SoGLPolygonOffsetElement(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

✨ NAME ✨

SoGLPolygonOffsetElement β€” bestie, this class is yet to be documented πŸ’€ (the docs said "FIXME: write doc" and everyone just… moved on πŸ™ˆ)

This page is from the Coin manual, section 3.


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <Inventor/elements/SoGLPolygonOffsetElement.h>

Inherits SoPolygonOffsetElement. So it's giving legacy-inheritance, main character energy, okay? πŸ’…

🌸 Public Member Functions

  • virtual void init(SoState *state) β€” FIXME: write doc.
  • virtual void push(SoState *state) β€” FIXME: write doc.
  • virtual void pop(SoState *state, const SoElement *prevTopElement) β€” FIXME: write doc.

πŸ’œ Public Member Functions inherited from SoReplacedElement

  • virtual SbBool matches(const SoElement *element) const
  • virtual SoElement * copyMatchInfo() const
  • SbUniqueId getNodeId() const
  • virtual void print(FILE *file) const

πŸŽ€ Public Member Functions inherited from SoElement

  • const SoType getTypeId(void) const
  • int getStackIndex(void) const
  • void setDepth(const int depth)
  • int getDepth(void) const
  • virtual ~SoElement()

⭐ Static Public Member Functions

  • static SoType getClassTypeId(void)
  • static int getClassStackIndex(void)
  • static void * createInstance(void)
  • static void initClass(void)

🌈 Static Public Member Functions inherited from SoPolygonOffsetElement

  • static SoType getClassTypeId(void)
  • static int getClassStackIndex(void)
  • static void * createInstance(void)
  • static void initClass(void)
  • static void set(SoState *state, SoNode *node, float factor, float units, Style styles, SbBool on) β€” FIXME: write doc.
  • static void get(SoState *state, float &factor, float &units, Style &styles, SbBool &on) β€” FIXME: write doc.
  • static void getDefault(float &factor, float &units, Style &styles, SbBool &on) β€” FIXME: write doc.

🧚 Static Public Member Functions inherited from SoReplacedElement

  • static SoType getClassTypeId(void)
  • static int getClassStackIndex(void)
  • static void initClass(void)

🫢 Static Public Member Functions inherited from SoElement

  • static void initClass(void)
  • static SoType getClassTypeId(void)
  • static int getClassStackIndex(void)
  • static void initElements(void)
  • static int getNumStackIndices(void)
  • static SoType getIdFromStackIndex(const int stackIndex)

🌸 Protected Member Functions

  • virtual ~SoGLPolygonOffsetElement()
  • virtual void setElt(float factor, float units, Style styles, SbBool on) β€” FIXME: write doc.

πŸ’– Protected Member Functions inherited from SoPolygonOffsetElement

  • virtual ~SoPolygonOffsetElement()

πŸ’– Protected Member Functions inherited from SoReplacedElement

  • virtual ~SoReplacedElement()

πŸ’– Protected Member Functions inherited from SoElement

  • SoElement(void)
  • void capture(SoState *const state) const
  • virtual void captureThis(SoState *state) const
  • void setTypeId(const SoType typeId)
  • void setStackIndex(const int index)
  • SoElement * getNextInStack(void) const
  • SoElement * getNextFree(void) const

🎁 Additional Inherited Members

🌟 Public Types inherited from SoPolygonOffsetElement

  • enum Style { FILLED = 0x01, LINES = 0x02, POINTS = 0x04 }

πŸ”’ Static Protected Member Functions inherited from SoReplacedElement

  • static SoElement * getElement(SoState *const state, const int stackIndex, SoNode *const node)

πŸ”’ Static Protected Member Functions inherited from SoElement

  • static SoElement * getElement(SoState *const state, const int stackIndex)
  • static const SoElement * getConstElement(SoState *const state, const int stackIndex)
  • static int createStackIndex(const SoType id)

πŸ—οΈ Protected Attributes inherited from SoPolygonOffsetElement

  • Style style
  • SbBool active
  • float offsetfactor
  • float offsetunits

πŸ—οΈ Protected Attributes inherited from SoReplacedElement

  • SbUniqueId nodeId

πŸ—οΈ Protected Attributes inherited from SoElement

  • SoType typeId
  • int stackIndex
  • int depth

πŸ—οΈ Static Protected Attributes inherited from SoElement

  • static int classStackIndex
  • static SoTypeList * stackToType

πŸ“– Detailed Description πŸ“–

The SoGLPolygonOffsetElement class is yet to be documented.

FIXME: write doc.

Not me reading this and getting absolutely zero lore 😭 the docs are empty, bestie. It is what it is. πŸ’€

🎬 Constructor & Destructor Documentation 🎬

SoGLPolygonOffsetElement::~SoGLPolygonOffsetElement(void) [protected], [virtual]

Destructor. It cleans up. That's the whole vibe. 🧹✨


πŸ› οΈ Member Function Documentation πŸ› οΈ

SoType SoGLPolygonOffsetElement::getClassTypeId(void) [static]

This static method returns the SoType object associated with objects of this class. Type-checking slay. πŸ’…

int SoGLPolygonOffsetElement::getClassStackIndex(void) [static]

This static method returns the state stack index for the class.

void * SoGLPolygonOffsetElement::createInstance(void) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Creates a new instance of the class type corresponding to the SoType object. So like, it's a factory girlie. 🏭

void SoGLPolygonOffsetElement::initClass(void) [static]

Initialize relevant common data for all instances, like the type system.

void SoGLPolygonOffsetElement::init(SoState *state) [virtual]

FIXME: write doc.

Reimplemented from SoPolygonOffsetElement.

void SoGLPolygonOffsetElement::push(SoState *state) [virtual]

FIXME: write doc.

Reimplemented from SoElement.

void SoGLPolygonOffsetElement::pop(SoState *state, const SoElement *prevTopElement) [virtual]

FIXME: write doc.

Reimplemented from SoElement.

void SoGLPolygonOffsetElement::setElt(float factor, float units, Style styles, SbBool on) [protected], [virtual]

FIXME: write doc.

Reimplemented from SoPolygonOffsetElement.


πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Coin from the source code. (Yes, a robot wrote this. Respect the robot. πŸ€–πŸ’–)


and that's the whole page, bestie!! πŸ’–βœ¨ this was Coin, version 4.0.10, dated Thu Jun 25 2026 00:00:00 β€” go forth and offset your polygons, you absolute icon πŸ«ΆπŸŒˆπŸ’…

πŸ“¦ where this page comes from