SoJackManip(3)
π
SoJackManip(3) β Coin manual, bestie edition π
okay so real talk: this is a page from the Coin manual, and it's a whole novel, so we're splitting it into parts. this is part 1. grab a snack, hydrate, and let's go π
β¨ NAME β¨
SoJackManip β the class that wraps an SoJackDragger for convenience. that's the whole job. it's giving "I'm just here to make things easier for you" π«Ά
πΈ SYNOPSIS πΈ
#include <Inventor/manips/SoJackManip.h>
Inherits SoTransformManip. so yeah, everything below is the inheritance tree flexing on you π
π Public Member Functions
virtual SoType getTypeId (void) constSoJackManip (void)
π Public Member Functions inherited from SoTransformManip
SoTransformManip (void)SoDragger * getDragger (void)SbBool replaceNode (SoPath *p)SbBool replaceManip (SoPath *p, SoTransform *newone) constvirtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void search (SoSearchAction *action)virtual SoChildList * getChildren (void) const
π Public Member Functions inherited from SoTransform
SoTransform (void)void pointAt (const SbVec3f &frompoint, const SbVec3f &topoint)void getScaleSpaceMatrix (SbMatrix &mat, SbMatrix &inv) constvoid getRotationSpaceMatrix (SbMatrix &mat, SbMatrix &inv) constvoid getTranslationSpaceMatrix (SbMatrix &mat, SbMatrix &inv) constvoid multLeft (const SbMatrix &mat)void multRight (const SbMatrix &mat)void combineLeft (SoTransformation *nodeonright)void combineRight (SoTransformation *nodeonleft)void setMatrix (const SbMatrix &mat)void recenter (const SbVec3f &newcenter)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
π Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void rayPick (SoRayPickAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ returnsTRUEif the type of this object is either of the same type or inherited from type. yes bestie, it's the classic "am I one of you or one of your descendants" check πvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions β
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
β Static Public Member Functions inherited from SoTransformManip
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
β Static Public Member Functions inherited from SoTransform
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
β Static Public Member Functions inherited from SoTransformation
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
β Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
β Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
β Static Public Member Functions inherited from SoBase
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constvirtual ~SoJackManip (void)
π Protected Member Functions inherited from SoTransformManip
virtual ~SoTransformManip (void)void setDragger (SoDragger *newdragger)virtual void copyContents (const SoFieldContainer *fromfc, SbBool copyconnections)void attachSensors (const SbBool onoff)
π Protected Member Functions inherited from SoTransform
virtual ~SoTransform ()
π Protected Member Functions inherited from SoTransformation
SoTransformation (void)virtual ~SoTransformation ()
π Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
π Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
π§ Static Protected Member Functions π§
static const SoFieldData ** getFieldDataPtr (void)
π§ Static Protected Member Functions inherited from SoTransformManip
static const SoFieldData ** getFieldDataPtr (void)static void transferFieldValues (const SoTransform *from, SoTransform *to)static void valueChangedCB (void *f, SoDragger *d)static void fieldSensorCB (void *f, SoSensor *d)
π§ Static Protected Member Functions inherited from SoTransform
static const SoFieldData ** getFieldDataPtr (void)
π§ Static Protected Member Functions inherited from SoTransformation
static const SoFieldData ** getFieldDataPtr (void)
okay that's part 1 bestie, and there's more coming β don't go anywhere π
π
Static Protected Member Functions inherited from SoNode
okay so these are the internals-only girlies, not for you, bestie, but here they are anyway, keeping it π―:
static const SoFieldData ** getFieldDataPtr (void)β grabs the field data pointer, but like, the static version.static void setNextActionMethodIndex (int index)β sets the next action method index to index.static int getNextActionMethodIndex (void)β hands you back that next action method index.static void incNextActionMethodIndex (void)β bumps that index up by one, no cap.static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)β sets the compatibility types for nodetype using bitmask.
β¨ Static Protected Member Functions inherited from SoBase
more internal lore, keep scrolling π«:
static uint32_t getCurrentWriteCounter (void)β returns the current write counter.static void staticDataLock (void)β locks the static data.static void staticDataUnlock (void)β unlocks it again, we're free ποΈ.
π Additional Inherited Members
π Public Types inherited from SoNode
this enum is lowkey iconic, look at all these eras:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
π Public Attributes inherited from SoTransform
the whole transform glow-up, inherited and ready to serve π«Ά:
SoSFVec3f translationSoSFRotation rotationSoSFVec3f scaleFactorSoSFRotation scaleOrientationSoSFVec3f center
π§ Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
πΈ Protected Attributes inherited from SoTransformManip
these sensors are literally the manip's nervous system, so observant:
SoFieldSensor * rotateFieldSensorSoFieldSensor * translFieldSensorSoFieldSensor * scaleFieldSensorSoFieldSensor * centerFieldSensorSoFieldSensor * scaleOrientFieldSensorSoChildList * children
π¦ Protected Attributes inherited from SoNode
SbUniqueId uniqueIdβ every node's own little fingerprint, main character energy fr.
π Protected Attributes inherited from SoFieldContainer
SbBool isBuiltInβ is it built in or not, that's the question π.
β Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description
The SoJackManip wraps an SoJackDragger for convenience. periodt. π
The manipulator class takes care of wrapping up the SoJackDragger in a simple and convenient API for the application programmer β making it automatically surround the geometry it influences, and taking care of all the book-keeping routines for its interaction with the relevant fields of an SoTransformation node. it's giving "we handle the admin so you don't have to" π
π Constructor & Destructor Documentation
SoJackManip::SoJackManip (void )
Default constructor. Allocates an SoJackDragger and an SoSurroundScale node to surround the geometry within our part of the scene graph. so thoughtful of it honestly π₯Ή
SoJackManip::~SoJackManip (void ) [protected], [virtual]
Destructor. bye bestie ππ
β¨ Member Function Documentation
SoType SoJackManip::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class. it's the class's own ID card, no cap πͺͺ
SoType SoJackManip::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.
Reimplemented from SoTransformManip.
const SoFieldData ** SoJackManip::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.
lowkey a "you probably don't need this" situation, but she's here if you do π
const SoFieldData * SoJackManip::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoTransformManip.
π Author
Generated automatically by Doxygen for Coin from the source code. not a human author, just the robot doing her thing π€β¨
and that's a wrap bestie π«Ά this was Version 4.0.10, dated Thu Jun 25 2026 00:00:00, and the page is SoJackManip(3) β go forth and manipulate those jacks, you ate π
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms