SoResetTransform(3)
β¨ NAME β¨
okay so bestie, welcome to SoResetTransform(3) from Coin π β this is the class that makes it possible to "nullify" state during traversal. it's giving "reset the vibe" energy, no cap. π«Ά
π¦ SYNOPSIS π¦
#include <Inventor/nodes/SoResetTransform.h>
Inherits SoTransformation.
π Public Types π
enum ResetType { TRANSFORM = 0x01, BBOX = 0x02 }
Public Types inherited from SoNode:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
π Public Member Functions π
virtual SoType getTypeId (void) constSoResetTransform (void)virtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void pick (SoPickAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
Public Member Functions inherited from SoNode:
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
Public Member Functions inherited from SoFieldContainer:
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
Public Member Functions inherited from SoBase:
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ Returns TRUE if the type of this object is either of the same type or inherited from type.virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions π
static SoType getClassTypeId (void)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
Static Public Member Functions inherited from SoTransformation:
static SoType getClassTypeId (void)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
Static Public Member Functions inherited from SoNode:
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
Static Public Member Functions inherited from SoFieldContainer:
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns the SoType object associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
Static Public Member Functions inherited from SoBase:
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns the SoType object associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
πΈ Public Attributes πΈ
SoSFBitMask whatToReset
π§ Protected Member Functions π§
virtual const SoFieldData * getFieldData (void) constvirtual ~SoResetTransform ()
Protected Member Functions inherited from SoTransformation:
SoTransformation (void)virtual ~SoTransformation ()
Protected Member Functions inherited from SoNode:
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
Protected Member Functions inherited from SoFieldContainer:
SoFieldContainer (void)virtual ~SoFieldContainer ()
Protected Member Functions inherited from SoBase:
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
π Static Protected Member Functions π
static const SoFieldData ** getFieldDataPtr (void)
Static Protected Member Functions inherited from SoTransformation:
static const SoFieldData ** getFieldDataPtr (void)
Static Protected Member Functions inherited from SoNode:
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase:
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π¦ Additional Inherited Members π¦
Protected Types inherited from SoBase:
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode:
SbUniqueId uniqueId
Protected Attributes inherited from SoFieldContainer:
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode:
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
okay so the SoResetTransform class is a node type which makes it possible to "nullify" state during traversal. π
SoResetTransform is useful for setting up geometry in the scene graph which will not be influenced by the transformation nodes before it during traversal. like, it's literally the "not today, transformation" button. π«Ά
FILE FORMAT/DEFAULTS:
ResetTransform {
whatToReset TRANSFORM
}
π Member Enumeration Documentation π
enum SoResetTransform::ResetType
The different options for what to reset. pick your fighter bestie β¨
Enumerator:
TRANSFORMβ Reset current model transformation.BBOXβ Reset current bounding box settings.
okay that's part 1 bestie, more chaos coming in part 2 π
β¨ Constructor & Destructor Documentation β¨
SoResetTransform::SoResetTransform (void)
Constructor. That's it, that's the whole note bestie π it makes the thing.
SoResetTransform::~SoResetTransform () [protected], [virtual]
Destructor. Protected, virtual, does its lil cleanup moment and dips π¦
πΈ Member Function Documentation πΈ
SoType SoResetTransform::getClassTypeId (void) [static]
This static method returns the SoType object associated with objects of this class. Static girlies stay winning β¨
SoType SoResetTransform::getTypeId (void) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. It's giving who am I really energy π
Reimplemented from SoTransformation.
const SoFieldData ** SoResetTransform::getFieldDataPtr (void) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π like it's not for you bestie, it's for the library.
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoResetTransform::getFieldData (void) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. No fields? NULL. Simple as π
Reimplemented from SoTransformation.
void SoResetTransform::doAction (SoAction * action) [virtual]
This function performs the typical operation of a node for any action. The all-rounder, the main character of the action methods π
Reimplemented from SoNode.
void SoResetTransform::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. Lowkey just peeking at the state, respectfully π
Reimplemented from SoNode.
void SoResetTransform::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method. Throwing primitives at OpenGL is such a mood π₯
Reimplemented from SoNode.
void SoResetTransform::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node. It's literally expanding the vibe check to include this node's whole box π¦β¨
Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables.
Reimplemented from SoNode.
void SoResetTransform::getMatrix (SoGetMatrixAction * action) [virtual]
Action method for SoGetMatrixAction.
Updates action by accumulating with the transformation matrix of this node (if any). Matrix math girlies rise π§
Reimplemented from SoNode.
void SoResetTransform::pick (SoPickAction * action) [virtual]
Action method for SoPickAction.
Does common processing for SoPickAction action instances. Doing the shared chores so nobody else has to π«Ά
Reimplemented from SoNode.
void SoResetTransform::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. Triangles, lines, points β she's counting them all, no cap π’
Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.
Reimplemented from SoNode.
π Member Data Documentation π
SoSFBitMask SoResetTransform::whatToReset
What this node instance should reset in the state when met during traversal. Default value is SoResetTransform::TRANSFORM. That's the whole assignment: when traversal bumps into her, this is what gets reset β¨
π Author π
Generated automatically by Doxygen for Coin from the source code. Not a human, just a lil robot doing its best π€π
And that's a wrap on SoResetTransform(3) bestie!! This page is Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00 β go forth and reset those transforms, you absolute icon ππ
β¨
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms