscDragger::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. 🌸

Reimplemented from SoDragger.

const SoNodekitCatalog * SoRotateDiscDragger::getClassNodekitCatalog (void ) [static]

Returns the nodekit catalog which defines the layout of this class' kit. πŸ“¦

const SoNodekitCatalog * SoRotateDiscDragger::getNodekitCatalog (void ) const [virtual]

Returns the nodekit catalog which defines the layout of this class' kit. πŸ“¦ (yes she said it again, she means it)

Reimplemented from SoDragger.

const SoNodekitCatalog ** SoRotateDiscDragger::getClassNodekitCatalogPtr (void ) [static], [protected]

Returns the pointer to the pointer of the nodekit catalog for this class. πŸŽ€ pointer to a pointer, we love a double-dip moment

void SoRotateDiscDragger::initClass (void ) [static]

Initializes type system for this dragger class. πŸ”₯

Application programmers should usually not have to invoke this method, see documentation of SoInteraction::init().

SbBool SoRotateDiscDragger::setUpConnections (SbBool onoff, SbBool doitalways = FALSE) [protected], [virtual]

Sets up all internal connections for instances of this class. πŸ”—

(This method will usually not be of interest to the application programmer, unless you want to extend the library with new custom nodekits or dragger classes. If so, see the SoBaseKit class documentation.) iykyk

Reimplemented from SoInteractionKit.

void SoRotateDiscDragger::startCB (void * f, SoDragger * d) [static], [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ

void SoRotateDiscDragger::motionCB (void * f, SoDragger * d) [static], [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ

void SoRotateDiscDragger::doneCB (void * f, SoDragger * d) [static], [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ

void SoRotateDiscDragger::fieldSensorCB (void * d, SoSensor * s) [static], [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ

void SoRotateDiscDragger::valueChangedCB (void * f, SoDragger * d) [static], [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ

void SoRotateDiscDragger::dragStart (void ) [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ

Called when dragger is selected (picked) by the user. πŸ‘†

void SoRotateDiscDragger::drag (void ) [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ

Called when user drags the mouse after picking the dragger. πŸ–±οΈ

void SoRotateDiscDragger::dragFinish (void ) [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ

Called when mouse button is released after picking and interacting with the dragger. βœ‹


πŸ—‚οΈ MEMBER DATA DOCUMENTATION πŸ—‚οΈ

SoSFRotation SoRotateDiscDragger::rotation

This field is continuously updated to contain the rotation of the current direction vector of the dragger. πŸ”„

The application programmer using this dragger in his scene graph should connect the relevant node fields in the scene to this field to make them follow the dragger orientation. connect the dots bestie, that's the whole vibe

SoFieldSensor* SoRotateDiscDragger::fieldSensor [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ

SbPlaneProjector* SoRotateDiscDragger::planeProj [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ


πŸ‘‘ AUTHOR πŸ‘‘

Generated automatically by Doxygen for Coin from the source code. πŸ€–βœ¨ (yes the robots wrote it, we're just here to make it cute)


and that's a wrap on the whole page, bestie!! πŸŽ‰ this one's Version 4.0.10, stamped Thu Jun 25 2026 00:00:00, and it lives at SoRotateDiscDragger(3). periodt. πŸ’…πŸ¦‹

πŸ“¦ where this page comes from