SoProfile(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SoProfile(3) β€” Coin πŸ’–

okay bestie, this is the manual page for SoProfile(3) from Coin, and it's giving abstract superclass energy for profile definitions. No cap, we're keeping every single inherited member, every enum value, every signature. Buckle up. πŸŽ€


πŸŽ€ NAME πŸŽ€

SoProfile β€” the abstract superclass for profile definitions. It's the blueprint-y main character that other profile nodes inherit from. Periodt.


✨ SYNOPSIS ✨

#include <Inventor/nodes/SoProfile.h>

Inherits SoNode.

Inherited by SoLinearProfile, and SoNurbsProfile.

🌸 Public Types 🌸

  • enum Profile { START_FIRST = SoProfileElement::START_FIRST, START_NEW = SoProfileElement::START_NEW, ADD_TO_CURRENT = SoProfileElement::ADD_TO_CURRENT } β€” the profile-linking enum, bestie. More deets down in the enum section.

🌟 Public Types inherited from SoNode 🌟

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

πŸ‘‘ Public Member Functions πŸ‘‘

  • virtual SoType getTypeId (void) const
  • virtual void doAction (SoAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void getTrimCurve (SoState *state, int32_t &numpoints, float *&points, int &floatspervec, int32_t &numknots, float *&knotvector)=0
  • virtual void getVertices (SoState *state, int32_t &numvertices, SbVec2f *&vertices)=0

πŸ¦‹ Public Member Functions inherited from SoNode πŸ¦‹

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • SbUniqueId getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ’… Public Member Functions inherited from SoFieldContainer πŸ’…

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🫢 Public Member Functions inherited from SoBase 🫢

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const β€” Returns TRUE if the type of this object is either of the same type or inherited from type.
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

🌟 Static Public Member Functions 🌟

  • static SoType getClassTypeId (void)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

⭐ Static Public Member Functions inherited from SoNode ⭐

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ’œ Static Public Member Functions inherited from SoFieldContainer πŸ’œ

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

🧚 Static Public Member Functions inherited from SoBase 🧚

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ“ Public Attributes πŸ“

  • SoMFInt32 index
  • SoSFEnum linkage

πŸ¦‹ Protected Member Functions πŸ¦‹

  • virtual const SoFieldData * getFieldData (void) const
  • SoProfile (void)
  • virtual ~SoProfile ()

🌸 Protected Member Functions inherited from SoNode 🌸

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

🌈 Protected Member Functions inherited from SoFieldContainer 🌈

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸŽ€ Protected Member Functions inherited from SoBase πŸŽ€

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

πŸ’œ Static Protected Member Functions πŸ’œ

  • static const SoFieldData ** getFieldDataPtr (void)

✨ Static Protected Member Functions inherited from SoNode ✨

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ’– Static Protected Member Functions inherited from SoBase πŸ’–

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🌈 Additional Inherited Members 🌈

🌟 Protected Types inherited from SoBase 🌟

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

πŸ’… Protected Attributes inherited from SoNode πŸ’…

  • SbUniqueId uniqueId

🫢 Protected Attributes inherited from SoFieldContainer 🫢

  • SbBool isBuiltIn

⭐ Static Protected Attributes inherited from SoNode ⭐

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0

πŸ“– Detailed Description πŸ“–

The SoProfile class is the abstract superclass for profile definitions. It's the blueprint bestie, okay?

Node subclasses of SoProfile specify profiles for extruded 3D text and NURBS surface data. That's the whole vibe.


πŸ”₯ Member Enumeration Documentation πŸ”₯

enum SoProfile::Profile

Enumeration of various choices of how to link together multiple profiles. It's giving "pick your linkage strategy" energy.

Enumerator

  • START_FIRST β€” Replace the current profile state set with this profile alone.
  • START_NEW β€” Append this profile to the state as a new profile.
  • ADD_TO_CURRENT β€” Append indices of this node to the last profile.

🎬 Constructor & Destructor Documentation 🎬

SoProfile::SoProfile (void ) [protected]

Constructor. Protected, so it's not for everyone β€” main character access only.

SoProfile::~SoProfile () [protected], [virtual]

Destructor. Virtual, protected, iconic.

πŸ’– Member Function Documentation πŸ’–

SoType SoProfile::getClassTypeId (void ) [static] ✨

Okay bestie, this static method hands you back the SoType object that's associated with objects of this class. That's it, that's the whole vibe. πŸŽ€


SoType SoProfile::getTypeId (void ) const [virtual] πŸ”

This one gives you the type identification of an object derived from a class that inherits SoBase. What's it for? Runtime type checking and "downward" casting, babes. It's giving who am I really energy.

  • Implements SoBase.
  • Reimplemented in SoLinearProfile, and SoNurbsProfile.

const SoFieldData ** SoProfile::getFieldDataPtr (void ) [static], [protected] πŸ™ˆ

Heads up: this API member is considered internal to the library, so it's probably not gonna be interesting to you as an application programmer. It's lowkey a backstage pass, not front row.

Returns the SoFieldData class which holds information about fields in this node.


const SoFieldData * SoProfile::getFieldData (void ) const [protected], [virtual] πŸ“‹

Returns a pointer to the class-wide field data storage object for this instance. And if there are no fields present? It returns NULL. No fields, no problem, no pointer. πŸ’…

  • Reimplemented from SoFieldContainer.
  • Reimplemented in SoLinearProfile, and SoNurbsProfile.

void SoProfile::doAction (SoAction * action) [virtual] 🎬

This function performs the typical operation of a node for any action. Any action, bestie. It's the main character of node behavior.

  • Reimplemented from SoNode.

void SoProfile::callback (SoCallbackAction * action) [virtual] πŸ“ž

Action method for SoCallbackAction.

Basically it just updates the state according to how the node behaves for the render action, so that you, the application programmer, can use the SoCallbackAction to extract information about the scene graph. It's giving let me tell you what's going on in here. πŸ¦‹

  • Reimplemented from SoNode.

void SoProfile::GLRender (SoGLRenderAction * action) [virtual] 🌈

Action method for the SoGLRenderAction.

This gets called during rendering traversals. Any node that influences the rendering state in any way, or wants to throw geometry primitives at OpenGL, overrides this method. Slay, throw those primitives. πŸ”₯

  • Reimplemented from SoNode.

void SoProfile::getBoundingBox (SoGetBoundingBoxAction * action) [virtual] πŸ“¦

Action method for the SoGetBoundingBoxAction.

It calculates the bounding box and center coordinates for the node, and modifies the values of the action so the action encompasses the bounding box for this node, and shifts the center point for the scene more towards the one for this node. Very "this is my space, respectfully" energy.

Nodes that influence how geometry nodes calculate their bounding box also override this method to change the relevant state variables.

  • Reimplemented from SoNode.

void SoProfile::pick (SoPickAction * action) [virtual] 🎯

Action method for SoPickAction.

Does the common processing for SoPickAction action instances. Just the usual, no cap.

  • Reimplemented from SoNode.

void SoProfile::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual] πŸ”’

Action method for the SoGetPrimitiveCountAction.

It calculates the number of triangle, line segment and point primitives for the node, and adds these to the counters of the action. Math girlies rise up. ✨

Nodes that influence how geometry nodes calculate their primitive count also override this method to change the relevant state variables.

  • Reimplemented from SoNode.

virtual void SoProfile::getTrimCurve (SoState * state, int32_t & numpoints, float *& points, int & floatspervec, int32_t & numknots, float *& knotvector) [pure virtual] πŸŽ€

Return points and knotvector of the state. Short and sweet, fr fr.

  • Implemented in SoLinearProfile, and SoNurbsProfile.

virtual void SoProfile::getVertices (SoState * state, int32_t & numvertices, SbVec2f *& vertices) [pure virtual] 🧚

Return vertex set of state. That's the whole thing, bestie.

  • Implemented in SoLinearProfile, and SoNurbsProfile.

🌸 Member Data Documentation 🌸

SoMFInt32 SoProfile::index πŸ‘‘

Profile coordinate indices.

These must match what is available from previous SoProfileCoordinate2 and SoProfileCoordinate3 nodes in the traversal. No mismatches allowed, it's giving the audacity if they don't match. 😭

SoSFEnum SoProfile::linkage πŸ”—

How the indices of this profile node should be combined with the current profile index set of the traversal state.

Default value is SoProfile::START_FIRST. Periodt. πŸ’…


πŸ’œ Author πŸ’œ

Generated automatically by Doxygen for Coin from the source code. Not a human, just a little robot doing its best. 🫢


That's a wrap on SoProfile(3)! This was version 4.0.10, dated Thu Jun 25 2026 00:00:00. Go forth and profile your little heart out, bestie β€” you understood the whole thing, iconic behavior, no notes. πŸ‘‘βœ¨

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