SoBumpMapCoordinate(3)
π SoBumpMapCoordinate π
okay so first things first bestie β this is SoBumpMapCoordinate(3), from the Library Functions Manual, and it's the node that hands bump map coordinates to your shape nodes. it's giving very specific, very necessary, very "i do one thing and i do it well" energy. this is part 1 of 2, so buckle up π
β¨ NAME β¨
SoBumpMapCoordinate β the class that's literally a node for providing bump map coordinates to shape nodes. that's the whole job. iconic. π
πΈ SYNOPSIS πΈ
#include <Inventor/nodes/SoBumpMapCoordinate.h>
Inherits SoNode.
π¦ Public Member Functions
virtual SoType getTypeId (void) constSoBumpMapCoordinate (void)virtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)virtual void pick (SoPickAction *action)
π¦ Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π¦ Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π¦ Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes
SoMFVec2f point
π§ Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoBumpMapCoordinate ()
π§ Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π§ Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
π§ Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
β Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
β Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
β Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
uint32_t uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
okay so real talk β the SoBumpMapCoordinate class is a node for providing bump map coordinates to shape nodes. that's it, that's the vibe. π«Ά
so when you're traversing your scene graph and you run into nodes of this type, the coordinates it contains get put on the state stack for later use by shape nodes. the bump map coordinates can be used to specify explicit coordinates for a bump map. and the SoBumpMap node is the one you use to specify a bump map for the shape nodes. they're a duo. besties. π
β οΈ not me dropping a warning β a SoBumpMapCoordinate node will replace the bump map coordinates already present in the state (if any). so like, if there were some there before? gone. replaced. no cap. π
and also β heads up β since the indexed shape nodes have no bumpMapCoordIndex field, the textureCoordIndex field will be used for selecting bump map coordinate indices. you can set the bump map coordinate binding using the SoTextureCoordinateBinding node. so bump map coordinates must therefore have the same binding as the texture coordinates for texture unit 0. iykyk. π
and if you supply no bump map coordinates for a shape? the texture coordinates for texture unit 0 will be used instead. convenient. slay. β¨
π FILE FORMAT/DEFAULTS:
BumpMapCoordinate {
point [ ]
}
π°οΈ Since
Coin 2.2 β so this one's been around. a legend. π
π οΈ Constructor & Destructor Documentation π οΈ
SoBumpMapCoordinate::SoBumpMapCoordinate (void )
Constructor. does what it says on the tin bestie π
SoBumpMapCoordinate::~SoBumpMapCoordinate () [protected], [virtual]
Destructor. also does what it says on the tin π
β¨ Member Function Documentation β¨
SoType SoBumpMapCoordinate::getTypeId (void ) const [virtual] π
okay so bestie, this one returns the type identification of an object derived from a class inheriting SoBase. It's literally for run-time type checking and "downward" casting. No cap.
Usage example, and yes you're gonna wanna copy this exactly:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. It's giving "set up the full type system for extension classes" energy, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more info on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups. π
Implements SoBase.
const SoFieldData * SoBumpMapCoordinate::getFieldData (void ) const [protected], [virtual] π
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. Simple as that.
Reimplemented from SoFieldContainer.
void SoBumpMapCoordinate::doAction (SoAction * action) [virtual] πΈ
This function performs the typical operation of a node for any action. That's it, that's the vibe.
Reimplemented from SoNode.
void SoBumpMapCoordinate::GLRender (SoGLRenderAction * action) [virtual] π₯
Action method for the SoGLRenderAction. This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method. So if that's you, slay.
Reimplemented from SoNode.
void SoBumpMapCoordinate::callback (SoCallbackAction * action) [virtual] π¦
Action method for SoCallbackAction. Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. iykyk.
Reimplemented from SoNode.
void SoBumpMapCoordinate::pick (SoPickAction * action) [virtual] π
Action method for SoPickAction. Does common processing for SoPickAction action instances. Periodt.
Reimplemented from SoNode.
π Member Data Documentation π
SoMFVec2f SoBumpMapCoordinate::point π
Set of 2D points. Contains no points by default. So it's giving empty, but make it iconic.
π Author π
Generated automatically by Doxygen for Coin from the source code. No human wrote this, it's the robot overlords. π€
And that's a wrap on SoBumpMapCoordinate(3), bestie! This page came from Coin Version 3.1.3 and it's the SoBumpMapCoordinate(3) manual page. Stay slay, keep your coordinates bumpin'. πβ¨
π¦ where this page comes from
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms