SbVec2i32(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SbVec2i32 πŸ’–

okay bestie, gather round, because we're talking about SbVec2i32 β€” that's the Coin manual, section 3, and she's a 2 dimensional vector with 32-bit signed integer coordinates. yes. two numbers. both ints. both 32 bits. she's simple, she's reliable, she's literally everywhere in Coin. πŸŽ€


✨ NAME ✨

SbVec2i32 β€” the class that is a 2 dimensional vector with 32-bit signed integer coordinates. that's the whole vibe. πŸ’…


🌸 SYNOPSIS 🌸

#include <Inventor/SbVec2i32.h>

🫢 Public Member Functions

SbVec2i32 (void)
SbVec2i32 (const int32_t v[2])
SbVec2i32 (int32_t x, int32_t y)
SbVec2i32 (const SbVec2ui32 &v)
SbVec2i32 (const SbVec2b &v)
SbVec2i32 (const SbVec2s &v)
SbVec2i32 (const SbVec2f &v)
SbVec2i32 (const SbVec2d &v)
SbVec2i32 & setValue (const int32_t v[2])
SbVec2i32 & setValue (int32_t x, int32_t y)
SbVec2i32 & setValue (const SbVec2ui32 &v)
SbVec2i32 & setValue (const SbVec2b &v)
SbVec2i32 & setValue (const SbVec2s &v)
SbVec2i32 & setValue (const SbVec2f &v)
SbVec2i32 & setValue (const SbVec2d &v)
const int32_t * getValue (void) const
void getValue (int32_t &x, int32_t &y) const
int32_t & operator[] (const int i)
const int32_t & operator[] (const int i) const
int32_t dot (const SbVec2i32 &v) const
void negate (void)
SbVec2i32 & operator*= (int d)
SbVec2i32 & operator*= (double d)
SbVec2i32 & operator/= (int d)
SbVec2i32 & operator/= (double d)
SbVec2i32 & operator+= (const SbVec2i32 &v)
SbVec2i32 & operator-= (const SbVec2i32 &v)
SbVec2i32 operator- (void) const
void print (FILE *fp) const

πŸ”’ Protected Attributes

int32_t vec [2]

(Note that these are not member symbols. they're the friends, the outer circle, the ones who show up to the group chat anyway πŸ’œ)

SbVec2i32 operator* (const SbVec2i32 &v, int d)
SbVec2i32 operator* (const SbVec2i32 &v, double d)
SbVec2i32 operator* (int d, const SbVec2i32 &v)
SbVec2i32 operator* (double d, const SbVec2i32 &v)
SbVec2i32 operator/ (const SbVec2i32 &v, int d)
SbVec2i32 operator/ (const SbVec2i32 &v, double d)
SbVec2i32 operator+ (const SbVec2i32 &v1, const SbVec2i32 &v2)
SbVec2i32 operator- (const SbVec2i32 &v1, const SbVec2i32 &v2)
int operator== (const SbVec2i32 &v1, const SbVec2i32 &v2)
int operator!= (const SbVec2i32 &v1, const SbVec2i32 &v2)

πŸ‘‘ Detailed Description πŸ‘‘

The SbVec2i32 class is a 2 dimensional vector with 32-bit signed integer coordinates.

This vector class is used by many other classes in Coin. It provides storage for a vector in 2 dimensions as well as simple integer arithmetic operations. no cap, she's a workhorse. πŸ¦‹

See also

  • SbVec2f, SbVec2d, SbVec3s, SbVec3f, SbVec3d, SbVec4f, SbVec4d.

🧚 Constructor & Destructor Documentation 🧚

SbVec2i32::SbVec2i32 (void ) [inline]

The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().

bestie please. do NOT read from a default-constructed one before you setValue(). that's not a vibe, that's undefined behavior energy. πŸ’€

SbVec2i32::SbVec2i32 (const int32_t v[2]) [inline]

Constructs an SbVec2i32 instance with initial values from v.

SbVec2i32::SbVec2i32 (int32_t x, int32_t y) [inline]

Constructs an SbVec2i32 instance with the initial vector endpoints from x and y.

SbVec2i32::SbVec2i32 (const SbVec2ui32 & v) [inline], [explicit]

Since

  • Coin 2.5

SbVec2i32::SbVec2i32 (const SbVec2b & v) [inline], [explicit]

Since

  • Coin 2.5

SbVec2i32::SbVec2i32 (const SbVec2s & v) [inline], [explicit]

Since

  • Coin 2.5

SbVec2i32::SbVec2i32 (const SbVec2f & v) [inline], [explicit]

Since

  • Coin 2.5

SbVec2i32::SbVec2i32 (const SbVec2d & v) [inline], [explicit]

Since

  • Coin 2.5

πŸ’… Member Function Documentation πŸ’…

SbVec2i32 & SbVec2i32::setValue (const int32_t v[2]) [inline]

Set new x and y coordinates for the vector from v. Returns reference to self. (she gives you herself back so you can chain. icon behavior. ✨)

See also

  • getValue().

SbVec2i32 & SbVec2i32::setValue (int32_t x, int32_t y) [inline]

Set new x and y coordinates for the vector. Returns reference to self.

See also

  • getValue().

SbVec2i32 & SbVec2i32::setValue (const SbVec2ui32 & v)

Since

  • Coin 2.5

SbVec2i32 & SbVec2i32::setValue (const SbVec2b & v)

Since

  • Coin 2.5

SbVec2i32 & SbVec2i32::setValue (const SbVec2s & v)

Since

  • Coin 2.5

SbVec2i32 & SbVec2i32::setValue (const SbVec2f & v)

Since

  • Coin 2.5

SbVec2i32 & SbVec2i32::setValue (const SbVec2d & v)

Since

  • Coin 2.5

const int32_t * SbVec2i32::getValue (void ) const [inline]

Returns a pointer to an array of two floats containing the x and y coordinates of the vector.

ok so yes, the docs literally say "two floats" on the int32 vector class. that's what the manpage says, bestie, I'm just the messenger πŸ™ˆ the facts stay exactly as written.

See also

  • setValue().

void SbVec2i32::getValue (int32_t & x, int32_t & y) const [inline]

Returns the x and y coordinates of the vector.

See also

  • setValue().

int32_t & SbVec2i32::operator[] (const int i) [inline]

Index operator. Returns modifiable x or y coordinate.

See also

  • getValue() and setValue().

const int32_t & SbVec2i32::operator[] (const int i) const [inline]

Index operator. Returns x or y coordinate. (read-only edition, she's not letting you touch anything πŸ”₯)

See also

  • getValue().

int32_t SbVec2i32::dot (const SbVec2i32 & v) const [inline]

Calculates and returns the result of taking the dot product of this vector and v.

void SbVec2i32::negate (void ) [inline]

Negate the vector (i.e. point it in the opposite direction). flip her around, she doesn't mind πŸ’«

SbVec2i32 & SbVec2i32::operator*= (int d) [inline]

Multiply components of vector with value d. Returns reference to self.

SbVec2i32 & SbVec2i32::operator*= (double d)

Multiply components of vector with value d. Returns reference to self.

SbVec2i32 & SbVec2i32::operator/= (int d) [inline]

Divides components of vector with value d. Returns reference to self.

SbVec2i32 & SbVec2i32::operator/= (double d) [inline]

Divides components of vector with value d. Returns reference to self.

SbVec2i32 & SbVec2i32::operator+= (const SbVec2i32 & v) [inline]

Adds this vector and vector v. Returns reference to self.

SbVec2i32 & SbVec2i32::operator-= (const SbVec2i32 & v) [inline]

Subtracts vector u from this vector. Returns reference to self.

SbVec2i32 SbVec2i32::operator- (void ) const [inline]

Non-destructive negation operator. Returns a new SbVec2i32 instance which points in the opposite direction of this vector. she makes a copy, she doesn't mess with the original. main character energy. πŸ‘‘

See also

  • negate().

void SbVec2i32::print (FILE * fp) const

Dump the state of this object to the fp file stream. Only works in debug version of library, method does nothing in an optimized build.

fr fr, if you're in an optimized build, this is a no-op. don't be out here debugging with it and wondering why nothing prints. 😭

Returns an SbVec2i32 instance which is the components of vector v multiplied with d.

Returns an SbVec2i32 instance which is the components of vector v multiplied with d.

Returns an SbVec2i32 instance which is the components of vector v multiplied with d.

Returns an SbVec2i32 instance which is the components of vector v multiplied with d.

Returns an SbVec2i32 instance which is the components of vector v divided on d.

Returns an SbVec2i32 instance which is the components of vector v divided on d.

Returns an SbVec2i32 instance which is the sum of vectors v1 and v2.

Returns an SbVec2i32 instance which is vector v2 subtracted from vector v1.

Returns 1 if v1 and v2 are equal, 0 otherwise.

Returns 1 if v1 and v2 are not equal, 0 if they are equal.


🌟 Author 🌟

Generated automatically by Doxygen for Coin from the source code. (not a human wrote this bit, bestie, a robot did. and honestly? she ate. πŸ’–)


and that's the whole page, you're welcome. this was Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it's filed under SbVec2i32(3). go forth and build your vectors, bestie, ily, mwah 🫢🌸✨

πŸ“¦ where this page comes from