SoGLProjectionMatrixElement(3)
π NAME π
okay so bestie, gather round β SoGLProjectionMatrixElement is a class in Coin, and the tea is... the docs for it are literally not written yet. The original says, and I quote: "The SoGLProjectionMatrixElement class is yet to be documented." That's it. That's the whole vibe. π«Ά
β¨ SYNOPSIS β¨
#include <Inventor/elements/SoGLProjectionMatrixElement.h>
It inherits from SoProjectionMatrixElement β so it's giving legacy, it's giving lineage, it's giving "my parent class did the heavy lifting." π
π Public Member Functions π
virtual void pop (SoState *state, const SoElement *prevTopElement)β the docs sayFIXME: write doc.which is dev-speak for "we'll get to it bestie, pinky promise." π
πΈ Public Member Functions inherited from SoProjectionMatrixElement πΈ
virtual void init (SoState *state)
π¦ Public Member Functions inherited from SoReplacedElement π¦
virtual SbBool matches (const SoElement *element) constvirtual SoElement * copyMatchInfo () constSbUniqueId getNodeId () constvirtual void print (FILE *file) const
π
Public Member Functions inherited from SoElement π
const SoType getTypeId (void) constint getStackIndex (void) constvirtual void push (SoState *state)void setDepth (const int depth)int getDepth (void) constvirtual ~SoElement ()
β Static Public Member Functions β
static SoType getClassTypeId (void)static int getClassStackIndex (void)static void * createInstance (void)static void initClass (void)
π Static Public Member Functions inherited from SoProjectionMatrixElement π
static SoType getClassTypeId (void)static int getClassStackIndex (void)static void * createInstance (void)static void initClass (void)static void set (SoState *const state, SoNode *const node, const SbMatrix &matrix)static const SbMatrix & get (SoState *const state)
π Static Public Member Functions inherited from SoReplacedElement π
static SoType getClassTypeId (void)static int getClassStackIndex (void)static void initClass (void)
π§ Static Public Member Functions inherited from SoElement π§
static void initClass (void)static SoType getClassTypeId (void)static int getClassStackIndex (void)static void initElements (void)static int getNumStackIndices (void)static SoType getIdFromStackIndex (const int stackIndex)
π Protected Member Functions π
virtual ~SoGLProjectionMatrixElement ()virtual void setElt (const SbMatrix &matrix)β and again, the source literally just saysFIXME: write doc.Ma'am. The documentation is missing. It's not me, it's the codebase. π
π· Protected Member Functions inherited from SoProjectionMatrixElement π·
virtual ~SoProjectionMatrixElement ()
π«§ Protected Member Functions inherited from SoReplacedElement π«§
virtual ~SoReplacedElement ()
π₯ Protected Member Functions inherited from SoElement π₯
SoElement (void)void capture (SoState *const state) constvirtual void captureThis (SoState *state) constvoid setTypeId (const SoType typeId)void setStackIndex (const int index)SoElement * getNextInStack (void) constSoElement * getNextFree (void) const
π Additional Inherited Members π
π« Static Protected Member Functions inherited from SoReplacedElement π«
static SoElement * getElement (SoState *const state, const int stackIndex, SoNode *const node)
π Static Protected Member Functions inherited from SoElement π
static SoElement * getElement (SoState *const state, const int stackIndex)static const SoElement * getConstElement (SoState *const state, const int stackIndex)static int createStackIndex (const SoType id)
π Protected Attributes inherited from SoProjectionMatrixElement π
SbMatrix projectionMatrix
π§Έ Protected Attributes inherited from SoReplacedElement π§Έ
SbUniqueId nodeId
π Protected Attributes inherited from SoElement π
SoType typeIdint stackIndexint depth
β‘ Static Protected Attributes inherited from SoElement β‘
static int classStackIndexstatic SoTypeList * stackToType
π Detailed Description π
SoGLProjectionMatrixElement is, and I cannot stress this enough, yet to be documented. The page's own words, fr fr:
FIXME: write doc.
so iconic of it to keep us guessing. π
πΌ Constructor & Destructor Documentation πΌ
SoGLProjectionMatrixElement::~SoGLProjectionMatrixElement (void ) [protected], [virtual]
Destructor. (short, sweet, slaying the cleanup game π )
π Member Function Documentation π
SoType SoGLProjectionMatrixElement::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class. β¨
int SoGLProjectionMatrixElement::getClassStackIndex (void ) [static]
This static method returns the state stack index for the class. π«
void * SoGLProjectionMatrixElement::createInstance (void ) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (translation: not for you bestie, this is librarian business π)
Creates a new instance of the class type corresponding to the SoType object.
void SoGLProjectionMatrixElement::initClass (void ) [static]
Initialize relevant common data for all instances, like the type system. π±
void SoGLProjectionMatrixElement::pop (SoState * state, const SoElement * prevTopElement) [virtual]
FIXME: write doc.
Reimplemented from SoElement. π
void SoGLProjectionMatrixElement::setElt (const SbMatrix & matrix) [protected], [virtual]
FIXME: write doc.
Reimplemented from SoProjectionMatrixElement. π
βοΈ Author βοΈ
Generated automatically by Doxygen for Coin from the source code. (the bots wrote this, we're just here for the vibes π€π)
okay and for the cute lil sign-off: this was Version 4.0.10, dated Thu Jun 25 2026 00:00 β and yes, it's a SoGLProjectionMatrixElement(3) moment, periodt. π go forth and read the source code since the docs aren't gonna do it for you, bestie. ππ¦
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms