SoLightKit(3)
π SoLightKit β the Coin manual, part 1 of 2
SoLightKit(3) Β· Coin
okay bestie sit down, hydrate, because this page is LONG and we're doing it in two parts. this is part 1. no skipping, no skimming, we're getting every single signature π
β¨ NAME β¨
SoLightKit β the SoLightKit class gives you a whole kit, like a lil bundle: a transform, a light, and a shape or subgraph. it's giving starter pack but make it Open Inventor π
π¦ SYNOPSIS π¦
#include <Inventor/nodekits/SoLightKit.h>
Inherits SoBaseKit. so it's a nodekit, it's got the whole nodekit family tree behind it, and bestie that tree is deep π³
π Public Member Functions
virtual SoType getTypeId (void) constβ the classic "who am i" but for real, virtual, const, iconic.virtual const SoNodekitCatalog * getNodekitCatalog (void) constβ hands you the nodekit catalog pointer, const and virtual, very demure.SoLightKit (void)β hi bestie, it's the constructor πΈ
π Public Member Functions inherited from SoBaseKit
SoBaseKit (void)virtual SoNode * getPart (const SbName &partname, SbBool makeifneeded)SbString getPartString (const SoBase *part)virtual SoNodeKitPath * createPathToPart (const SbName &partname, SbBool makeifneeded, const SoPath *pathtoextend=NULL)virtual SbBool setPart (const SbName &partname, SoNode *from)SbBool set (const char *namevaluepairliststring)SbBool set (const char *partnamestring, const char *parameterstring)virtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual SoChildList * getChildren (void) constvoid printDiagram (void)void printSubDiagram (const SbName &rootname, int level)void printTable (void)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool forceChildDrivenWriteRefs (SoOutput *out)
π¦ Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void pick (SoPickAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ returnsTRUEif the type of this object is either the same type as type, or inherited from type. so it's the "are we family" check π«Άvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void initClass (void)
β Static Public Member Functions inherited from SoBaseKit
static SoType getClassTypeId (void)static void initClass (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static SbBool isSearchingChildren (void)static void setSearchingChildren (const SbBool newval)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β sets up the init for data that's common to every instance of this class, like submitting the necessary info to the Coin type system β¨static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)β sets up the init for data common to all instances of this class, like submitting the necessary info to the Coin type system β¨static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class πstatic void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase
static void initClass (void)β sets up the init for data common to all instances of this class, like submitting the necessary info to the Coin type system β¨static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class πstatic void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoLightKit ()β the destructor, protected, bye bestie π₯²
π Protected Member Functions inherited from SoBaseKit
virtual ~SoBaseKit ()virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *fromfc, SbBool copyconnections)SoGroup * getContainerNode (const SbName &listname, SbBool makeifneeded=TRUE)virtual SoNode * getAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)virtual SoNodeKitPath * createPathToAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE, const SoPath *pathtoextend=NULL)virtual SbBool setAnyPart (const SbName &partname, SoNode *from, SbBool anypart=TRUE)void createNodekitPartsList (void)void createFieldList (void)virtual void createDefaultParts (void)const SoNodekitParts * getNodekitPartsList (void) constconst SbList< SoSFNode * > & getCatalogInstances (void) constvoid catalogError (void)virtual SbBool setUpConnections (SbBool onoff, SbBool doitalways=FALSE)virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual void setDefaultOnNonWritingFields (void)void countMyFields (SoOutput *out)virtual SbBool setPart (const int partNum, SoNode *node)
π Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()
π Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
π Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
π§ Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)
π§ Static Protected Member Functions inherited from SoBaseKit
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)
π§ Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π§ Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
that's literally just the signature wall and we're only at part 1 π part 2 is right there, don't go anywhere bestie π«Ά
π Protected Attributes π
Okay bestie, these are the protected attributes β they're lowkey internal but highkey important if you're subclassing. Don't touch unless you know what you're doing, fr fr. π
SoSFNode iconSoSFNode iconSeparatorSoSFNode lightSoSFNode transformSoSFNode transformGroup
Protected Attributes inherited from SoBaseKit
SoSFNode callbackListSoChildList * childrenSbBool connectionsSetUp
Protected Attributes inherited from SoNode
SbUniqueId uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
β¨ Additional Inherited Members β¨
Public Types inherited from SoNode
The way this enum is giving runtime type checking realness. π
enum NodeType {
INVENTOR = 0x0000,
VRML1 = 0x0001,
VRML2 = 0x0002,
INVENTOR_1 = 0x0004,
INVENTOR_2_0 = 0x0008,
INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020,
INVENTOR_2_6 = 0x0040,
COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100,
EXTENSION = 0x0200,
COIN_2_2 = 0x0400,
COIN_2_3 = 0x0800,
COIN_2_4 = 0x1000,
INVENTOR_5_0 = 0x2000,
COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000,
INVENTOR_6_0 = 0x10000,
COIN_4_0 = 0x20000
}
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
The SoLightKit class provides a kit with a transform, a light and a shape or subgraph. It's literally the whole vibe: you get a transform, a light, and some geometry all bundled up. π
Nodekit structure (new entries versus parent class marked with arrow prefix):
CLASS SoLightKit
-->"this"
"callbackList"
--> "transformGroup"
--> "transform"
--> "light"
--> "iconSeparator"
--> "icon"
(See SoBaseKit::printDiagram() for information about the output formatting.)
Detailed information on catalog parts:
CLASS SoLightKit
PVT "this", SoLightKit ---
"callbackList", SoNodeKitListPart [ SoCallback, SoEventCallback ]
PVT "transformGroup", SoTransformSeparator ---
"transform", SoTransform ---
"light", SoLight --- , (default type = SoDirectionalLight)
PVT "iconSeparator", SoSeparator ---
"icon", SoNode --- , (default type = SoCube)
(See SoBaseKit::printTable() for information about the output formatting.)
π οΈ Constructor & Destructor Documentation π οΈ
SoLightKit::SoLightKit (void )
Constructor. It does exactly what it says on the tin, bestie. β¨
SoLightKit::~SoLightKit () [protected], [virtual]
Destructor. Protected and virtual, so you know it's got main character energy. π
π Member Function Documentation π
SoType SoLightKit::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class.
SoType SoLightKit::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.
Reimplemented from SoBaseKit.
const SoFieldData ** SoLightKit::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoLightKit::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoBaseKit.
const SoNodekitCatalog * SoLightKit::getClassNodekitCatalog (void ) [static]
Returns the nodekit catalog which defines the layout of this class' kit.
const SoNodekitCatalog * SoLightKit::getNodekitCatalog (void ) const [virtual]
Returns the nodekit catalog which defines the layout of this class' kit.
Reimplemented from SoBaseKit.
const SoNodekitCatalog ** SoLightKit::getClassNodekitCatalogPtr (void ) [static], [protected]
Returns the pointer to the pointer of the nodekit catalog for this class.
void SoLightKit::initClass (void ) [static]
(This one's here, bestie β no description in the original, but it's iconic.)
βοΈ Author βοΈ
Generated automatically by Doxygen for Coin from the source code. Not me writing this by hand, but go off, Doxygen. π
Okay that's the whole page, bestie! This was Version 4.0.10 and it's dated Thu Jun 25 2026 00:00:00 β the source is Coin, and it's the SoLightKit(3) man page. Slay! πβ¨
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
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- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms