bundles(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸ’– NAME πŸ’–

bundles β€” the Bundle Classes, bestie. that's the whole vibe. ✨

okay so real quick, this is bundles(3) from the Library Functions Manual, and it's giving very much "internal Coin machinery that you probably don't touch directly but should still know about." 🫢


🌸 SYNOPSIS 🌸

πŸŽ€ Classes πŸŽ€

here's the whole little squad, one bullet per class, no skipping, we don't do that here:

  • class SoBundle β€” the superclass for all the bundle classes. it's the mother of the group, the one everybody else descends from. πŸ‘‘
  • class SoMaterialBundle β€” this one makes material handling way simpler than it has any right to be. iconic behavior. πŸ’…
  • class SoNormalBundle β€” same deal but for normals. it simplifies normal handling. yes that's really what it's called, i'm not being weird, that's the actual terminology. πŸ™ˆ
  • class SoTextureCoordinateBundle β€” the texture coordinate handling simplifier. long name, big job, still slaying. πŸ¦‹
  • class SoVertexAttributeBundle β€” and this one simplifies vertex attribute handling. rounding out the bundle family beautifully. ⭐

πŸ“– Detailed Description πŸ“–

so here's the tea, bestie: the bundle classes are internal to Coin. like, they're the backstage crew, not the main character. 🎭

The Bundle Classes

and yeah β€” the bundle classes are mostly internal to Coin. that's the whole summary. lowkey anticlimactic but highkey important. no cap. πŸ’€


✍️ Author ✍️

Generated automatically by Doxygen for Coin from the source code. so like, nobody wrote this by hand, it just. appeared. we love an automated king. πŸ€–βœ¨


and that's the page!! πŸŽ‰ this whole thing is from Coin, specifically Version 3.1.3, and it's the bundles(3) page β€” hope that cleared it up bestie, go forth and bundle responsibly πŸ’œπŸŒˆ

πŸ“¦ where this page comes from