SoIndexedNurbsSurface(3)
๐ SoIndexedNurbsSurface(3) ๐
okay bestie, welcome to the SoIndexedNurbsSurface(3) page from the Coin manual. This is part 1, and it is long, so buckle up ๐
๐ธ NAME ๐ธ
SoIndexedNurbsSurface โ the class that renders NURBS surfaces. that's it, that's the whole job. no cap. ๐
โจ SYNOPSIS โจ
#include <Inventor/nodes/SoIndexedNurbsSurface.h>
Inherits SoShape. (yes bestie, it's in the family tree ๐ซถ)
๐ Public Member Functions ๐
virtual SoType getTypeId (void) constSoIndexedNurbsSurface (void)virtual void GLRender (SoGLRenderAction *action)virtual void rayPick (SoRayPickAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)void sendPrimitive (SoAction *, SoPrimitiveVertex *)
๐ฆ Public Member Functions inherited from SoShape ๐ฆ
virtual SbBool affectsState (void) constvirtual void notify (SoNotList *nl)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void callback (SoCallbackAction *action)const SoBoundingBoxCache * getBoundingBoxCache (void) const
๐ Public Member Functions inherited from SoNode ๐
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual void doAction (SoAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)SbUniqueId getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
๐ง Public Member Functions inherited from SoFieldContainer ๐ง
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
๐ Public Member Functions inherited from SoBase ๐
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) const- Returns
TRUEif the type of this object is either of the same type or inherited from type. (so basically a vibe check on the type hierarchy โจ)
- Returns
virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
โญ Static Public Member Functions โญ
static SoType getClassTypeId (void)static void initClass (void)
๐ Static Public Member Functions inherited from SoShape ๐
static SoType getClassTypeId (void)static void initClass (void)- Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. (the "get everyone ready" ritual ๐ฏ๏ธ)
static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)static float getDecimatedComplexity (SoState *state, float complexity)
๐ธ Static Public Member Functions inherited from SoNode ๐ธ
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)- Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
๐ Static Public Member Functions inherited from SoFieldContainer ๐
static void initClass (void)- Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static SoType getClassTypeId (void)- This static method returns the
SoTypeobject associated with objects of this class.
- This static method returns the
static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
๐ Static Public Member Functions inherited from SoBase ๐
static void initClass (void)- Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static SoType getClassTypeId (void)- This static method returns the
SoTypeobject associated with objects of this class.
- This static method returns the
static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
๐ Public Attributes ๐
these are the fields, bestie, the actual knobs you turn ๐
SoSFInt32 numUControlPointsSoSFInt32 numVControlPointsSoMFInt32 coordIndexSoMFFloat uKnotVectorSoMFFloat vKnotVectorSoSFInt32 numSControlPointsSoSFInt32 numTControlPointsSoMFInt32 textureCoordIndexSoMFFloat sKnotVectorSoMFFloat tKnotVector
๐ฆ Protected Member Functions ๐ฆ
virtual const SoFieldData * getFieldData (void) constvirtual ~SoIndexedNurbsSurface ()virtual void generatePrimitives (SoAction *action)virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er)SoDetail * createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
๐ซ Protected Member Functions inherited from SoShape ๐ซ
SoShape (void)virtual ~SoShape ()float getComplexityValue (SoAction *action)virtual SbBool shouldGLRender (SoGLRenderAction *action)void beginSolidShape (SoGLRenderAction *action)void endSolidShape (SoGLRenderAction *action)void GLRenderBoundingBox (SoGLRenderAction *action)SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)SbBool shouldRayPick (SoRayPickAction *const action)void computeObjectSpaceRay (SoRayPickAction *const action)void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)virtual SoDetail * createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)void shapeVertex (const SoPrimitiveVertex *const v)void endShape (void)void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)
๐ Protected Member Functions inherited from SoNode ๐
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
โฆand that's where part 1 cuts off, bestie ๐ part 2 is loading, don't go anywhere ๐ซ
Protected Member Functions inherited from SoFieldContainer
SoFieldContainer(void)virtual ~SoFieldContainer()
Protected Member Functions inherited from SoBase
SoBase(void)virtual ~SoBase()virtual void destroy(void)SbBool hasMultipleWriteRefs(void) constSbBool writeHeader(SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter(SoOutput *out) constvirtual const char * getFileFormatName(void) constvirtual SoNotRec createNotRec(void)
Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr(void)
Static Protected Member Functions inherited from SoShape
static const SoFieldData ** getFieldDataPtr(void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr(void)static void setNextActionMethodIndex(int index)static int getNextActionMethodIndex(void)static void incNextActionMethodIndex(void)static void setCompatibilityTypes(const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter(void)static void staticDataLock(void)static void staticDataUnlock(void)
๐ซ Additional Inherited Members ๐ซ
okay bestie this is the part where the family tree gets long. all of this is stuff this class inherited from its ancestors, it's giving "hand-me-downs but make them iconic". ๐
Public Types inherited from SoShape
enum TriangleShape { TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON, QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP }
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
SbUniqueId uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
๐ธ Detailed Description ๐ธ
The SoIndexedNurbsSurface class can be used to render NURBS surfaces. ๐ฆ
It is very similar to the SoNurbsSurface class, but the glow-up is that control points can be specified using indices. ๐
FILE FORMAT/DEFAULTS:
IndexedNurbsSurface {
numUControlPoints 0
numVControlPoints 0
coordIndex 0
uKnotVector 0
vKnotVector 0
numSControlPoints 0
numTControlPoints 0
textureCoordIndex -1
sKnotVector 0
tKnotVector 0
}
๐ Constructor & Destructor Documentation ๐
SoIndexedNurbsSurface::SoIndexedNurbsSurface(void)
Constructor. it's giving โจbirthโจ.
SoIndexedNurbsSurface::~SoIndexedNurbsSurface() [protected], [virtual]
Destructor. it's giving โจclosureโจ, we love a clean exit.
๐ Member Function Documentation ๐
SoType SoIndexedNurbsSurface::getClassTypeId(void) [static]
This static method returns the SoType object associated with objects of this class. like a little name tag but for types, iykyk. ๐ท๏ธ
SoType SoIndexedNurbsSurface::getTypeId(void) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. no cap, this is how the library figures out what it's actually looking at. ๐
Reimplemented from SoShape.
const SoFieldData ** SoIndexedNurbsSurface::getFieldDataPtr(void) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. so likeโฆ bestie, you probably don't need this one. ๐
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoIndexedNurbsSurface::getFieldData(void) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. ๐
Reimplemented from SoShape.
void SoIndexedNurbsSurface::initClass(void) [static]
void SoIndexedNurbsSurface::GLRender(SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction. ๐ฅ
This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.
Reimplemented from SoShape.
void SoIndexedNurbsSurface::rayPick(SoRayPickAction * action) [virtual]
Calculates picked point based on primitives generated by subclasses. ๐ฏ
Reimplemented from SoShape.
void SoIndexedNurbsSurface::getPrimitiveCount(SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. it's literally just doing inventory but for geometry. ๐
Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.
Reimplemented from SoShape.
void SoIndexedNurbsSurface::sendPrimitive(SoAction * , SoPrimitiveVertex * )
This method is part of the original SGI Inventor API, but not implemented in Coin, as it looks like a method that should probably have been private in Open Inventor. ๐ซ so yeah, it's here, it exists, it does nothing.
void SoIndexedNurbsSurface::generatePrimitives(SoAction * action) [protected], [virtual]
The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().) โ ๏ธ
The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.
Implements SoShape.
void SoIndexedNurbsSurface::computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center) [protected], [virtual]
Calculates the bounding box of all control points and sets the center to the average of these points. ๐ฆ math girlies rise.
Implements SoShape.
SoDetail * SoIndexedNurbsSurface::createTriangleDetail(SoRayPickAction * action, const SoPrimitiveVertex * v1, const SoPrimitiveVertex * v2, const SoPrimitiveVertex * v3, SoPickedPoint * pp) [protected], [virtual]
Will create triangle detail for a SoPickedPoint. This method will only be called internally, when generatePrimitives() is used for picking (SoShape::rayPick() is not overridden). ๐
This method returns NULL in Open Inventor, and subclasses will need to override this method to create details for a SoPickedPoint.
This is not necessary with Coin. Of course, if you choose to override it, it will work in the same way as Open Inventor.
For this to work, you must supply a face or line detail when generating primitives. If you supply NULL for the detail argument in SoShape::beginShape(), you'll have to override this method. ๐จ
Reimplemented from SoShape.
๐ Member Data Documentation ๐
SoSFInt32 SoIndexedNurbsSurface::numUControlPoints
Number of control points in the U direction.
SoSFInt32 SoIndexedNurbsSurface::numVControlPoints
Number of control points in the V direction.
SoMFInt32 SoIndexedNurbsSurface::coordIndex
The coordinate control point indices. ๐งฎ
SoMFFloat SoIndexedNurbsSurface::uKnotVector
The Bezier knot vector for the U direction.
SoMFFloat SoIndexedNurbsSurface::vKnotVector
The Bezier knot vector for the V direction.
SoSFInt32 SoIndexedNurbsSurface::numSControlPoints
Number of control points in the S direction.
SoSFInt32 SoIndexedNurbsSurface::numTControlPoints
Number of control points in the T direction.
SoMFInt32 SoIndexedNurbsSurface::textureCoordIndex
The texture coordinate control point indices. โจ
SoMFFloat SoIndexedNurbsSurface::sKnotVector
The Bezier knot vector for the S direction.
SoMFFloat SoIndexedNurbsSurface::tKnotVector
The Bezier knot vector for the T direction.
๐ Author ๐
Generated automatically by Doxygen for Coin from the source code. (so no, a human did not lovingly hand-write this, it's a robot doing its little thing ๐ค)
that's the whole page bestie, you ate. this was Version 4.0.10, dated Thu Jun 25 2026 00:00:00, and the manual page is SoIndexedNurbsSurface(3). periodt. ๐
๐ซถ
๐ฆ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 ยท BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 ยท BSD-3-Clause AND GPL-3.0-or-later
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms