SoProfileCoordinate2(3)
๐ NAME ๐
SoProfileCoordinate2 โ aww bestie, it's a node that hands you a whole set of 2D coordinates for your profiles ๐ฆ. We're in the Coin manual, section 3 (that's SoProfileCoordinate2(3) if you're keeping receipts ๐).
โจ SYNOPSIS โจ
Okay so first things first, you gotta pull in the header, no cap:
#include <Inventor/nodes/SoProfileCoordinate2.h>
And it Inherits SoNode. Like, that's the family tree, the lineage, the ancestry dot com moment ๐
๐ธ Public Member Functions ๐ธ
These are the ones this class literally brings to the function party itself:
virtual SoType getTypeId (void) const
SoProfileCoordinate2 (void)
virtual void doAction (SoAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void callback (SoCallbackAction *action)
virtual void pick (SoPickAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
๐ Public Member Functions inherited from SoNode ๐
The heirlooms ๐ :
void setOverride (const SbBool state)
SbBool isOverride (void) const
void setNodeType (const NodeType type)
NodeType getNodeType (void) const
virtual SoNode * copy (SbBool copyconnections=FALSE) const
virtual SbBool affectsState (void) const
virtual void GLRenderBelowPath (SoGLRenderAction *action)
virtual void GLRenderInPath (SoGLRenderAction *action)
virtual void GLRenderOffPath (SoGLRenderAction *action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void handleEvent (SoHandleEventAction *action)
virtual void rayPick (SoRayPickAction *action)
virtual void search (SoSearchAction *action)
virtual void write (SoWriteAction *action)
virtual void audioRender (SoAudioRenderAction *action)
virtual void grabEventsSetup (void)
virtual void grabEventsCleanup (void)
virtual void startNotify (void)
virtual void notify (SoNotList *l)
SbUniqueId getNodeId (void) const
virtual SoChildList * getChildren (void) const
virtual void writeInstance (SoOutput *out)
virtual SoNode * addToCopyDict (void) const
virtual void copyContents (const SoFieldContainer *from, SbBool
copyconnections)
virtual SoFieldContainer * copyThroughConnection (void) const
๐ซถ Public Member Functions inherited from SoFieldContainer ๐ซถ
void setToDefaults (void)
SbBool hasDefaultValues (void) const
SbBool fieldsAreEqual (const SoFieldContainer *container) const
void copyFieldValues (const SoFieldContainer *container, SbBool
copyconnections=FALSE)
SbBool set (const char *const fielddata)
void get (SbString &fielddata)
virtual int getFields (SoFieldList &l) const
virtual int getAllFields (SoFieldList &l) const
virtual SoField * getField (const SbName &name) const
virtual SoField * getEventIn (const SbName &name) const
virtual SoField * getEventOut (const SbName &name) const
SbBool getFieldName (const SoField *const field, SbName &name) const
SbBool enableNotify (const SbBool flag)
SbBool isNotifyEnabled (void) const
SbBool set (const char *fielddata, SoInput *input)
void get (SbString &fielddata, SoOutput *out)
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
SbBool getIsBuiltIn (void) const
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged)
const
void setUserData (void *userdata) const
void * getUserData (void) const
๐ Public Member Functions inherited from SoBase ๐
void ref (void) const
void unref (void) const
void unrefNoDelete (void) const
int32_t getRefCount (void) const
void touch (void)
SbBool isOfType (SoType type) const
virtual SbName getName (void) const
virtual void setName (const SbName &newname)
void addAuditor (void *const auditor, const SoNotRec::Type type)
void removeAuditor (void *const auditor, const SoNotRec::Type type)
const SoAuditorList & getAuditors (void) const
SbBool shouldWrite (void)
void assertAlive (void) const
Oh and quick aside about isOfType โ it Returns TRUE if the type of this object is either of the same type or inherited from type. So it's the "do you know my cousin" check ๐.
๐ Static Public Member Functions ๐
static SoType getClassTypeId (void)
static void initClass (void)
And about initClass โ it Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. Slay, very demure, very mindful setup energy โจ.
โญ Static Public Member Functions inherited from SoNode โญ
static uint32_t getCompatibilityTypes (const SoType &nodetype)
static SoType getClassTypeId (void)
static SoNode * getByName (const SbName &name)
static int getByName (const SbName &name, SoNodeList &l)
static void initClass (void)
static void initClasses (void)
static SbUniqueId getNextNodeId (void)
static int getActionMethodIndex (const SoType type)
static void getBoundingBoxS (SoAction *action, SoNode *node)
static void GLRenderS (SoAction *action, SoNode *node)
static void callbackS (SoAction *action, SoNode *node)
static void getMatrixS (SoAction *action, SoNode *node)
static void handleEventS (SoAction *action, SoNode *node)
static void pickS (SoAction *action, SoNode *node)
static void rayPickS (SoAction *action, SoNode *node)
static void searchS (SoAction *action, SoNode *node)
static void writeS (SoAction *action, SoNode *node)
static void audioRenderS (SoAction *action, SoNode *node)
static void getPrimitiveCountS (SoAction *action, SoNode *node)
And that SoNode::initClass there? Same deal โ Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. ๐
๐ธ Static Public Member Functions inherited from SoFieldContainer ๐ธ
static void initClass (void)
static SoType getClassTypeId (void)
static void cleanupClass (void)
static void initCopyDict (void)
static void addCopy (const SoFieldContainer *orig, const
SoFieldContainer *copy)
static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
static SoFieldContainer * findCopy (const SoFieldContainer *orig, const
SbBool copyconnections)
static void copyDone (void)
initClassโ Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.getClassTypeIdโ This static method returns theSoTypeobject associated with objects of this class.
๐ฆ Static Public Member Functions inherited from SoBase ๐ฆ
static void initClass (void)
static SoType getClassTypeId (void)
static void addName (SoBase *const base, const char *const name)
static void removeName (SoBase *const base, const char *const name)
static void incrementCurrentWriteCounter (void)
static void decrementCurrentWriteCounter (void)
static SoBase * getNamedBase (const SbName &name, SoType type)
static int getNamedBases (const SbName &name, SoBaseList &baselist,
SoType type)
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
static void setInstancePrefix (const SbString &c)
static void setTraceRefs (SbBool trace)
static SbBool getTraceRefs (void)
static SbBool connectRoute (SoInput *input, const SbName &fromnodename,
const SbName &fromfieldname, const SbName &tonodename, const SbName
&tofieldname)
static SbBool readRoute (SoInput *input)
initClassโ Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.getClassTypeIdโ This static method returns theSoTypeobject associated with objects of this class.
๐ Public Attributes ๐
The main character, honestly:
SoMFVec2f point
๐ Protected Member Functions ๐
virtual const SoFieldData * getFieldData (void) const
virtual ~SoProfileCoordinate2 ()
Protected Member Functions inherited from SoNode
SoNode (void)
virtual ~SoNode ()
virtual SbBool readInstance (SoInput *in, unsigned short flags)
Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)
virtual ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
SoBase (void)
virtual ~SoBase ()
virtual void destroy (void)
SbBool hasMultipleWriteRefs (void) const
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine)
const
void writeFooter (SoOutput *out) const
virtual const char * getFileFormatName (void) const
virtual SoNotRec createNotRec (void)
๐ Static Protected Member Functions ๐
static const SoFieldData ** getFieldDataPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
static void setNextActionMethodIndex (int index)
static int getNextActionMethodIndex (void)
static void incNextActionMethodIndex (void)
static void setCompatibilityTypes (const SoType &nodetype, const
uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
static void staticDataLock (void)
static void staticDataUnlock (void)
๐ Additional Inherited Members ๐
Public Types inherited from SoNode
The enum, spelled out exactly, no skips bestie:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
SbUniqueId uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1
static int nextActionMethodIndex = 0
๐ง Detailed Description ๐ง
Okay so real talk: the SoProfileCoordinate2 class is a node specifying a set of 2D coordinates for profiles. That's the whole vibe, that's the assignment ๐
.
You use nodes of this type to provide coordinates to profiles.
โ ๏ธ Heads up bestie, this one matters: an SoProfileCoordinate2 node will replace the profile coordinates already present in the state (if any). Not append, not merge, replace. It's giving "out with the old" energy ๐.
FILE FORMAT/DEFAULTS:
ProfileCoordinate2 {
point 0 0
}
๐ See also
SoProfileSoProfileCoordinate3
๐ Constructor & Destructor Documentation ๐
SoProfileCoordinate2::SoProfileCoordinate2 (void )
Constructor. It exists, it's here, it's iconic โจ.
SoProfileCoordinate2::~SoProfileCoordinate2 () [protected], [virtual]
Destructor. Also protected, also virtual, also doing its little cleanup moment ๐.
๐ Member Function Documentation ๐
Okay bestie, this is the part where we meet all the little functions that make this node do stuff. Strap in, there's a whole roster. โจ
๐ SoType SoProfileCoordinate2::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class.
Like, the class's own little ID card. Static, so you don't even need an instance to ask for it. Iconic behavior, honestly. ๐
๐ SoType SoProfileCoordinate2::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is what you use for runtime type checking and "downward" casting โ i.e. peeking at what something actually is before you go casting it. iykyk. ๐
Reimplemented from SoBase.
๐ const SoFieldData ** SoProfileCoordinate2::getFieldDataPtr (void ) [static], [protected]
๐ง Heads up bestie โ this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node. So likeโฆ it's there, it works, but it's giving "staff only" energy. ๐
๐ const SoFieldData * SoProfileCoordinate2::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. And if there are no fields present, it returns NULL. No fields, no data, no problem. ๐ซถ
Reimplemented from SoFieldContainer.
๐ void SoProfileCoordinate2::doAction (SoAction * action) [virtual]
This function performs the typical operation of a node for any action. Generic queen โ handles whatever action you throw at her. โจ
Reimplemented from SoNode.
๐ void SoProfileCoordinate2::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes that influence the rendering state in any way, or that want to throw geometry primitives at OpenGL, override this method. Basically: if you want pixels, you come through here. ๐ฅ
Reimplemented from SoNode.
๐ void SoProfileCoordinate2::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. It's the "tell me everything" action, and this method keeps it in the loop. ๐ฆ
Reimplemented from SoNode.
๐ void SoProfileCoordinate2::pick (SoPickAction * action) [virtual]
Action method for SoPickAction.
Does common processing for SoPickAction action instances. Yes bestie, this is the "what did the user just click on" machinery. ๐ฏ
Reimplemented from SoNode.
๐ void SoProfileCoordinate2::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables. Encompassing. Shifting. Very math, very demure. ๐โจ
Reimplemented from SoNode.
๐ void SoProfileCoordinate2::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables. Triangles, line segments, points โ she's counting them ALL. ๐งฎ๐
Reimplemented from SoNode.
๐ Member Data Documentation ๐
๐ SoMFVec2f SoProfileCoordinate2::point
Pool of coordinate points for the traversal state.
It's an SoMFVec2f โ a multi-field of 2D vectors โ and it's literally the pool of points this whole node is about. Main character data, no cap. ๐๐
๐ Author ๐
Generated automatically by Doxygen for Coin from the source code.
And that's a wrap on the SoProfileCoordinate2(3) page, bestie! ๐ซถ This little masterpiece comes to you courtesy of Coin, version 4.0.10, dated Thu Jun 25 2026 00:00:00. Go forth and coordinate your profiles. Slay. ๐โจ๐ธ
๐ฆ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 ยท BSD-3-Clause AND GPL-3.0-or-later
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms