SoIndexedMarkerSet(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

🌸 NAME 🌸

SoIndexedMarkerSet β€” the class that's literally built to display a whole set of bitmap markers at 3D positions. That's the whole job description, and she ate. πŸ’…

okay so real talk bestie: we're looking at the SoIndexedMarkerSet(3) manual page from the Coin fam, and it is long, so we're splitting it into two parts. You're reading part 1 right now, so don't go anywhere, there's more coming. 🫢


πŸ“– SYNOPSIS πŸ“–

#include <Inventor/nodes/SoIndexedMarkerSet.h>

Inherits SoIndexedPointSet. Family tree iconic, no notes. 🌈


πŸ’– Public Member Functions πŸ’–

The ones that belong to this class specifically:

  • virtual SoType getTypeId (void) const
  • SoIndexedMarkerSet (void)
  • virtual void GLRender (SoGLRenderAction *action)

πŸŽ€ Public Member Functions inherited from SoIndexedPointSet πŸŽ€

  • SoIndexedPointSet (void)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void notify (SoNotList *list)

πŸ¦‹ Public Member Functions inherited from SoVertexShape πŸ¦‹

  • virtual void write (SoWriteAction *action)

✨ Public Member Functions inherited from SoShape ✨

  • virtual SbBool affectsState (void) const
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void callback (SoCallbackAction *action)
  • const SoBoundingBoxCache * getBoundingBoxCache (void) const

πŸ’œ Public Member Functions inherited from SoNode πŸ’œ

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • SbUniqueId getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ“ Public Member Functions inherited from SoFieldContainer πŸ“

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🧚 Public Member Functions inherited from SoBase 🧚

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const β€” hands back TRUE if this object's type is either the exact same type, or something that inherited from it. Periodt. ✨
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions ⭐

πŸ‘‘ Static Public Member Functions (hers, for real) πŸ‘‘

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🌷 Static Public Member Functions inherited from SoIndexedPointSet 🌷

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🌸 Static Public Member Functions inherited from SoIndexedShape 🌸

  • static SoType getClassTypeId (void)
  • static void initClass (void)

πŸ’« Static Public Member Functions inherited from SoVertexShape πŸ’«

  • static SoType getClassTypeId (void)
  • static void initClass (void)

πŸŽ€ Static Public Member Functions inherited from SoShape πŸŽ€

  • static SoType getClassTypeId (void)
  • static void initClass (void) β€” sets up the initialization for data that every instance of this class shares, like handing over all the info the Coin type system needs. πŸ’…
  • static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)
  • static float getDecimatedComplexity (SoState *state, float complexity)

πŸ¦‹ Static Public Member Functions inherited from SoNode πŸ¦‹

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” same deal as above, she handles the init for all the data every instance of this class shares, aka dropping the necessary info into the Coin type system. ✨
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ’– Static Public Member Functions inherited from SoFieldContainer πŸ’–

  • static void initClass (void) β€” yep, another one: she sets up the init for the shared data of every instance of the class, submitting the needed info to the Coin type system. πŸ’…
  • static SoType getClassTypeId (void) β€” this static method is the one that returns the SoType object that belongs to objects of this class. πŸŽ€
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

🌈 Static Public Member Functions inherited from SoBase 🌈

  • static void initClass (void) β€” the classic: sets up the initialization for data common to all instances of this class, like submitting the necessary info to the Coin type system. ✨
  • static SoType getClassTypeId (void) β€” returns the SoType object associated with objects of this class. Iconic, she said it twice and meant it. πŸ’œ
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

🎁 Public Attributes 🎁

πŸ‘‘ Hers πŸ‘‘

  • SoMFInt32 markerIndex

🌸 Inherited from SoIndexedShape 🌸

  • SoMFInt32 coordIndex
  • SoMFInt32 materialIndex
  • SoMFInt32 normalIndex
  • SoMFInt32 textureCoordIndex

πŸ¦‹ Inherited from SoVertexShape πŸ¦‹

  • SoSFNode vertexProperty

πŸ”’ Protected Member Functions πŸ”’

πŸ’œ Hers πŸ’œ

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoIndexedMarkerSet ()

🧚 Inherited from SoIndexedPointSet 🧚

  • virtual ~SoIndexedPointSet ()
  • virtual void generatePrimitives (SoAction *action)
  • virtual SbBool generateDefaultNormals (SoState *, SoNormalCache *nc)
  • virtual SbBool generateDefaultNormals (SoState *state, SoNormalBundle *bundle)
  • Binding findNormalBinding (SoState *const state) const
  • Binding findMaterialBinding (SoState *const state) const
  • Binding findTextureBinding (SoState *const state) const

🌷 Inherited from SoIndexedShape 🌷

  • SoIndexedShape (void)
  • virtual ~SoIndexedShape ()
  • virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
  • int getNumVerts (const int startCoord)
  • void setupIndices (const int numParts, const int numFaces, const SbBool needNormals, const SbBool needTexCoords)
  • const int32_t * getNormalIndices (void)
  • const int32_t * getColorIndices (void)
  • const int32_t * getTexCoordIndices (void)
  • SbBool getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const int32_t *&cindices, const int32_t *&nindices, const int32_t *&tindices, const int32_t *&mindices, int &numcindices, const SbBool needNormals, SbBool &normalCacheUsed)

πŸŽ€ Inherited from SoVertexShape πŸŽ€

  • SoVertexShape (void)
  • virtual ~SoVertexShape ()
  • virtual SbBool shouldGLRender (SoGLRenderAction *action)
  • void setNormalCache (SoState *const state, const int num, const SbVec3f *normals)
  • SoNormalCache * getNormalCache (void) const
  • SoNormalCache * generateAndReadLockNormalCache (SoState *const state)
  • void getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals)
  • void readLockNormalCache (void)
  • void readUnlockNormalCache (void)

okay so that's the whole inheritance tree laid out and she is thriving. 🌈 Part 1 wraps here, but bestie we are not done β€” part 2 is coming, so hold onto your markerIndex and don't go anywhere. 🫢

🫢 Protected Member Functions inherited from SoShape

  • SoShape (void)
  • virtual ~SoShape ()
  • float getComplexityValue (SoAction *action)
  • void beginSolidShape (SoGLRenderAction *action)
  • void endSolidShape (SoGLRenderAction *action)
  • void GLRenderBoundingBox (SoGLRenderAction *action)
  • SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
  • SbBool shouldRayPick (SoRayPickAction *const action)
  • void computeObjectSpaceRay (SoRayPickAction *const action)
  • void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)
  • virtual SoDetail * createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
  • virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
  • virtual SoDetail * createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
  • void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
  • void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
  • void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)
  • void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
  • void shapeVertex (const SoPrimitiveVertex *const v)
  • void endShape (void)
  • void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)
  • void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)
  • SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
  • void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)

🌸 Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

πŸ’œ Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ¦‹ Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

✨ Static Protected Member Functions

  • static const SoFieldData ** getFieldDataPtr (void)

πŸŽ€ Static Protected Member Functions inherited from SoIndexedPointSet

  • static const SoFieldData ** getFieldDataPtr (void)

🌈 Static Protected Member Functions inherited from SoIndexedShape

  • static const SoFieldData ** getFieldDataPtr (void)
  • static SbBool areTexCoordsIndexed (SoAction *action)

⭐ Static Protected Member Functions inherited from SoVertexShape

  • static const SoFieldData ** getFieldDataPtr (void)

πŸ“ Static Protected Member Functions inherited from SoShape

  • static const SoFieldData ** getFieldDataPtr (void)

🧚 Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ’… Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🫢 Additional Inherited Members

Public Types inherited from SoShape

  • enum TriangleShape { TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON, QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP }

Public Types inherited from SoNode

  • enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

Protected Types inherited from SoIndexedPointSet

  • enum Binding { OVERALL, PER_VERTEX, PER_VERTEX_INDEXED }

Protected Types inherited from SoBase

  • enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoIndexedPointSet

  • SoVertexArrayIndexer * vaindexer

Protected Attributes inherited from SoNode

  • SbUniqueId uniqueId

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0

πŸ‘‘ Detailed Description

The SoIndexedMarkerSet class is used to display a set of bitmap markers at 3D positions. no cap, that's literally its whole job πŸ’…

This node either uses the coordinates currently on the state (typically set up by a leading SoCoordinate3 node in the scene graph) or from a SoVertexProperty node attached to this node to render a set of 3D points. so it's giving ✨ flexible ✨ about where the coords come from, bestie.

To add new markers, use the static functions in SoMarkerSet. πŸŽ€

Here's a simple usage example of SoIndexedMarkerSet in a scene graph β€” iconic behavior, honestly:

#Inventor V2.1 ascii

Separator {
   Material {
      diffuseColor [
       1 0 0, 0 1 0, 0 0 1, 1 1 0, 1 0 1, 1 1 1, 1 0.8 0.6, 0.6 0.8 1
      ]
   }
   MaterialBinding { value PER_VERTEX_INDEXED }

   Coordinate3 {
      point [
       -1 1 0, -1 -1 0, 1 -1 0, 1 1 0, 0 2 -1, -2 0 -1, 0 -2 -1, 2 0 -1
      ]
   }

   IndexedMarkerSet {
      coordIndex [0, 1, 2, 3, 4, 5, 6, 7]
      markerIndex [0, 1, 0, 1, 0, 1, 0, 1]
   }
}

FILE FORMAT/DEFAULTS:

IndexedMarkerSet {
  vertexProperty        NULL
  coordIndex        0
  materialIndex        -1
  normalIndex        -1
  textureCoordIndex        -1
  markerIndex   -1
}

🌟 Since

TGS Inventor 6.0, Coin 3.1 β€” yeah she's been around, a real OG 🫢


πŸŽ€ Constructor & Destructor Documentation

πŸ’– SoIndexedMarkerSet::SoIndexedMarkerSet (void )

Constructor. the birth of a legend ✨

πŸ’€ SoIndexedMarkerSet::~SoIndexedMarkerSet () [protected], [virtual]

Destructor. rest easy queen 😭


🌈 Member Function Documentation

⭐ SoType SoIndexedMarkerSet::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class. iykyk πŸ’…

πŸ¦‹ SoType SoIndexedMarkerSet::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. fr fr, it's how she knows who she is πŸͺž

Reimplemented from SoIndexedPointSet.

πŸ“ const SoFieldData ** SoIndexedMarkerSet::getFieldDataPtr (void ) [static], [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. lowkey not your business bestie, no offense 🫣

Returns the SoFieldData class which holds information about fields in this node.

πŸ’œ const SoFieldData * SoIndexedMarkerSet::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. (yes, NULL, capital letters, we don't make the rules πŸ‘‘)

Reimplemented from SoIndexedPointSet.

🧚 void SoIndexedMarkerSet::initClass (void ) [static]

(no description in the source, bestie β€” she's just out here existing πŸ’…)

πŸ”₯ void SoIndexedMarkerSet::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method. main character energy, throwing primitives like confetti πŸŽ‰

Reimplemented from SoIndexedPointSet.


🌸 Author

Generated automatically by Doxygen for Coin from the source code. (not me being dramatic, that's literally what it says πŸ™ˆ)


and that's a wrap, bestie πŸ’– this page is from Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it lives at SoIndexedMarkerSet(3) β€” go forth and place those markers, you absolute icon πŸŽ€βœ¨πŸ¦‹

πŸ“¦ where this page comes from