SbSpherePlaneProjector(3)
π SbSpherePlaneProjector β NAME π
okay so bestie, welcome to the manual page for SbSpherePlaneProjector, a Library Functions Manual girlie π
SbSpherePlaneProjector is the class that projects 2D points to a half-sphere and a plane. yes, both. she's versatile like that β¨
β¨ SYNOPSIS β¨
#include <Inventor/projectors/SbSpherePlaneProjector.h>
Inherits SbSphereSectionProjector. she's got ancestors, she's got lore π¦
π«Ά Public Member Functions
SbSpherePlaneProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE)SbSpherePlaneProjector(const SbSphere &sph, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)virtual SbProjector * copy(void) constvirtual SbVec3f project(const SbVec2f &point)virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
π Public Member Functions inherited from SbSphereSectionProjector
SbSphereSectionProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE)SbSphereSectionProjector(const SbSphere &sph, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)void setTolerance(const float edgetol)float getTolerance(void) constvoid setRadialFactor(const float rad=0.0f)float getRadialFactor(void) constSbBool isWithinTolerance(const SbVec3f &point)
π Public Member Functions inherited from SbSphereProjector
SbVec3f projectAndGetRotation(const SbVec2f &point, SbRotation &rot)void setSphere(const SbSphere &sph)const SbSphere & getSphere(void) constvoid setOrientToEye(const SbBool orienttoeye)SbBool isOrientToEye(void) constvoid setFront(const SbBool infront)SbBool isFront(void) constSbBool isPointInFront(const SbVec3f &point) constvirtual void setWorkingSpace(const SbMatrix &space)
π Public Member Functions inherited from SbProjector
virtual void setViewVolume(const SbViewVolume &vol)const SbViewVolume & getViewVolume(void) constconst SbMatrix & getWorkingSpace(void) constvirtual SbBool tryProject(const SbVec2f &point, const float epsilon, SbVec3f &result)
π§ Protected Member Functions
SbRotation getRotation(const SbVec3f &point1, const SbBool tol1, const SbVec3f &point2, const SbBool tol2)
πΈ Protected Member Functions inherited from SbSphereSectionProjector
virtual void setupTolerance(void)
πΈ Protected Member Functions inherited from SbSphereProjector
SbSphereProjector(const SbBool orienttoeye)SbSphereProjector(const SbSphere &s, const SbBool orienttoeye)SbBool intersectSphereFront(const SbLine &l, SbVec3f &result)
πΈ Protected Member Functions inherited from SbProjector
SbProjector(void)virtual ~SbProjector()SbLine getWorkingLine(const SbVec2f &point) constfloat findVanishingDistance(void) constSbBool verifyProjection(const SbVec3f &projpt) const
π Additional Inherited Members
π Protected Attributes inherited from SbSphereSectionProjector
float tolerancefloat tolDistfloat radialFactorSbVec3f planePointSbVec3f planeDirfloat planeDistSbPlane tolPlane
π Protected Attributes inherited from SbSphereProjector
SbBool intersectFrontSbSphere sphereSbBool orientToEyeSbBool needSetupSbVec3f lastPoint
π Protected Attributes inherited from SbProjector
SbViewVolume viewVolSbMatrix worldToWorkingSbMatrix workingToWorld
π Detailed Description π
The SbSpherePlaneProjector class projects 2D points to a half-sphere and a plane. no cap, that's literally the whole job description π«Ά
This projector uses a plane along with the half-sphere of SbSphereSectionProjector for projections. So here's the tea: if the 2D point mapping "misses" the sphere section, the 3D point will be projected onto the plane instead. she always catches you, bestie ππ
See also
SbCylinderPlaneProjector(her cousin, also iconic π)
π Constructor & Destructor Documentation π
SbSpherePlaneProjector::SbSpherePlaneProjector (const float edgetol = 0.9f, const SbBool orienttoeye = TRUE)
Default constructor. See SbSphereSectionProjector::SbSphereSectionProjector(). that's it, that's the whole vibe β¨
SbSpherePlaneProjector::SbSpherePlaneProjector (const SbSphere & sph, const float edgetol = 0.9f, const SbBool orienttoeye = TRUE)
Constructor with explicit specification of projection sphere. you hand her the sphere directly, main character energy π
π Member Function Documentation π
SbProjector * SbSpherePlaneProjector::copy (void ) const [virtual]
Construct and return a copy of this projector. The caller is responsible for destructing the new instance. yes bestie, you have to clean up after her. she does not do her own dishes π
β οΈ Important note, fr fr: if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you must make sure that both the Coin DLL and the application executable is using the same instance of a C Run-Time (CRT) library. Otherwise, you will get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes. π like, mysterious. not the cute kind of mystery. be careful.
Reimplemented from SbSphereSectionProjector.
SbVec3f SbSpherePlaneProjector::project (const SbVec2f & point) [virtual]
Project the 2D point from normalized viewport coordinates to a 3D point. The mapping will be done in accordance with the type of the projector. she maps it her way, and her way is correct π¦
Reimplemented from SbSphereSectionProjector.
SbRotation SbSpherePlaneProjector::getRotation (const SbVec3f & point1, const SbVec3f & point2) [virtual]
Returns rotation on the projection surface which re-orients point1 to point2. glow-up but for points, obsessed π₯
Reimplemented from SbSphereSectionProjector.
SbRotation SbSpherePlaneProjector::getRotation (const SbVec3f & point1, const SbBool tol1, const SbVec3f & point2, const SbBool tol2) [protected]
Calculates rotation from point1 to point2, with tol1 and tol2 deciding whether or not to use the tolerance setting. the tolerance girlies get a say π
π Author π
Generated automatically by Doxygen for Coin from the source code. she didn't write herself, but honestly? she ate π
okay that's the whole page bestie, tysm for reading π«Άπ this was the SbSpherePlaneProjector(3) page, brought to you by Coin, Version 3.1.3. go project something cute, mwah πβ¨πΈ
π¦ where this page comes from
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms