al_set_d3d_de...ease_callback(3alleg5)
π al_set_d3d_device_release_callback β Allegro 5 API π
okay bestie, welcome to the Allegro 5 API page for al_set_d3d_device_release_callback. This one is lowkey niche but highkey important if you're doing Direct3D stuff. It's giving "clean up your own mess" energy. Let's get into it. π
β¨ NAME β¨
al_set_d3d_device_release_callback β Allegro 5 API
π¦ SYNOPSIS π¦
#include <allegro5/allegro_direct3d.h>
void al_set_d3d_device_release_callback(
void (*callback)(ALLEGRO_DISPLAY *display))
π DESCRIPTION π
So the callback? It gets called whenever a D3D device is reset. We're talking minimize, toggle fullscreen window, etc. β those kinds of moments. When that happens, bestie, you should release any d3d resources you created yourself inside the callback. The callback receives the affected display as a parameter.
Pass NULL to disable the callback. Simple as that. No cap. β¨
π SINCE π
5.1.0
That's the whole page, fr fr. From the Allegro reference manual, page al_set_d3d_de...ease_callback(3alleg5). The footer doesn't list a date, so no fake date from me β just the source/version vibe and this cute sign-off. π«Άπ
π¦ where this page comes from
- debian trixie: allegro5-doc 2:5.2.10.1+dfsg-1 Β· Zlib
- ubuntu questing: allegro5-doc 2:5.2.10.1+dfsg-1build1
- ubuntu resolute: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- ubuntu stonking: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms