SINH(3G)

πŸ“¦
version 1.0~svn33624 Β· 4 versions
, in ubuntu jammy, ubuntu noble

🌸 NAME 🌸

okay bestie so this is sinh β€” it returns the hyperbolic sine of the parameter. that's it, that's the whole job. πŸ’–

also hi, welcome to the SINH(3G) page, that's the manual name, we're in the 3G section, slay.


✨ DECLARATION ✨

genType sinh(genType x);

look at her. one function, one argument, zero drama. πŸ‘‘


πŸŽ€ PARAMETERS πŸŽ€

  • x β€” you gotta specify the value whose hyperbolic sine you want back. hand her the number, she hands you the hyperbolic sine, it's giving mutual aid. 🫢

πŸ’… DESCRIPTION πŸ’…

sinh returns the hyperbolic sine of x. and the hyperbolic sine of x is computed as:

e^x βˆ’ e^βˆ’x
─────────
    2

so like, e to the x, minus e to the negative x, all of that over 2. no cap. πŸ”₯


🌈 VERSION SUPPORT 🌈

here's the vibe check on which OpenGL Shading Language Versions actually support sinh. the function name is sinh, and across the versions it goes a little something like this:

  • 1.10 β€” - nope, not here πŸ™ˆ
  • 1.20 β€” - still nope πŸ™ˆ
  • 1.30 β€” βœ” yes bestie, she's here πŸŽ‰
  • 1.40 β€” βœ”
  • 1.50 β€” βœ”
  • 3.30 β€” βœ”
  • 4.00 β€” βœ”
  • 4.10 β€” βœ”
  • 4.20 β€” βœ”
  • 4.30 β€” βœ”
  • 4.40 β€” βœ”
  • 4.50 β€” βœ”

so 1.10 and 1.20 said "not me", and everything from 1.30 onward said "main character energy, absolutely." πŸ’œ


πŸ¦‹ SEE ALSO πŸ¦‹

go read these next, they're the friend group:

  • sin()
  • cos()
  • cosh()

Copyright Β© 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.


Copyright Β© 2011-2014 Khronos Group


okay that's the whole page, you ate that, go write some shaders. this was [FIXME: source], version date 01/03/2018, and the manual page is SINH(3G) β€” periodt. πŸ’…βœ¨

πŸ“¦ where this page comes from