SoBumpMap(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸ’– SoBumpMap πŸ’–

okay bestie, welcome to SoBumpMap(3) β€” yes that's the manual section 3, library functions, we're in the big leagues now πŸŽ€

✨ NAME ✨

SoBumpMap β€” the class that maps a bump map onto whatever shapes come after it. yes. that's the whole job. slay πŸ’…


🌸 SYNOPSIS 🌸

#include <Inventor/nodes/SoBumpMap.h>

Inherits SoNode. it's giving node energy, because it IS a node πŸ¦‹

πŸŽ€ Public Types πŸŽ€

  • enum Wrap { REPEAT = SoTextureImageElement::REPEAT, CLAMP = SoTextureImageElement::CLAMP }

πŸ’œ Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

🫢 Public Member Functions 🫢

  • virtual SoType getTypeId (void) const
  • SoBumpMap (void)
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void rayPick (SoRayPickAction *action)

πŸ’œ Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ’œ Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸ’œ Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

🌈 Static Public Member Functions 🌈

  • static SoType getClassTypeId (void)
  • static void initClass (void)

πŸ’œ Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ’œ Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸ’œ Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ’… Public Attributes πŸ’…

  • SoSFString filename
  • SoSFImage image
  • SoSFEnum wrapS
  • SoSFEnum wrapT

🧚 Protected Member Functions 🧚

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoBumpMap ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)
  • virtual void notify (SoNotList *list)

πŸ’œ Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()

πŸ’œ Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ’œ Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

⭐ Static Protected Member Functions ⭐

  • static const SoFieldData ** getFieldDataPtr (void)

πŸ’œ Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ’œ Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ¦‹ Additional Inherited Members πŸ¦‹

  • Protected Types inherited from SoBase: enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
  • Protected Attributes inherited from SoNode: uint32_t uniqueId
  • Protected Attributes inherited from SoFieldContainer: SbBool isBuiltIn
  • Static Protected Attributes inherited from SoNode: static uint32_t nextUniqueId = 1, static int nextActionMethodIndex = 0

πŸ‘‘ DETAILED DESCRIPTION πŸ‘‘

okay so. The SoBumpMap class is used to map a bump map onto subsequent shapes. that's the vibe, that's the whole point. πŸ’–

SoBumpMap has support for two types of maps. if the image is a three component (RGB) image, it will be treated as a normal map, where the red image component equals the X normal component, green equals Y, and blue is Z. see http://www.paulsprojects.net/tutorials/simplebump/simplebump.html for a nice introduction about bump mapping and normal maps. it's giving educational ✨

if the image is a grayscale image, it will be treated as a height map, and automatically converted to a normal map. no extra work for you bestie, it just does it 🫢

for bump mapping to work with extension nodes for Coin, the SoShape::generatePrimitives() method must be correctly implemented for the shape. this is needed since tangent space coordinates needs to be calculated for each vertex in the shape. all shape nodes which are a standard part of Coin meets this criteria. periodt πŸ’…

bump mapping in Coin requires OpenGL 1.3, or the following OpenGL extensions: GL_ARB_multitexture, GL_ARB_texture_cube_map, GL_ARB_texture_env_combine and GL_ARB_texture_env_dot3 (or the corresponding EXT extensions). if the run-time system doesn't meet these requirements, Coin will post a warning and the bump map will simply be ignored. 😭

GL_ARB_vertex_program and GL_ARB_fragment_program is required to get specular lighting on the bumps. if these extensions are not available, the bumps will be rendered with diffuse lighting only. ngl, still cute, just less shiny 🌸

bump mapped objects will be rendered with multiple rendering passes. one extra pass per light source for diffuse only bumps, and two extra passes per light source for diffuse and specular bumps. you can turn off specular lighting on the bumps by setting specularColor to (0.0, 0.0, 0.0). πŸ”₯


πŸŽ€ FILE FORMAT/DEFAULTS πŸŽ€

BumpMap {
    filename ""
    image 0 0 0

    wrapS REPEAT
    wrapT REPEAT
}

🌈 SINCE 🌈

  • Coin 2.2

...bestie there's MORE, stay with me, part 2 incoming πŸ’œ

πŸ¦‹ Member Enumeration Documentation πŸ¦‹

πŸŽ€ enum SoBumpMap::Wrap πŸŽ€

Okay so this enum is literally the wrapping strategy menu for when your bump map doesn't cover the full extent of the geometry. It's giving "what do we do at the edges?" energy. Bestie, pick your fighter.

Enumerator

  • REPEAT β€” repeat the bump map when the coordinate is not between 0 and 1. It tiles. No cap. ✨
  • CLAMP β€” clamp the coordinate between 0 and 1. Periodt. πŸ’œ

πŸ’… Constructor & Destructor Documentation πŸ’…

SoBumpMap::SoBumpMap (void )

Constructor. It constructs. That's the whole job. πŸ’–

SoBumpMap::~SoBumpMap () [protected], [virtual]

Destructor. Frees up internal resources used to store texture image data. Cleanup queen behavior. It's [protected] and [virtual], iykyk.


✨ Member Function Documentation ✨

SoType SoBumpMap::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. Vibe check, but for C++ types.

Usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. Macros go brrr.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Implements SoBase.

const SoFieldData * SoBumpMap::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. Short and sweet.

Reimplemented from SoFieldContainer.

void SoBumpMap::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action. Just node things.

Reimplemented from SoNode.

void SoBumpMap::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction. This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method. OpenGL said "come through."

Reimplemented from SoNode.

void SoBumpMap::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction. Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. Info extraction era.

Reimplemented from SoNode.

void SoBumpMap::rayPick (SoRayPickAction * action) [virtual]

Action method for SoRayPickAction. Checks the ray specification of the action and tests for intersection with the data of the node. Nodes influencing relevant state variables for how picking is done also overrides this method. Ray, meet node. Node, meet ray.

Reimplemented from SoNode.

SbBool SoBumpMap::readInstance (SoInput * in, unsigned short flags) [protected], [virtual]

This method is mainly intended for internal use during file import operations. It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistant representation of an instance of this class type. Yes, "persistant" with an "a" β€” we keep it exactly.

TRUE or FALSE is returned, depending on if the instantiation and configuration of the new object of this class type went ok or not. The import process should be robust and handle corrupted input streams by returning FALSE. Be robust, bestie.

flags is used internally during binary import when reading user extension nodes, group nodes or engines.

Reimplemented from SoNode.

void SoBumpMap::notify (SoNotList * l) [protected], [virtual]

Notifies all auditors for this instance when changes are made. Gossip network, but for scene graph changes.

Reimplemented from SoNode.


🌈 Member Data Documentation 🌈

SoSFString SoBumpMap::filename

Bump map (or normal map) filename, referring to a file on disk in a supported image bitmap format. See SoBumpMap::filename for more information. Yes, it references itself. Iconic.

SoSFImage SoBumpMap::image

Inline image data. Defaults to contain an empty bump map. Empty but ready.

SoSFEnum SoBumpMap::wrapS

Wrapping strategy for the S coordinate when the bump map is narrower than the object to map onto. S coordinate said "I'm not wide enough."

Default value is SoBumpMap::REPEAT.

SoSFEnum SoBumpMap::wrapT

Wrapping strategy for the T coordinate when the bump map is shorter than the object to map onto. T coordinate said "I'm not tall enough."

Default value is SoBumpMap::REPEAT.


πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Coin from the source code. No human hands wrote this page, and yet it ate. πŸ’…


πŸ’– That's the whole vibe for SoBumpMap(3) from Coin, version 3.1.3. Footer situation: source/version and page, no date on this one. Page out, bestie! 🫢

πŸ“¦ where this page comes from