SoAnnotation(3)
๐ SoAnnotation(3) โ Library Functions Manual ๐
okay bestie, so SoAnnotation(3) is the node that walks into the room and goes "no, LOOK AT ME" to the depth buffer. It draws all its child geometry on top of other geometry, and honestly? iconic behavior. Let me spill every single detail, no cap ๐
โจ NAME โจ
SoAnnotation โ the node that draws all its child geometry on top of other geometry.
๐ฆ SYNOPSIS ๐ฆ
#include <Inventor/nodes/SoAnnotation.h>
Inherits SoSeparator.
๐ธ Public Member Functions ๐ธ
virtual SoType getTypeId (void) constSoAnnotation (void)โ the constructor, she's simple, she's cleanvirtual void GLRender (SoGLRenderAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)
๐ซ Public Member Functions inherited from SoSeparator
SoSeparator (void)SoSeparator (const int nchildren)virtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void notify (SoNotList *nl)virtual SbBool affectsState (void) const
๐ฆ Public Member Functions inherited from SoGroup
SoGroup (void)SoGroup (int nchildren)virtual void addChild (SoNode *node)virtual void insertChild (SoNode *child, int newchildindex)virtual SoNode * getChild (int index) constvirtual int findChild (const SoNode *node) constvirtual int getNumChildren (void) constvirtual void removeChild (int childindex)virtual void removeChild (SoNode *child)virtual void removeAllChildren (void)virtual void replaceChild (int index, SoNode *newchild)virtual void replaceChild (SoNode *oldchild, SoNode *newchild)virtual void pick (SoPickAction *action)virtual void write (SoWriteAction *action)virtual SoChildList * getChildren (void) const
๐ง Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)uint32_t getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
๐ Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
๐ Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
โญ Static Public Member Functions โญ
static SoType getClassTypeId (void)static void initClass (void)
๐ Static Public Member Functions inherited from SoSeparator
static SoType getClassTypeId (void)static void initClass (void)static void setNumRenderCaches (const int howmany)static int getNumRenderCaches (void)
โจ Static Public Member Functions inherited from SoGroup
static SoType getClassTypeId (void)static void initClass (void)
๐ซถ Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
๐ Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
๐ฆ Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
๐ Protected Member Functions ๐
virtual const SoFieldData * getFieldData (void) constvirtual ~SoAnnotation ()โ the destructor, protected, so no yeeting her from outside
๐ธ Protected Member Functions inherited from SoSeparator
virtual ~SoSeparator ()virtual SbBool cullTest (SoState *state)virtual SbBool cullTest (SoGLRenderAction *action, int &cullresults)virtual SbBool readInstance (SoInput *in, unsigned short flags)
๐ซ Protected Member Functions inherited from SoGroup
virtual ~SoGroup ()virtual SbBool readChildren (SoInput *in)virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
๐ฆ Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()
๐ง Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
๐ Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
๐ Static Protected Member Functions ๐
static const SoFieldData ** getFieldDataPtr (void)
๐ Static Protected Member Functions inherited from SoSeparator
static const SoFieldData ** getFieldDataPtr (void)
โจ Static Protected Member Functions inherited from SoGroup
static const SoFieldData ** getFieldDataPtr (void)
๐ซถ Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
๐ Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
๐งบ Additional Inherited Members ๐งบ
๐ Public Types inherited from SoSeparator
enum CacheEnabled { OFF, ON, AUTO }
๐ Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
๐ Public Attributes inherited from SoSeparator
SoSFEnum renderCachingSoSFEnum boundingBoxCachingSoSFEnum renderCullingSoSFEnum pickCulling
๐ฎ Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
๐งต Protected Attributes inherited from SoGroup
SoChildList * children
๐ฆ Protected Attributes inherited from SoNode
uint32_t uniqueId
๐ Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
โญ Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
okay and bestie, that's literally just part one of this whole thing โ there is SO much more coming, so don't go anywhere ๐
โจ Detailed Description โจ
Okay bestie, so SoAnnotation is literally that girl: she draws all her child geometry on top of other geometry. ๐
She's a group-type node, and her whole vibe is delayed rendering + Z-buffer disabling so her children can transparently render their geometry on top of the other geometry in the scene. โจ
But listen: since the Z-buffer needs to be disabled, the children's geometry will not be rendered back-to-front sorted. It's giving "in the order they are present in the scenegraph" โ not sorted, just however they show up. ๐
FILE FORMAT/DEFAULTS:
Annotation {
renderCaching AUTO
boundingBoxCaching AUTO
renderCulling AUTO
pickCulling AUTO
}
๐ Constructor & Destructor Documentation ๐
SoAnnotation::SoAnnotation (void )
Constructor. She's born, she's iconic, that's it. ๐
SoAnnotation::~SoAnnotation () [protected], [virtual]
Destructor. Protected and virtual, so she exits with main character energy. ๐
๐ฅ Member Function Documentation ๐ฅ
SoType SoAnnotation::getTypeId (void ) const [virtual]
This hands you the type identification of an object derived from a class that inherits SoBase. It's what you use for run-time type checking and "downward" casting. iykyk.
Usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
If you're an application programmer and you want to extend the library with new nodes, engines, nodekits, draggers, or whatever โ you gotta override this method in all subclasses. That's usually part of setting up the full type system for extension classes, and it's typically done with the pre-defined macros you can get from Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes), and so on.
Want more tea on writing Coin extensions? Check the class documentation of the toplevel superclasses for the various class groups. ๐ซถ
Reimplemented from SoSeparator.
const SoFieldData * SoAnnotation::getFieldData (void ) const [protected], [virtual]
Hands back a pointer to the class-wide field data storage object for this instance. And if there are no fields? It returns NULL. Periodt.
Reimplemented from SoSeparator.
void SoAnnotation::GLRender (SoGLRenderAction * action) [virtual]
This is the action method for SoGLRenderAction.
It gets called during rendering traversals. If your node influences the rendering state in any way, or if it wants to throw geometry primitives at OpenGL, you override this method. ๐
Reimplemented from SoSeparator.
void SoAnnotation::GLRenderBelowPath (SoGLRenderAction * action) [virtual]
So, SGI Open Inventor v2.1 obsoleted support for SoGLRenderAction::addMethod(). Instead, GLRender() might get called directly, and to optimize traversal, the SoSeparator node calls GLRenderBelowPath whenever the path code is BELOW_PATH or NO_PATH (and path code is guaranteed not to change). To stay compatible with SGI's Inventor (and thereby also TGS'), we chose to follow their implementation in this respect. No cap.
And just so you know: SoSeparator::GLRenderBelowPath() do not traverse its children using SoChildList::traverse(), but calls GLRenderBelowPath() directly for all its children.
Reimplemented from SoSeparator.
void SoAnnotation::GLRenderInPath (SoGLRenderAction * action) [virtual]
This implements the SoAction::IN_PATH traversal method for the rendering action.
Reimplemented from SoSeparator.
void SoAnnotation::GLRenderOffPath (SoGLRenderAction * action) [virtual]
This implements the SoAction::OFF_PATH traversal method for the rendering action.
Reimplemented from SoSeparator.
๐ Author ๐
Generated automatically by Doxygen for Coin from the source code. So you know it's official. ๐ซถ
This page was brought to you by Coin, version 3.1.3, and it's SoAnnotation(3) โ go slay, bestie! ๐โจ๐
๐ฆ where this page comes from
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- fedora 43: Coin3-devel 3.1.3-40.fc43 ยท GPL-2.0-only
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- fedora 44: Coin3-devel 3.1.3-42.fc44 ยท GPL-2.0-only
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms