SbVec2f(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SbVec2f πŸ’–

okay bestie, welcome to the Coin manual, section 3, and today's main character is SbVec2f. no cap, she's a whole vibe: a 2 dimensional vector with floating point coordinates. let's get into it πŸ¦‹


🌸 NAME 🌸

SbVec2f β€” the SbVec2f class is a 2 dimensional vector with floating point coordinates. that's her. that's the girl. πŸ’…


✨ SYNOPSIS ✨

#include <Inventor/SbVec2f.h>

🫢 Public Member Functions

SbVec2f (void)
SbVec2f (const float v[2])
SbVec2f (float x, float y)
SbVec2f (const SbVec2d &v)
SbVec2f (const SbVec2b &v)
SbVec2f (const SbVec2s &v)
SbVec2f (const SbVec2i32 &v)
SbVec2f & setValue (const float v[2])
SbVec2f & setValue (float x, float y)
SbVec2f & setValue (const SbVec2d &v)
SbVec2f & setValue (const SbVec2b &v)
SbVec2f & setValue (const SbVec2s &v)
SbVec2f & setValue (const SbVec2i32 &v)
const float * getValue (void) const
void getValue (float &x, float &y) const
float & operator[] (int i)
const float & operator[] (int i) const
float dot (const SbVec2f &v) const
SbBool equals (const SbVec2f &v, float tolerance) const
float length (void) const
float sqrLength (void) const
void negate (void)
float normalize (void)
SbVec2f & operator*= (float d)
SbVec2f & operator/= (float d)
SbVec2f & operator+= (const SbVec2f &v)
SbVec2f & operator-= (const SbVec2f &v)
SbVec2f operator- (void) const
SbString toString () const
SbBool fromString (const SbString &str)
void print (FILE *fp) const

πŸ”’ Protected Attributes

float vec [2]

(heads up bestie: these are not member symbols, they're just out here living their lives)

SbVec2f operator* (const SbVec2f &v, float d)
SbVec2f operator* (float d, const SbVec2f &v)
SbVec2f operator/ (const SbVec2f &v, float d)
SbVec2f operator+ (const SbVec2f &v1, const SbVec2f &v2)
SbVec2f operator- (const SbVec2f &v1, const SbVec2f &v2)
int operator== (const SbVec2f &v1, const SbVec2f &v2)
int operator!= (const SbVec2f &v1, const SbVec2f &v2)

πŸ’… Detailed Description πŸ’…

The SbVec2f class is a 2 dimensional vector with floating point coordinates.

This vector class is used by many other classes in Coin. It provides storage for a vector in 2 dimensions as well as simple floating point arithmetic operations on this vector. she's the friend that everyone borrows a pen from, fr fr. πŸŽ€

See also

SbVec2s, SbVec2d, SbVec3s, SbVec3f, SbVec3d, SbVec4f, SbVec4d. the whole extended friend group πŸ’œ


🧚 Constructor & Destructor Documentation 🧚

SbVec2f::SbVec2f (void ) [inline]

The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().

no cap: she is born with zero thoughts. if you read the coordinates before calling setValue(), that's on you bestie 😭

SbVec2f::SbVec2f (const float v[2]) [inline]

Constructs an SbVec2f instance with initial values from v.

SbVec2f::SbVec2f (float x, float y) [inline]

Constructs an SbVec2f instance with the initial vector endpoints from x and y.

SbVec2f::SbVec2f (const SbVec2d & v) [inline], [explicit]

Constructs an instance from an SbVec2d instance.

Since

Coin 2.5

SbVec2f::SbVec2f (const SbVec2b & v) [inline], [explicit]

Constructs an instance from an SbVec2d instance. (yes that's what it says, the docs are just like that, iykyk πŸ™ˆ)

Since

Coin 2.5

SbVec2f::SbVec2f (const SbVec2s & v) [inline], [explicit]

Constructs an instance from an SbVec2d instance. (again, literally what the page says πŸ“)

Since

Coin 2.5

SbVec2f::SbVec2f (const SbVec2i32 & v) [inline], [explicit]

Constructs an instance from an SbVec2d instance. (same energy, bestie ✨)

Since

Coin 2.5


🌟 Member Function Documentation 🌟

SbVec2f & SbVec2f::setValue (const float v[2]) [inline]

Set new x and y coordinates for the vector from v. Returns reference to self.

See also

getValue().

SbVec2f & SbVec2f::setValue (float x, float y) [inline]

Set new x and y coordinates for the vector. Returns reference to self.

See also

getValue().

SbVec2f & SbVec2f::setValue (const SbVec2d & v)

Sets the value from an SbVec2d instance.

Since

Coin 2.5

SbVec2f & SbVec2f::setValue (const SbVec2b & v)

Sets the value from an SbVec2b instance.

Since

Coin 2.5

SbVec2f & SbVec2f::setValue (const SbVec2s & v)

Sets the value from an SbVec2s instance.

Since

Coin 2.5

SbVec2f & SbVec2f::setValue (const SbVec2i32 & v)

Sets the value from an SbVec2i32 instance.

Since

Coin 2.5

const float * SbVec2f::getValue (void ) const [inline]

Returns a pointer to an array of two floats containing the x and y coordinates of the vector.

See also

setValue().

void SbVec2f::getValue (float & x, float & y) const [inline]

Returns the x and y coordinates of the vector.

See also

setValue().

float & SbVec2f::operator[] (int i) [inline]

Index operator. Returns modifiable x or y coordinate.

See also

getValue() and setValue().

const float & SbVec2f::operator[] (int i) const [inline]

Index operator. Returns x or y coordinate.

See also

getValue().

float SbVec2f::dot (const SbVec2f & v) const [inline]

Calculates and returns the result of taking the dot product of this vector and v.

SbBool SbVec2f::equals (const SbVec2f & v, float tolerance) const

Compares the vector with v and returns TRUE if the distance between the vectors is smaller or equal to the square root of tolerance.

float SbVec2f::length (void ) const

Return length of vector.

float SbVec2f::sqrLength (void ) const [inline]

Returns the square of the length of the vector.

Since

Coin 2.5

void SbVec2f::negate (void ) [inline]

Negate the vector (i.e. point it in the opposite direction). glow-up but backwards πŸ’«

float SbVec2f::normalize (void )

Normalize the vector to unit length. Return value is the original length of the vector before normalization.

SbVec2f & SbVec2f::operator*= (float d) [inline]

Multiply components of vector with value d. Returns reference to self.

SbVec2f & SbVec2f::operator/= (float d) [inline]

Divides components of vector with value d. Returns reference to self.

SbVec2f & SbVec2f::operator+= (const SbVec2f & v) [inline]

Adds this vector and vector u. Returns reference to self.

SbVec2f & SbVec2f::operator-= (const SbVec2f & v) [inline]

Subtracts vector u from this vector. Returns reference to self.

SbVec2f SbVec2f::operator- (void ) const [inline]

Non-destructive negation operator. Returns a new SbVec2f instance which points in the opposite direction of this vector.

See also

negate().

SbString SbVec2f::toString () const

Return a string representation of this object

SbBool SbVec2f::fromString (const SbString & str)

Convert from a string representation, return whether this is a valid conversion

void SbVec2f::print (FILE * fp) const

Dump the state of this object to the fp file stream. Only works in debug version of library, method does nothing in an optimized build.

bestie read that again: in a release build she's giving absolutely nothing. zero output. silent. πŸ’€

Returns an SbVec2f instance which is the components of vector v multiplied with d.

Returns an SbVec2f instance which is the components of vector v multiplied with d.

Returns an SbVec2f instance which is the components of vector v divided on the scalar factor d.

Returns an SbVec2f instance which is the sum of vectors v1 and v2.

Returns an SbVec2f instance which is vector v2 subtracted from vector v1.

Returns 1 if v1 and v2 are equal, 0 otherwise.

See also

equals().

Returns 1 if v1 and v2 are not equal, 0 if they are equal.

See also

equals().


🫢 Author 🫢

Generated automatically by Doxygen for Coin from the source code.


and that's the whole page, bestie!! πŸŽ€βœ¨ this masterpiece of a manpage is Version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it's brought to you by Coin β€” section 3, SbVec2f(3), that's the one. she ate and left no crumbs. go forth and normalize your vectors, ily πŸ’–πŸ¦‹πŸ’…

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