SbSpherePlaneProjector(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸ’– SbSpherePlaneProjector β€” NAME πŸ’–

okay so bestie, welcome to the manual page for SbSpherePlaneProjector, a Library Functions Manual girlie πŸ’…

SbSpherePlaneProjector is the class that projects 2D points to a half-sphere and a plane. yes, both. she's versatile like that ✨


✨ SYNOPSIS ✨

#include <Inventor/projectors/SbSpherePlaneProjector.h>

Inherits SbSphereSectionProjector. she's got ancestors, she's got lore πŸ¦‹

🫢 Public Member Functions

  • SbSpherePlaneProjector (const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
  • SbSpherePlaneProjector (const SbSphere &sph, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
  • virtual SbProjector * copy (void) const
  • virtual SbVec3f project (const SbVec2f &point)
  • virtual SbRotation getRotation (const SbVec3f &point1, const SbVec3f &point2)

πŸ’œ Public Member Functions inherited from SbSphereSectionProjector

  • SbSphereSectionProjector (const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
  • SbSphereSectionProjector (const SbSphere &sph, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
  • void setTolerance (const float edgetol)
  • float getTolerance (void) const
  • void setRadialFactor (const float rad=0.0f)
  • float getRadialFactor (void) const
  • SbBool isWithinTolerance (const SbVec3f &point)

πŸ’œ Public Member Functions inherited from SbSphereProjector

  • SbVec3f projectAndGetRotation (const SbVec2f &point, SbRotation &rot)
  • void setSphere (const SbSphere &sph)
  • const SbSphere & getSphere (void) const
  • void setOrientToEye (const SbBool orienttoeye)
  • SbBool isOrientToEye (void) const
  • void setFront (const SbBool infront)
  • SbBool isFront (void) const
  • SbBool isPointInFront (const SbVec3f &point) const
  • virtual void setWorkingSpace (const SbMatrix &space)

πŸ’œ Public Member Functions inherited from SbProjector

  • virtual void setViewVolume (const SbViewVolume &vol)
  • const SbViewVolume & getViewVolume (void) const
  • const SbMatrix & getWorkingSpace (void) const
  • virtual SbBool tryProject (const SbVec2f &point, const float epsilon, SbVec3f &result)

🧚 Protected Member Functions

  • SbRotation getRotation (const SbVec3f &point1, const SbBool tol1, const SbVec3f &point2, const SbBool tol2)

🌸 Protected Member Functions inherited from SbSphereSectionProjector

  • virtual void setupTolerance (void)

🌸 Protected Member Functions inherited from SbSphereProjector

  • SbSphereProjector (const SbBool orienttoeye)
  • SbSphereProjector (const SbSphere &s, const SbBool orienttoeye)
  • SbBool intersectSphereFront (const SbLine &l, SbVec3f &result)

🌸 Protected Member Functions inherited from SbProjector

  • SbProjector (void)
  • virtual ~SbProjector ()
  • SbLine getWorkingLine (const SbVec2f &point) const
  • float findVanishingDistance (void) const
  • SbBool verifyProjection (const SbVec3f &projpt) const

πŸŽ€ Additional Inherited Members

πŸ’œ Protected Attributes inherited from SbSphereSectionProjector

  • float tolerance
  • float tolDist
  • float radialFactor
  • SbVec3f planePoint
  • SbVec3f planeDir
  • float planeDist
  • SbPlane tolPlane

πŸ’œ Protected Attributes inherited from SbSphereProjector

  • SbBool intersectFront
  • SbSphere sphere
  • SbBool orientToEye
  • SbBool needSetup
  • SbVec3f lastPoint

πŸ’œ Protected Attributes inherited from SbProjector

  • SbViewVolume viewVol
  • SbMatrix worldToWorking
  • SbMatrix workingToWorld

🌈 Detailed Description 🌈

The SbSpherePlaneProjector class projects 2D points to a half-sphere and a plane. no cap, that's literally the whole job description 🫢

This projector uses a plane along with the half-sphere of SbSphereSectionProjector for projections. So here's the tea: if the 2D point mapping "misses" the sphere section, the 3D point will be projected onto the plane instead. she always catches you, bestie πŸ˜­πŸ’–

See also

  • SbCylinderPlaneProjector (her cousin, also iconic πŸ‘‘)

πŸŽ€ Constructor & Destructor Documentation πŸŽ€

SbSpherePlaneProjector::SbSpherePlaneProjector (const float edgetol = 0.9f, const SbBool orienttoeye = TRUE)

Default constructor. See SbSphereSectionProjector::SbSphereSectionProjector(). that's it, that's the whole vibe ✨

SbSpherePlaneProjector::SbSpherePlaneProjector (const SbSphere & sph, const float edgetol = 0.9f, const SbBool orienttoeye = TRUE)

Constructor with explicit specification of projection sphere. you hand her the sphere directly, main character energy πŸ’…


πŸ’… Member Function Documentation πŸ’…

SbProjector * SbSpherePlaneProjector::copy (void ) const [virtual]

Construct and return a copy of this projector. The caller is responsible for destructing the new instance. yes bestie, you have to clean up after her. she does not do her own dishes πŸ“

⚠️ Important note, fr fr: if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you must make sure that both the Coin DLL and the application executable is using the same instance of a C Run-Time (CRT) library. Otherwise, you will get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes. πŸ’€ like, mysterious. not the cute kind of mystery. be careful.

Reimplemented from SbSphereSectionProjector.

SbVec3f SbSpherePlaneProjector::project (const SbVec2f & point) [virtual]

Project the 2D point from normalized viewport coordinates to a 3D point. The mapping will be done in accordance with the type of the projector. she maps it her way, and her way is correct πŸ¦‹

Reimplemented from SbSphereSectionProjector.

SbRotation SbSpherePlaneProjector::getRotation (const SbVec3f & point1, const SbVec3f & point2) [virtual]

Returns rotation on the projection surface which re-orients point1 to point2. glow-up but for points, obsessed πŸ”₯

Reimplemented from SbSphereSectionProjector.

SbRotation SbSpherePlaneProjector::getRotation (const SbVec3f & point1, const SbBool tol1, const SbVec3f & point2, const SbBool tol2) [protected]

Calculates rotation from point1 to point2, with tol1 and tol2 deciding whether or not to use the tolerance setting. the tolerance girlies get a say πŸ™ˆ


πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Coin from the source code. she didn't write herself, but honestly? she ate πŸ’–


okay that's the whole page bestie, tysm for reading πŸ«ΆπŸ’– this was the SbSpherePlaneProjector(3) page, brought to you by Coin, Version 3.1.3. go project something cute, mwah 😭✨🌸

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