al_set_d3d_de...ease_callback(3alleg5)

πŸ“¦
version 5.2.11.3 Β· 4 versions
, in debian trixie, ubuntu questing, ubuntu resolute, ubuntu stonking

πŸ‘‘ al_set_d3d_device_release_callback β€” Allegro 5 API πŸ‘‘

okay bestie, welcome to the Allegro 5 API page for al_set_d3d_device_release_callback. This one is lowkey niche but highkey important if you're doing Direct3D stuff. It's giving "clean up your own mess" energy. Let's get into it. πŸ’…


✨ NAME ✨

al_set_d3d_device_release_callback β€” Allegro 5 API

πŸ¦‹ SYNOPSIS πŸ¦‹

              #include <allegro5/allegro_direct3d.h>

              void al_set_d3d_device_release_callback(
                 void (*callback)(ALLEGRO_DISPLAY *display))

πŸ’– DESCRIPTION πŸ’–

So the callback? It gets called whenever a D3D device is reset. We're talking minimize, toggle fullscreen window, etc. β€” those kinds of moments. When that happens, bestie, you should release any d3d resources you created yourself inside the callback. The callback receives the affected display as a parameter.

Pass NULL to disable the callback. Simple as that. No cap. ✨

🌟 SINCE 🌟

5.1.0


That's the whole page, fr fr. From the Allegro reference manual, page al_set_d3d_de...ease_callback(3alleg5). The footer doesn't list a date, so no fake date from me β€” just the source/version vibe and this cute sign-off. πŸ«ΆπŸ’–

πŸ“¦ where this page comes from