SoPointLightDragger(3)
π SoPointLightDragger π
okay so bestie, this is the manual page for SoPointLightDragger, a Coin class. And it is LONG. like, so long it comes in three parts, and this is part 1, so we are doing the NAME and the whole entire SYNOPSIS before we even breathe. the other parts are coming, do not close the tab. π
β¨
π NAME π
SoPointLightDragger β the class that gives you interactive geometry for manipulating a point light source. that's the whole job description. iconic. π¦
πΈ SYNOPSIS πΈ
first things first, you gotta include the header or nothing works, periodt:
#include <Inventor/draggers/SoPointLightDragger.h>
and it Inherits SoDragger. so yeah, everything a dragger can do, this one can do too, it's giving nepo baby but in the best way. π
β¨ Public Member Functions β¨
these are the ones that live on SoPointLightDragger itself, the main character members:
virtual SoType getTypeId (void) constβ the type-id getter, virtual, const, very "know thyself" energy πvirtual const SoNodekitCatalog * getNodekitCatalog (void) constβ hands you the nodekit catalog, virtual and const, catalog girlie behavior ποΈSoPointLightDragger (void)β the constructor. no args, just vibes, ready to be built β¨
π¦ Public Member Functions inherited from SoDragger π¦
okay this list is a LOT but we're not skipping a single one, every one of these is in your toolkit the second you inherit from SoDragger:
virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)void setProjectorEpsilon (const float epsilon)float getProjectorEpsilon (void) constvoid addStartCallback (SoDraggerCB *func, void *data=NULL)void removeStartCallback (SoDraggerCB *func, void *data=NULL)void addMotionCallback (SoDraggerCB *func, void *data=NULL)void removeMotionCallback (SoDraggerCB *func, void *data=NULL)void addFinishCallback (SoDraggerCB *func, void *data=NULL)void removeFinishCallback (SoDraggerCB *func, void *data=NULL)void addValueChangedCallback (SoDraggerCB *func, void *data=NULL)void removeValueChangedCallback (SoDraggerCB *func, void *data=NULL)void setMinGesture (int pixels)int getMinGesture (void) constSbBool enableValueChangedCallbacks (SbBool newval)const SbMatrix & getMotionMatrix (void)void addOtherEventCallback (SoDraggerCB *func, void *data=NULL)void removeOtherEventCallback (SoDraggerCB *func, void *data=NULL)void registerChildDragger (SoDragger *child)void unregisterChildDragger (SoDragger *child)void registerChildDraggerMovingIndependently (SoDragger *child)void unregisterChildDraggerMovingIndependently (SoDragger *child)SbMatrix getLocalToWorldMatrix (void)SbMatrix getWorldToLocalMatrix (void)SbVec3f getLocalStartingPoint (void)SbVec3f getWorldStartingPoint (void)void getPartToLocalMatrix (const SbName &partname, SbMatrix &parttolocalmatrix, SbMatrix &localtopartmatrix)void transformMatrixLocalToWorld (const SbMatrix &frommatrix, SbMatrix &tomatrix)void transformMatrixWorldToLocal (const SbMatrix &frommatrix, SbMatrix &tomatrix)void transformMatrixToLocalSpace (const SbMatrix &frommatrix, SbMatrix &tomatrix, const SbName &fromspacepartname)virtual void setMotionMatrix (const SbMatrix &newmatrix)void valueChanged (void)const SbMatrix & getStartMotionMatrix (void)virtual void saveStartParameters (void)const SoPath * getPickPath (void) constconst SoEvent * getEvent (void) constSoPath * createPathToThis (void)const SoPath * getSurrogatePartPickedOwner (void) constconst SbName & getSurrogatePartPickedName (void) constconst SoPath * getSurrogatePartPickedPath (void) constvoid setStartingPoint (const SoPickedPoint *newpoint)void setStartingPoint (const SbVec3f &newpoint)const SbViewVolume & getViewVolume (void)void setViewVolume (const SbViewVolume &vol)const SbViewportRegion & getViewportRegion (void)void setViewportRegion (const SbViewportRegion ®)SoHandleEventAction * getHandleEventAction (void) constvoid setHandleEventAction (SoHandleEventAction *newAction)void setTempPathToThis (const SoPath *somethingclose)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)void workFieldsIntoTransform (SbMatrix &mtx)void setFrontOnProjector (ProjectorFrontSetting newval)ProjectorFrontSetting getFrontOnProjector (void) const
slay, that was a workout. πͺβ¨
π Public Member Functions inherited from SoInteractionKit π
SoInteractionKit (void)β the constructor, doing constructor things πvirtual SbBool setPartAsPath (const SbName &partname, SoPath *path)virtual SbBool setPartAsDefault (const SbName &partname, SoNode *node, SbBool onlyifdefault=TRUE)virtual SbBool setPartAsDefault (const SbName &partname, const SbName &nodename, SbBool onlyifdefault=TRUE)SbBool isPathSurrogateInMySubgraph (const SoPath *path, SoPath *&pathToOwner, SbName &surrogatename, SoPath *&surrogatepath, SbBool fillargs=TRUE)SbBool isPathSurrogateInMySubgraph (const SoPath *path)virtual SbBool setPart (const SbName &partname, SoNode *from)
π Public Member Functions inherited from SoBaseKit π
SoBaseKit (void)β constructor, hi hello πvirtual SoNode * getPart (const SbName &partname, SbBool makeifneeded)SbString getPartString (const SoBase *part)virtual SoNodeKitPath * createPathToPart (const SbName &partname, SbBool makeifneeded, const SoPath *pathtoextend=NULL)SbBool set (const char *namevaluepairliststring)SbBool set (const char *partnamestring, const char *parameterstring)virtual void doAction (SoAction *action)virtual SoChildList * getChildren (void) constvoid printDiagram (void)β prints the diagram, cute of it π¨οΈvoid printSubDiagram (const SbName &rootname, int level)void printTable (void)β prints the table π§Ύvirtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool forceChildDrivenWriteRefs (SoOutput *out)
β Public Member Functions inherited from SoNode β
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void pick (SoPickAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoFieldContainer * copyThroughConnection (void) const
π«Ά Public Member Functions inherited from SoFieldContainer π«Ά
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π§ Public Member Functions inherited from SoBase π§
void ref (void) constβ ref counts go up πvoid unref (void) constβ and down πvoid unrefNoDelete (void) constint32_t getRefCount (void) constβ peep the refcount πvoid touch (void)SbBool isOfType (SoType type) constβ ReturnsTRUEif the type of this object is either of the same type or inherited from type.virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π« Static Public Member Functions π«
the ones you call on the class itself, no instance required, lowkey the most powerful move:
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void initClass (void)
π₯ Static Public Member Functions inherited from SoDragger π₯
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void setMinScale (float newminscale)static float getMinScale (void)static void workValuesIntoTransform (SbMatrix &mtx, const SbVec3f *translationptr, const SbRotation *rotationptr, const SbVec3f *scalefactorptr, const SbRotation *scaleorientationptr, const SbVec3f *centerptr)static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation, const SbVec3f ¢er)static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation)static SbMatrix appendTranslation (const SbMatrix &mtx, const SbVec3f &translation, const SbMatrix *conversion=NULL)static SbMatrix appendScale (const SbMatrix &mtx, const SbVec3f &scale, const SbVec3f &scalecenter, const SbMatrix *conversion=NULL)static SbMatrix appendRotation (const SbMatrix &mtx, const SbRotation &rot, const SbVec3f &rotcenter, const SbMatrix *conversion=NULL)static void initClass (void)static void initClasses (void)
no, your eyes are not deceiving you, bothinitClassandinitClassesare really there. yes it's a lot of init. we love init. π
π Static Public Member Functions inherited from SoInteractionKit π
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void setSwitchValue (SoNode *node, const int newVal)
π· Static Public Member Functions inherited from SoBaseKit π·
static SoType getClassTypeId (void)static void initClass (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static SbBool isSearchingChildren (void)static void setSearchingChildren (const SbBool newval)
okay so that's the whole NAME and the whole entire SYNOPSIS, all of it, every single signature accounted for, not one skipped, we ate that. πβ¨
and bestieβ¦ we're not done. that was only part 1. the rest of the page is still coming, so don't you dare scroll away. π
π Static Public Member Functions inherited from SoNode π
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β bestie this one sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. it's the little housekeeping era β¨static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer π
static void initClass (void)β again with the setup: it sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. same ritual, different class π«Άstatic SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class. it's giving "who am I" but in type-system language πstatic void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π¦ Static Public Member Functions inherited from SoBase π¦
static void initClass (void)β yeah yeah, you know the drill: sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system β¨static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class. iconic behaviour honestly πstatic void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes π
SoSFVec3f translation
Public Attributes inherited from SoDragger
SoSFBool isActive
Public Attributes inherited from SoInteractionKit
SoSFEnum renderCachingSoSFEnum boundingBoxCachingSoSFEnum renderCullingSoSFEnum pickCulling
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constvirtual ~SoPointLightDragger (void)virtual SbBool setUpConnections (SbBool onoff, SbBool doitalways=FALSE)virtual void setDefaultOnNonWritingFields (void)
Protected Member Functions inherited from SoDragger
SoDragger (void)virtual ~SoDragger (void)SbVec2f getNormalizedLocaterPosition (void)SbVec2s getLocaterPosition (void)SbVec2s getStartLocaterPosition (void) constvoid setStartLocaterPosition (SbVec2s p)SbBool isAdequateConstraintMotion (void)virtual SbBool shouldGrabBasedOnSurrogate (const SoPath *pickpath, const SoPath *surrogatepath)void setCameraInfo (SoAction *action)virtual void handleEvent (SoHandleEventAction *ha)void transferMotion (SoDragger *child)void setIgnoreInBbox (SbBool newval)SbBool isIgnoreInBbox (void)virtual void getBoundingBox (SoGetBoundingBoxAction *action)void setActiveChildDragger (SoDragger *newchilddragger)SoDragger * getActiveChildDragger (void) constvoid updateDraggerCache (const SoPath *path)virtual const SoPickedPoint * getPickedPointForStart (SoHandleEventAction *action)
Protected Member Functions inherited from SoInteractionKit
virtual ~SoInteractionKit ()virtual void copyContents (const SoFieldContainer *fromFC, SbBool copyConnections)virtual SbBool setPart (const int partNum, SoNode *node)virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual SbBool setAnyPartAsDefault (const SbName &partname, SoNode *node, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)virtual SbBool setAnyPartAsDefault (const SbName &partname, const SbName &nodename, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)SbBool setAnySurrogatePath (const SbName &name, SoPath *path, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)void connectSeparatorFields (SoSeparator *dest, SbBool onOff)
Protected Member Functions inherited from SoBaseKit
virtual ~SoBaseKit ()virtual SoNode * addToCopyDict (void) constSoGroup * getContainerNode (const SbName &listname, SbBool makeifneeded=TRUE)virtual SoNode * getAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)virtual SoNodeKitPath * createPathToAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE, const SoPath *pathtoextend=NULL)virtual SbBool setAnyPart (const SbName &partname, SoNode *from, SbBool anypart=TRUE)void createNodekitPartsList (void)void createFieldList (void)virtual void createDefaultParts (void)const SoNodekitParts * getNodekitPartsList (void) constconst SbList< SoSFNode * > & getCatalogInstances (void) constvoid catalogError (void)void countMyFields (SoOutput *out)
Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()
Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
πΈ Static Protected Member Functions πΈ
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)static void fieldSensorCB (void *f, SoSensor *s)static void valueChangedCB (void *f, SoDragger *d)
Static Protected Member Functions inherited from SoDragger
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)static void childTransferMotionAndValueChangedCB (void *, SoDragger *)static void childValueChangedCB (void *, SoDragger *)static void childStartCB (void *, SoDragger *)static void childMotionCB (void *, SoDragger *)static void childFinishCB (void *, SoDragger *)static void childOtherEventCB (void *, SoDragger *)
Static Protected Member Functions inherited from SoInteractionKit
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)static void readDefaultParts (const char *fileName, const char defaultBuffer[], int defBufSize)static void fieldSensorCB (void *, SoSensor *)
Static Protected Member Functions inherited from SoBaseKit
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π§ Protected Attributes π§
SoSFNode materialSoSFNode translatorSoFieldSensor * fieldSensor
Protected Attributes inherited from SoDragger
SoSFNode motionMatrix
Protected Attributes inherited from SoInteractionKit
SoSFNode geomSeparatorSoSFNode topSeparatorSoFieldSensor * fieldSensorSoSeparator * oldTopSep
Protected Attributes inherited from SoBaseKit
SoSFNode callbackListSoChildList * childrenSbBool connectionsSetUp
Protected Attributes inherited from SoNode
SbUniqueId uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
β Additional Inherited Members β
Public Types inherited from SoDragger
enum ProjectorFrontSetting { FRONT, BACK, USE_PICK }
Public Types inherited from SoInteractionKit
enum CacheEnabled { OFF, ON, AUTO }
Public Types inherited from SoNode
enum NodeType
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
π₯ Detailed Description π₯
The SoPointLightDragger class provides interactive geometry for manipulating a point light source. yes bestie, you literally grab it and move it around π
Here's how the dragger looks with its default geometry in the inactive state:
(there's a picture here of the dragger just vibing, default geometry, not active β you'd know it if you saw it) π¦
This dragger is well suited to use for setting up the fields of a SoPointLight node, as it provides geometry for the end-user to translate a point in 3D space. it's giving "here's a handle, go wild" β¨
The Coin library also includes a manipulator class, SoPointLightManip, which wraps the functionality provided by this class inside the necessary mechanisms for connecting it to SoPointLight node instances in a scene graph. so like... this dragger is the raw vibe, and the manip is the same vibe but pre-wired into your scene graph, no cap π
π«Ά See also π«Ά
SoPointLightManip
β¨ Constructor & Destructor Documentation β¨
π SoPointLightDragger::SoPointLightDragger (void )
okay so this is the default constructor, and what it does is set up the dragger nodekit catalog with the interaction geometry and the feedback geometry. both. it's giving overachiever π
here's the nodekit structure, and bestie pay attention bc the new entries versus the parent class are marked with an arrow prefix -->:
CLASS SoPointLightDragger
-->"this"
"callbackList"
"topSeparator"
"motionMatrix"
--> "material"
--> "translator"
"geomSeparator"
(if you wanna know more about how that output formatting works, go peek at SoBaseKit::printDiagram() β it's all in there π«Ά)
and now the detailed info on the catalog parts, no skimping:
CLASS SoPointLightDragger
PVT "this", SoPointLightDragger ---
"callbackList", SoNodeKitListPart [ SoCallback, SoEventCallback ]
PVT "topSeparator", SoSeparator ---
PVT "motionMatrix", SoMatrixTransform ---
"material", SoMaterial ---
"translator", SoDragPointDragger ---
PVT "geomSeparator", SoSeparator ---
(and for how that output formatting works, see SoBaseKit::printTable() β¨)
π¦ SoPointLightDragger::~SoPointLightDragger (void ) [protected], [virtual]
protected destructor, bestie. it's the quiet exit.
and here's the lore: dragger classes are derived from SoBase, so they are reference counted and automatically destroyed when their reference count goes to 0. so like, you don't have to do anything, the vibes handle it themselves π
π Member Function Documentation π
πΈ SoType SoPointLightDragger::getClassTypeId (void ) [static]
this static method returns the SoType object associated with objects of this class. very demure, very static.
π SoType SoPointLightDragger::getTypeId (void ) const [virtual]
returns the type identification of an object derived from a class inheriting SoBase. this is what's used for runtime type checking and for "downward" casting.
Reimplemented from SoDragger.
π
const SoFieldData ** SoPointLightDragger::getFieldDataPtr (void ) [static], [protected]
ngl this API member is considered internal to the library, because it's not likely to be of interest to the application programmer. iykyk.
returns the SoFieldData class which holds information about fields in this node.
π const SoFieldData * SoPointLightDragger::getFieldData (void ) const [protected], [virtual]
returns a pointer to the class-wide field data storage object for this instance. and if there are no fields present? it returns NULL. no fields, no problem.
Reimplemented from SoDragger.
β const SoNodekitCatalog * SoPointLightDragger::getClassNodekitCatalog (void ) [static]
returns the nodekit catalog which defines the layout of this class' kit. it's literally the blueprint π«Ά
π¦ const SoNodekitCatalog * SoPointLightDragger::getNodekitCatalog (void ) const [virtual]
returns the nodekit catalog which defines the layout of this class' kit.
Reimplemented from SoDragger.
β¨ const SoNodekitCatalog ** SoPointLightDragger::getClassNodekitCatalogPtr (void ) [static], [protected]
returns the pointer to the pointer of the nodekit catalog for this class. yes bestie, a pointer to a pointer. double the pointer, double the power π
π₯ void SoPointLightDragger::initClass (void ) [static]
initializes the type system for this dragger class.
application programmers should usually not have to invoke this method β go read the documentation of SoInteraction::init() instead, it's the main character here π
π SbBool SoPointLightDragger::setUpConnections (SbBool onoff, SbBool doitalways = FALSE) [protected], [virtual]
sets up all internal connections for instances of this class.
(okay so this method will usually not be of interest to the application programmer β unless you're out here extending the library with new custom nodekits or dragger classes. if that's you, iconic, go see the SoBaseKit class documentation.)
Reimplemented from SoInteractionKit.
π void SoPointLightDragger::setDefaultOnNonWritingFields (void ) [protected], [virtual]
heads up bestie: this method is unlikely to be of interest to the application programmer who does not want to extend the library with new custom nodekits or draggers. if you indeed are writing extensions, go read the info in the SoBaseKit class documentation.
this is a virtual method, and the code in it should call SoField::setDefault() with argument TRUE on part fields that should not be written upon scene graph export operations.
this is typically done when:
- field value is
NULLand part isNULLby default - it is a leaf
SoGrouporSoSeparatornode with no children - it is a leaf listpart with no children and an
SoGrouporSoSeparatorcontainer - it is a non-leaf part and it is of
SoGrouptype and all fields are at their default values
subclasses should usually override this to do additional settings for new member fields. and from the subclass, do remember to call "upwards" to your superclass' setDefaultOnNonWritingFields() method β don't leave your parent hanging fr fr.
Reimplemented from SoDragger.
π§ void SoPointLightDragger::fieldSensorCB (void * d, SoSensor * s) [static], [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
πΈ void SoPointLightDragger::valueChangedCB (void * f, SoDragger * d) [static], [protected]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (yes, same energy as the one above. they're a matching set π)
π Member Data Documentation π
π« SoSFVec3f SoPointLightDragger::translation
this field is continuously updated to contain the translation of the point light dragger. the application programmer will typically connect this to the SoPointLight::location field of a SoPointLight node β unless you're using the SoPointLightManip class, where this is taken care of automatically. slay, no manual labor required π
and it may also of course be connected to any other location / translation field controlling the position of scene graph geometry. it does not have to be part of a SoPointLight node specifically. versatile queen β¨
π Author π
generated automatically by Doxygen for Coin from the source code. the robots did this one, we just gave it the glow-up π«Ά
and that's a wrap on the whole page, bestie!! π this was Version 4.0.10, dated Thu Jun 25 2026 00:00:00, and you just read SoPointLightDragger(3) β go forth and drag those point lights, you absolute icon πβ¨
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms