SoProfile(3)
π SoProfile(3) β Coin π
okay bestie, this is the manual page for SoProfile(3) from Coin, and it's giving abstract superclass energy for profile definitions. No cap, we're keeping every single inherited member, every enum value, every signature. Buckle up. π
π NAME π
SoProfile β the abstract superclass for profile definitions. It's the blueprint-y main character that other profile nodes inherit from. Periodt.
β¨ SYNOPSIS β¨
#include <Inventor/nodes/SoProfile.h>
Inherits SoNode.
Inherited by SoLinearProfile, and SoNurbsProfile.
πΈ Public Types πΈ
enum Profile { START_FIRST = SoProfileElement::START_FIRST, START_NEW = SoProfileElement::START_NEW, ADD_TO_CURRENT = SoProfileElement::ADD_TO_CURRENT }β the profile-linking enum, bestie. More deets down in the enum section.
π Public Types inherited from SoNode π
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
π Public Member Functions π
virtual SoType getTypeId (void) constvirtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void pick (SoPickAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void getTrimCurve (SoState *state, int32_t &numpoints, float *&points, int &floatspervec, int32_t &numknots, float *&knotvector)=0virtual void getVertices (SoState *state, int32_t &numvertices, SbVec2f *&vertices)=0
π¦ Public Member Functions inherited from SoNode π¦
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π«Ά Public Member Functions inherited from SoBase π«Ά
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ ReturnsTRUEif the type of this object is either of the same type or inherited from type.virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions π
static SoType getClassTypeId (void)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
β Static Public Member Functions inherited from SoNode β
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer π
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns theSoTypeobject associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π§ Static Public Member Functions inherited from SoBase π§
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns theSoTypeobject associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes π
SoMFInt32 indexSoSFEnum linkage
π¦ Protected Member Functions π¦
virtual const SoFieldData * getFieldData (void) constSoProfile (void)virtual ~SoProfile ()
πΈ Protected Member Functions inherited from SoNode πΈ
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π Protected Member Functions inherited from SoFieldContainer π
SoFieldContainer (void)virtual ~SoFieldContainer ()
π Protected Member Functions inherited from SoBase π
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
π Static Protected Member Functions π
static const SoFieldData ** getFieldDataPtr (void)
β¨ Static Protected Member Functions inherited from SoNode β¨
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π Static Protected Member Functions inherited from SoBase π
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members π
π Protected Types inherited from SoBase π
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π Protected Attributes inherited from SoNode π
SbUniqueId uniqueId
π«Ά Protected Attributes inherited from SoFieldContainer π«Ά
SbBool isBuiltIn
β Static Protected Attributes inherited from SoNode β
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
The SoProfile class is the abstract superclass for profile definitions. It's the blueprint bestie, okay?
Node subclasses of SoProfile specify profiles for extruded 3D text and NURBS surface data. That's the whole vibe.
π₯ Member Enumeration Documentation π₯
enum SoProfile::Profile
Enumeration of various choices of how to link together multiple profiles. It's giving "pick your linkage strategy" energy.
Enumerator
START_FIRSTβ Replace the current profile state set with this profile alone.START_NEWβ Append this profile to the state as a new profile.ADD_TO_CURRENTβ Append indices of this node to the last profile.
π¬ Constructor & Destructor Documentation π¬
SoProfile::SoProfile (void ) [protected]
Constructor. Protected, so it's not for everyone β main character access only.
SoProfile::~SoProfile () [protected], [virtual]
Destructor. Virtual, protected, iconic.
π Member Function Documentation π
SoType SoProfile::getClassTypeId (void ) [static] β¨
Okay bestie, this static method hands you back the SoType object that's associated with objects of this class. That's it, that's the whole vibe. π
SoType SoProfile::getTypeId (void ) const [virtual] π
This one gives you the type identification of an object derived from a class that inherits SoBase. What's it for? Runtime type checking and "downward" casting, babes. It's giving who am I really energy.
- Implements
SoBase. - Reimplemented in
SoLinearProfile, andSoNurbsProfile.
const SoFieldData ** SoProfile::getFieldDataPtr (void ) [static], [protected] π
Heads up: this API member is considered internal to the library, so it's probably not gonna be interesting to you as an application programmer. It's lowkey a backstage pass, not front row.
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoProfile::getFieldData (void ) const [protected], [virtual] π
Returns a pointer to the class-wide field data storage object for this instance. And if there are no fields present? It returns NULL. No fields, no problem, no pointer. π
- Reimplemented from
SoFieldContainer. - Reimplemented in
SoLinearProfile, andSoNurbsProfile.
void SoProfile::doAction (SoAction * action) [virtual] π¬
This function performs the typical operation of a node for any action. Any action, bestie. It's the main character of node behavior.
- Reimplemented from
SoNode.
void SoProfile::callback (SoCallbackAction * action) [virtual] π
Action method for SoCallbackAction.
Basically it just updates the state according to how the node behaves for the render action, so that you, the application programmer, can use the SoCallbackAction to extract information about the scene graph. It's giving let me tell you what's going on in here. π¦
- Reimplemented from
SoNode.
void SoProfile::GLRender (SoGLRenderAction * action) [virtual] π
Action method for the SoGLRenderAction.
This gets called during rendering traversals. Any node that influences the rendering state in any way, or wants to throw geometry primitives at OpenGL, overrides this method. Slay, throw those primitives. π₯
- Reimplemented from
SoNode.
void SoProfile::getBoundingBox (SoGetBoundingBoxAction * action) [virtual] π¦
Action method for the SoGetBoundingBoxAction.
It calculates the bounding box and center coordinates for the node, and modifies the values of the action so the action encompasses the bounding box for this node, and shifts the center point for the scene more towards the one for this node. Very "this is my space, respectfully" energy.
Nodes that influence how geometry nodes calculate their bounding box also override this method to change the relevant state variables.
- Reimplemented from
SoNode.
void SoProfile::pick (SoPickAction * action) [virtual] π―
Action method for SoPickAction.
Does the common processing for SoPickAction action instances. Just the usual, no cap.
- Reimplemented from
SoNode.
void SoProfile::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual] π’
Action method for the SoGetPrimitiveCountAction.
It calculates the number of triangle, line segment and point primitives for the node, and adds these to the counters of the action. Math girlies rise up. β¨
Nodes that influence how geometry nodes calculate their primitive count also override this method to change the relevant state variables.
- Reimplemented from
SoNode.
virtual void SoProfile::getTrimCurve (SoState * state, int32_t & numpoints, float *& points, int & floatspervec, int32_t & numknots, float *& knotvector) [pure virtual] π
Return points and knotvector of the state. Short and sweet, fr fr.
- Implemented in
SoLinearProfile, andSoNurbsProfile.
virtual void SoProfile::getVertices (SoState * state, int32_t & numvertices, SbVec2f *& vertices) [pure virtual] π§
Return vertex set of state. That's the whole thing, bestie.
- Implemented in
SoLinearProfile, andSoNurbsProfile.
πΈ Member Data Documentation πΈ
SoMFInt32 SoProfile::index π
Profile coordinate indices.
These must match what is available from previousSoProfileCoordinate2andSoProfileCoordinate3nodes in the traversal. No mismatches allowed, it's giving the audacity if they don't match. π
SoSFEnum SoProfile::linkage π
How the indices of this profile node should be combined with the current profile index set of the traversal state.
Default value is SoProfile::START_FIRST. Periodt. π
π Author π
Generated automatically by Doxygen for Coin from the source code. Not a human, just a little robot doing its best. π«Ά
That's a wrap on SoProfile(3)! This was version 4.0.10, dated Thu Jun 25 2026 00:00:00. Go forth and profile your little heart out, bestie β you understood the whole thing, iconic behavior, no notes. πβ¨
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
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