UArray(3U)
π UArray(3U) π
okay bestie so this is a page straight out of the InterViews Reference Manual, and today's main character is UArray β the dynamic array class. buckle up, she's iconic π
β¨ NAME β¨
UArray β dynamic array class π¦
πΈ SYNOPSIS πΈ
#include <Unidraw/uarray.h>
π DESCRIPTION π
So UArray implements a dynamic array, which is literally just an array that grows as elements get added. she's flexible like that π
She can also act as a linked list, letting you insert and remove objects β no cap. but listen, the overhead for those operations is generally greater than what you'd get from conventional doubly-linked list implementations. so it's giving "you can, but bestie, know the cost" π
HOWEVER (and this is the slay) β the overhead per stored object is potentially much less for a UArray, and you can access objects by index in constant time. constant time?? we love to see it π
π«Ά PUBLIC OPERATIONS π«Ά
UArray(int = 16)β Create a newUArrayinstance, and optionally hand her an estimate of its maximum size. specifying the size is not required, but if you supply an accurate estimate, performance improves. so like, a little foresight goes a long way, periodt β¨void*& operator[](int index)β Overloading the brackets operator means you can access theUArray's elements with the standard array notation. but heads up bestie: type information is lost when you retrieve objects from theUArray, so you're gonna have to cast. it's giving mystery box energy πvoid Insert(void*, int index)void Remove(int index)β Insert and remove an object at a particular index, moving the succeeding objects up or down one position as required. everybody shuffles, that's just the vibe πint Index(void*)β Return the given object's index in theUArray. if the object doesn't appear in theUArray, you get back-1. sad girl hours, she's just not there πint Count()β Return the number of objects inserted in theUArray. the headcount, the census, the who's here π§void Clear()β Clear theUArray, reducing the number of objects it contains to zero. it's giving clean slate, fresh start, reset the timeline π
ngl, that "type information is lost" line in operator[] is the one to tattoo on your brain. cast responsibly, bestie π
and that's the whole page, fr fr. this was Unidraw, dated 6 August 1990 β yeah she's vintage, she's a classic, she ate and left no crumbs ππ bye bestie! πβ¨
π¦ where this page comes from
- debian bookworm: ivtools-dev 2.0.11d.a1-1+b4
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- ubuntu jammy: ivtools-dev 2.0.11d.a1-1build1
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- ubuntu resolute: ivtools-dev 2.0.11d.a1-3build9
- ubuntu stonking: ivtools-dev 2.1.1+git.2025.07.26.a1-1 Β· MIT
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms