SoLineHighlightRenderAction(3)
SoLineHighlightRenderAction(3) π
okay bestie, this is the manual page for SoLineHighlightRenderAction(3) from Coin. It's giving "draw highlights as lines, not boxes." Part 1, let's go. β¨ No cap, fr fr, this one ate. π
NAME π
SoLineHighlightRenderAction β the class that renders selections with line highlighting. Periodt. Obsessed. π
SYNOPSIS π¦
Vibe check: here's the include and the inheritance. π¦
#include <Inventor/actions/SoLineHighlightRenderAction.h>
Inherits SoGLRenderAction.
Public Member Functions
virtual SoType getTypeId (void) const
SoLineHighlightRenderAction (void)
SoLineHighlightRenderAction (const SbViewportRegion &viewportregion)
virtual ~SoLineHighlightRenderAction (void)
virtual void apply (SoNode *node)
virtual void apply (SoPath *path)
virtual void apply (const SoPathList &pathlist, SbBool obeysrules=FALSE)
void setVisible (const SbBool visible)
SbBool isVisible (void) const
void setColor (const SbColor &color)
const SbColor & getColor (void)
void setLinePattern (uint16_t pattern)
uint16_t getLinePattern (void) const
void setLineWidth (const float width)
float getLineWidth (void) const
Public Member Functions inherited from SoGLRenderAction
SoGLRenderAction (const SbViewportRegion &viewportregion)
virtual ~SoGLRenderAction (void)
void setViewportRegion (const SbViewportRegion &newregion)
const SbViewportRegion & getViewportRegion (void) const
void setUpdateArea (const SbVec2f &origin, const SbVec2f &size)
void getUpdateArea (SbVec2f &origin, SbVec2f &size) const
void setAbortCallback (SoGLRenderAbortCB *const func, void *const
userdata)
void getAbortCallback (SoGLRenderAbortCB *&func_out, void
*&userdata_out) const
void setTransparencyType (const TransparencyType type)
TransparencyType getTransparencyType (void) const
void setTransparentDelayedObjectRenderType
(TransparentDelayedObjectRenderType type)
TransparentDelayedObjectRenderType getTransparentDelayedObjectRenderType
(void) const
void setSmoothing (const SbBool smooth)
SbBool isSmoothing (void) const
void setNumPasses (const int num)
int getNumPasses (void) const
void setPassUpdate (const SbBool flag)
SbBool isPassUpdate (void) const
void setPassCallback (SoGLRenderPassCB *const func, void *const
userdata)
void setCacheContext (const uint32_t context)
uint32_t getCacheContext (void) const
void addDelayedPath (SoPath *path)
SbBool isRenderingDelayedPaths (void) const
SbBool handleTransparency (SbBool istransparent=FALSE)
void setCurPass (const int passnum, const int numpasses)
int getCurPass (void) const
SbBool abortNow (void)
void setRenderingIsRemote (SbBool isremote)
SbBool getRenderingIsRemote (void) const
virtual void invalidateState (void)
void addPreRenderCallback (SoGLPreRenderCB *func, void *userdata)
void removePreRenderCallback (SoGLPreRenderCB *func, void *userdata)
void setSortedLayersNumPasses (int num)
int getSortedLayersNumPasses (void) const
void setSortedObjectOrderStrategy (const SortedObjectOrderStrategy
strategy, SoGLSortedObjectOrderCB *cb=NULL, void *closure=NULL)
void setDelayedObjDepthWrite (SbBool write)
SbBool getDelayedObjDepthWrite (void) const
SbBool isRenderingTranspPaths (void) const
SbBool isRenderingTranspBackfaces (void) const
Public Member Functions inherited from SoAction
virtual ~SoAction (void)
virtual SbBool isOfType (SoType type) const
void apply (SoAction *beingApplied)
AppliedCode getWhatAppliedTo (void) const
SoNode * getNodeAppliedTo (void) const
SoPath * getPathAppliedTo (void) const
const SoPathList * getPathListAppliedTo (void) const
const SoPathList * getOriginalPathListAppliedTo (void) const
SbBool isLastPathListAppliedTo (void) const
PathCode getPathCode (int &numindices, const int *&indices)
void traverse (SoNode *const node)
SbBool hasTerminated (void) const
const SoPath * getCurPath (void)
SoState * getState (void) const
PathCode getCurPathCode (void) const
virtual SoNode * getCurPathTail (void)
void usePathCode (int &numindices, const int *&indices)
void pushCurPath (const int childindex, SoNode *node=NULL)
void popCurPath (const PathCode prevpathcode)
void pushCurPath (void)
void popPushCurPath (const int childindex, SoNode *node=NULL)
void popCurPath (void)
void switchToPathTraversal (SoPath *path)
void switchToNodeTraversal (SoNode *node)
Static Public Member Functions
static SoType getClassTypeId (void)
static void addMethod (const SoType type, SoActionMethod method)
static void enableElement (const SoType type, const int stackindex)
static void initClass (void)
Static Public Member Functions inherited from SoGLRenderAction
static SoType getClassTypeId (void)
static void addMethod (const SoType type, SoActionMethod method)
static void enableElement (const SoType type, const int stackindex)
static void initClass (void)
Static Public Member Functions inherited from SoAction
static void initClass (void)
static void initClasses (void)
static SoType getClassTypeId (void)
static void nullAction (SoAction *action, SoNode *node)
Protected Member Functions
virtual const SoEnabledElementsList & getEnabledElements (void) const
Protected Member Functions inherited from SoGLRenderAction
virtual void beginTraversal (SoNode *node)
virtual void endTraversal (SoNode *node)
Protected Member Functions inherited from SoAction
SoAction (void)
void setTerminated (const SbBool flag)
virtual SbBool shouldCompactPathList (void) const
Static Protected Member Functions
static SoEnabledElementsList * getClassEnabledElements (void)
static SoActionMethodList * getClassActionMethods (void)
Static Protected Member Functions inherited from SoGLRenderAction
static SoEnabledElementsList * getClassEnabledElements (void)
static SoActionMethodList * getClassActionMethods (void)
Static Protected Member Functions inherited from SoAction
static SoEnabledElementsList * getClassEnabledElements (void)
static SoActionMethodList * getClassActionMethods (void)
Protected Attributes
SbBool hlVisible
Protected Attributes inherited from SoAction
SoState * state
SoActionMethodList * traversalMethods
Additional Inherited Members
Public Types inherited from SoGLRenderAction
enum TransparencyType { SCREEN_DOOR, ADD, DELAYED_ADD,
SORTED_OBJECT_ADD, BLEND, DELAYED_BLEND, SORTED_OBJECT_BLEND,
SORTED_OBJECT_SORTED_TRIANGLE_ADD,
SORTED_OBJECT_SORTED_TRIANGLE_BLEND, NONE, SORTED_LAYERS_BLEND }
enum TransparentDelayedObjectRenderType { ONE_PASS,
NONSOLID_SEPARATE_BACKFACE_PASS }
enum AbortCode { CONTINUE, ABORT, PRUNE, DELAY }
enum SortedObjectOrderStrategy { BBOX_CENTER, BBOX_CLOSEST_CORNER,
BBOX_FARTHEST_CORNER, CUSTOM_CALLBACK }
typedef AbortCode SoGLRenderAbortCB(void *userdata)
Public Types inherited from SoAction
enum AppliedCode { NODE = 0, PATH = 1, PATH_LIST = 2 }
enum PathCode { NO_PATH = 0, IN_PATH = 1, BELOW_PATH = 2, OFF_PATH = 3 }
Detailed Description π
The SoLineHighlightRenderAction class renders selections with line highlighting. That's the main character energy right there. π
See the documentation of SoBoxHighlightRenderAction for the full tea. π«
The only difference between SoBoxHighlightRenderAction and this action is that this action renders highlights by superposing a wireframe image onto each shape instead of the bounding box when drawing the highlight. ngl, it's literally the wireframe version. Slay. β¨
Note: an important limitation for this rendering action is that the superimposition of a wireframe is only guaranteed to work correctly for filled shapes, due to a limitation in OpenGL'sglPolygonOffset()functionality. For more information, see the class documentation of theSoPolygonOffsetnode. Don't say we didn't warn you. π
See also
iykyk: SoBoxHighlightRenderAction, SoSelection
Constructor & Destructor Documentation π
SoLineHighlightRenderAction::SoLineHighlightRenderAction (void )
Default constructor. Note: passes a default SbViewportRegion to the parent constructor. So it's lowkey just handing the parent a default viewport. Cute.
SoLineHighlightRenderAction::SoLineHighlightRenderAction (const SbViewportRegion & viewportregion)
Constructor, taking an explicit viewportregion to render. You give it the viewport, it renders there. Iconic. πΈ
SoLineHighlightRenderAction::~SoLineHighlightRenderAction (void ) [virtual]
The destructor. not me getting emotional over a destructor. It cleans up and says bye. π
β¨ Member Function Documentation β¨
okay bestie, let's get into the member functions, because this is where the magic happens π
SoType SoLineHighlightRenderAction::getTypeId (void ) constβ [virtual] β returns the type identification of an object derived from a class inheritingSoAction. It's used for runtime type checking and "downward" casting. Reimplemented fromSoGLRenderAction.SoType SoLineHighlightRenderAction::getClassTypeId (void )β [static] β this static method returns theSoTypeobject associated with objects of this class.void SoLineHighlightRenderAction::addMethod (const SoType type, SoActionMethod method)β [static] β this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (iykyk, it's giving internal vibes β¨)void SoLineHighlightRenderAction::enableElement (const SoType type, const int stackindex)β [static] β this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (same energy, bestie π )const SoEnabledElementsList & SoLineHighlightRenderAction::getEnabledElements (void ) constβ [protected], [virtual] β returns list of enabled elements. Reimplemented fromSoGLRenderAction.SoEnabledElementsList * SoLineHighlightRenderAction::getClassEnabledElements (void )β [static], [protected] β returns list of enabled elements for this class. TheenabledElementsandmethodsvariables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. (so it's a Coin exclusive, no cap π)SoActionMethodList * SoLineHighlightRenderAction::getClassActionMethods (void )β [static], [protected] β returns list of action methods for this class. TheenabledElementsandmethodsvariables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. (again, Coin only, periodt π )void SoLineHighlightRenderAction::initClass (void )β [static] β initializes the runtime type system for this class, and sets up the enabled elements and action method list. iconic setup moment β¨void SoLineHighlightRenderAction::apply (SoNode * root)β [virtual] β applies the action to the scene graph rooted atroot. Note that you should not apply an action to a node with a zero reference count. The behavior in that case is undefined. Reimplemented fromSoAction.void SoLineHighlightRenderAction::apply (SoPath * path)β [virtual] β applies the action to the parts of the graph defined bypath. Note that anSoPathwill also contain all nodes that may influence e.g. geometry nodes in the path. So for instance applying anSoGLRenderActionon anSoPathwill render that path as expected in the view, where geometry will get its materials, textures, and other appearance settings correctly. If the path ends in anSoGroupnode, the action will also traverse the tail node's children. Reimplemented fromSoAction.void SoLineHighlightRenderAction::apply (const SoPathList & pathlist, SbBool obeysrules = FALSE)β [virtual] β applies action to the graphs defined bypathlist. Ifobeysrulesis set toTRUE,pathlistmust obey the following four conditions (which is the case for path lists returned from search actions for non-group nodes and path lists returned from picking actions):- All paths must start at the same head node.
- All paths must be sorted in traversal order.
- The paths must be unique.
- No path can continue through the end point of another path.
See also SoAction::apply(SoPath * path)
Reimplemented from SoAction.
void SoLineHighlightRenderAction::setVisible (const SbBool visible)β sets if highlight wireframes should be visible when rendering. Defaults toTRUE. (so they're on by default, bestie π)SbBool SoLineHighlightRenderAction::isVisible (void ) constβ return if selection wireframes should be visible.void SoLineHighlightRenderAction::setColor (const SbColor & color)β sets the color of the wireframes. Defaults to red. (red like a warning sign π¨)const SbColor & SoLineHighlightRenderAction::getColor (void )β returns color of selection wireframes.void SoLineHighlightRenderAction::setLinePattern (uint16_t pattern)β sets the line pattern used when drawing wireframes. Defaults to0xffff(i.e. full, unstippled lines). (so it's giving solid vibes β¨)uint16_t SoLineHighlightRenderAction::getLinePattern (void ) constβ returns line pattern used when drawing wireframe.void SoLineHighlightRenderAction::setLineWidth (const float width)β sets the line width used when drawing wireframe. Defaults to3(measured in screen pixels). (thicc lines, 3 pixels of main character energy π )float SoLineHighlightRenderAction::getLineWidth (void ) constβ returns the line width used when drawing wireframe.
β¨ Member Data Documentation β¨
SbBool SoLineHighlightRenderAction::hlVisibleβ [protected] β boolean which decides whether or not the highlights for selected nodes should be visible. (the vibe check for your highlights π)
β¨ Author β¨
Generated automatically by Doxygen for Coin from the source code. (thanks Doxygen, you ate π)
And that's the whole page, bestie! This was from Coin version 4.0.10, dated Thu Jun 25 2026 00:00. Stay slay, keep your highlights visible, and don't forget to check your reference counts! π
β¨
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms