SoPointLightManip(3)
๐ก SoPointLightManip(3) โ Coin ๐ก
okay bestie, sit down, hydrate, because we're doing SoPointLightManip from the Coin family (this is the Coin manual, section 3, iykyk). This class is literally the glow-up handler for point light nodes โ it's the thing that lets you manipulate them. โจ
๐ธ NAME ๐ธ
SoPointLightManip โ the class used to manipulate point light nodes. that's the whole vibe. it grabs a point light and makes it draggable, basically. ๐
โจ SYNOPSIS โจ
#include <Inventor/manips/SoPointLightManip.h>
Inherits SoPointLight. yes queen, it's a light, but make it interactive. ๐ซถ
๐ Public Member Functions ๐
virtual SoType getTypeId (void) constSoPointLightManip (void)SoDragger * getDragger (void)SbBool replaceNode (SoPath *path)SbBool replaceManip (SoPath *path, SoPointLight *newone) constvirtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void search (SoSearchAction *action)virtual SoChildList * getChildren (void) const
๐ Public Member Functions inherited from SoPointLight ๐
SoPointLight (void)
๐ Public Member Functions inherited from SoNode ๐
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void rayPick (SoRayPickAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
๐ฆ Public Member Functions inherited from SoFieldContainer ๐ฆ
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
๐ธ Public Member Functions inherited from SoBase ๐ธ
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constโ ReturnsTRUEif the type of this object is either of the same type or inherited from type.virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
๐ Static Public Member Functions ๐
static SoType getClassTypeId (void)static void initClass (void)โ sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. โจ
๐ Static Public Member Functions inherited from SoPointLight ๐
static SoType getClassTypeId (void)static void initClass (void)โ sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. โจ
๐ Static Public Member Functions inherited from SoLight ๐
static SoType getClassTypeId (void)static void initClass (void)โ sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. โจ
๐ Static Public Member Functions inherited from SoNode ๐
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)โ sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. โจstatic void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
๐ Static Public Member Functions inherited from SoFieldContainer ๐
static void initClass (void)โ sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. โจstatic SoType getClassTypeId (void)โ this static method returns theSoTypeobject associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
๐ฆ Static Public Member Functions inherited from SoBase ๐ฆ
static void initClass (void)โ sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. โจstatic SoType getClassTypeId (void)โ this static method returns theSoTypeobject associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
๐ Protected Member Functions ๐
virtual const SoFieldData * getFieldData (void) constvirtual ~SoPointLightManip (void)void setDragger (SoDragger *newdragger)virtual void copyContents (const SoFieldContainer *fromfc, SbBool copyconnections)
๐ Protected Member Functions inherited from SoPointLight ๐
virtual ~SoPointLight ()
๐ธ Protected Member Functions inherited from SoLight ๐ธ
SoLight (void)virtual ~SoLight ()
๐ Protected Member Functions inherited from SoNode ๐
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
๐ Protected Member Functions inherited from SoFieldContainer ๐
SoFieldContainer (void)virtual ~SoFieldContainer ()
๐ฆ Protected Member Functions inherited from SoBase ๐ฆ
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
๐ก๏ธ Static Protected Member Functions ๐ก๏ธ
static const SoFieldData ** getFieldDataPtr (void)static void transferFieldValues (const SoPointLight *from, SoPointLight *to)static void valueChangedCB (void *f, SoDragger *d)static void fieldSensorCB (void *f, SoSensor *d)
๐ Static Protected Member Functions inherited from SoPointLight ๐
static const SoFieldData ** getFieldDataPtr (void)
๐ธ Static Protected Member Functions inherited from SoLight ๐ธ
static const SoFieldData ** getFieldDataPtr (void)
๐ Static Protected Member Functions inherited from SoNode ๐
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
๐ฆ Static Protected Member Functions inherited from SoBase ๐ฆ
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
๐ฎ Protected Attributes ๐ฎ
SoFieldSensor * locationFieldSensorSoFieldSensor * colorFieldSensorSoChildList * children
๐ Protected Attributes inherited from SoNode ๐
SbUniqueId uniqueId
๐ซ Protected Attributes inherited from SoFieldContainer ๐ซ
SbBool isBuiltIn
โจ Additional Inherited Members โจ
๐ Public Types inherited from SoNode ๐
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
๐ก Public Attributes inherited from SoPointLight ๐ก
SoSFVec3f location
and that's the whole public + inherited surface, bestie โ every flag, every function, every attribute, no cap. ๐ซถ
๐ซ Public Attributes inherited from SoLight
SoSFBoolonโ the on/off switch vibe, inherited from your light parent ๐ซถSoSFFloatintensityโ how much oomph this light is servingSoSFColorcolorโ the actual colour, bestie โจ
๐งฌ Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
๐ ๏ธ Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1
static int nextActionMethodIndex = 0
โจ Detailed Description โจ
okay so. The SoPointLightManip class is used to manipulate point light nodes. That's the whole point of it, no cap ๐
Here's how a manipulator actually works, and it's kinda iconic honestly: you replace the node you want to edit in the graph with the manipulator. Draggers are then used to manipulate the node โ you literally grab and drag stuff around, main character energy ๐
Then, when the manipulation is finished, the node gets put back into the graph, replacing the manipulator. Swapped out, swapped back in. A whole glow-up arc fr fr โจ
๐ธ Constructor & Destructor Documentation ๐ธ
SoPointLightManip::SoPointLightManip (void )
The constructor. Creates a default dragger. That's it, that's the tweet ๐
SoPointLightManip::~SoPointLightManip (void ) [protected], [virtual]
The destructor. Cleanup era, we love to see it ๐งนโจ
๐ Member Function Documentation ๐
SoType SoPointLightManip::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class. Type-id delivery service, at your service ๐๐ซ
SoType SoPointLightManip::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting โ iykyk, it's how the library figures out what something actually is before it treats it like a more specific thing ๐
Reimplemented from SoPointLight.
const SoFieldData ** SoPointLightManip::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (library business, not your business, bestie ๐)
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoPointLightManip::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. So likeโฆ either you get the goods, or you get NULL. No in-between ๐
Reimplemented from SoPointLight.
SoDragger * SoPointLightManip::getDragger (void )
Returns the current dragger. The dragger you've got, right now, hand it over ๐ซดโจ
See also: setDragger()
SbBool SoPointLightManip::replaceNode (SoPath * path)
Replaces the node specified by path with this manipulator. The manipulator will copy the field data from the node, to make it affect the state in the same way as the node. So it doesn't just show up โ it shows up dressed exactly like the node it replaced ๐ฅ
SbBool SoPointLightManip::replaceManip (SoPath * path, SoPointLight * newone) const
Replaces this manipulator from the position specified by path with newnode. If newnode is NULL, an SoPointLight will be created for you. Built-in babysitting, honestly so thoughtful ๐ฅน
void SoPointLightManip::doAction (SoAction * action) [virtual]
This function performs the typical operation of a node for any action. The general-purpose "do the thing" method ๐ฏ
Reimplemented from SoNode.
void SoPointLightManip::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. Sneaky little info-extraction moment, we stan ๐ต๏ธโ๏ธ๐
Reimplemented from SoLight.
void SoPointLightManip::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method. Just lobbing geometry at OpenGL, casual ๐จโจ
Reimplemented from SoPointLight.
void SoPointLightManip::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables. Math girlies rise ๐งฎ๐
Reimplemented from SoNode.
void SoPointLightManip::getMatrix (SoGetMatrixAction * action) [virtual]
Action method for SoGetMatrixAction.
Updates action by accumulating with the transformation matrix of this node (if any). If any!! The conditional is doing so much work here ๐ญ
Reimplemented from SoNode.
void SoPointLightManip::handleEvent (SoHandleEventAction * action) [virtual]
Action method for SoHandleEventAction.
Inspects the event data from action, and processes it if it is something which this node should react to. (And if it's not something it should react to? It simply does not react. Boundaries, periodt ๐
)
Nodes influencing relevant state variables for how event handling is done also override this method.
Reimplemented from SoNode.
void SoPointLightManip::pick (SoPickAction * action) [virtual]
Action method for SoPickAction.
Does common processing for SoPickAction action instances. Common processing!! No special treatment, just the usual ๐
Reimplemented from SoNode.
void SoPointLightManip::search (SoSearchAction * action) [virtual]
Action method for SoSearchAction.
Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction โ if any of the requested criteria is a miss, the search is not deemed successful for the node. All criteria or nothing, bestie, it's giving strict ๐จ
See also: SoSearchAction
Reimplemented from SoNode.
SoChildList * SoPointLightManip::getChildren (void ) const [virtual]
Returns the children of this node. This node only has the dragger as a child. One (1) child. The dragger. That's the family ๐จ๐ง
Reimplemented from SoNode.
void SoPointLightManip::setDragger (SoDragger * newdragger) [protected]
The method can be used to replace the dragger with your own dragger. Custom dragger era, go off ๐ฅ
void SoPointLightManip::copyContents (const SoFieldContainer * from, SbBool copyconnections) [protected], [virtual]
Makes a deep copy of all data of from into this instance, except external scene graph references if copyconnections is FALSE.
This is the method that should be overridden by extension node / engine / dragger / whatever subclasses which need to account for internal data that are not handled automatically.
For copying nodes from application code, you should not invoke this function directly, but rather call the SoNode::copy() function:
SoNode * mynewnode = templatenode->copy();
The same also goes for engines.
Make sure that when you override the copyContents() method in your extension class that you also make it call upwards to its parent superclass in the inheritance hierarchy, as copyContents() in for instance SoNode and SoFieldContainer does important work. It should go something like this:
void
MyCoinExtensionNode::copyContents(const SoFieldContainer * from,
SbBool copyconnections)
{
// let parent superclasses do their thing (copy fields, copy
// instance name, etc.)
SoNode::copyContents(from, copyconnections);
// [..then copy internal data..]
}
Reimplemented from SoNode.
void SoPointLightManip::transferFieldValues (const SoPointLight * from, SoPointLight * to) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Copies field values. From from to to. Handing them over, no questions asked ๐คฒ
void SoPointLightManip::valueChangedCB (void * m, SoDragger * dragger) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoPointLightManip::fieldSensorCB (void * m, SoSensor * d) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
๐ Member Data Documentation ๐
SoFieldSensor* SoPointLightManip::locationFieldSensor [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
SoFieldSensor* SoPointLightManip::colorFieldSensor [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
SoChildList* SoPointLightManip::children [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
๐ Author ๐
Generated automatically by Doxygen for Coin from the source code. (Not a human wrote this bit, it's a whole robot situation ๐ค๐ )
aaaand that's the whole page, bestie!! ๐ this one's from Coin, version 4.0.10, dated Thu Jun 25 2026 00:00:00 โ SoPointLightManip(3), and yes we read the entire thing, every single option, callback and NULL check. obsessed with us fr fr ๐โจ๐ฆ
๐ฆ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 ยท BSD-3-Clause AND GPL-3.0-or-later
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms