SINH(3G)
πΈ NAME πΈ
okay bestie so this is sinh β it returns the hyperbolic sine of the parameter. that's it, that's the whole job. π
also hi, welcome to the SINH(3G) page, that's the manual name, we're in the 3G section, slay.
β¨ DECLARATION β¨
genType sinh(genType x);
look at her. one function, one argument, zero drama. π
π PARAMETERS π
xβ you gotta specify the value whose hyperbolic sine you want back. hand her the number, she hands you the hyperbolic sine, it's giving mutual aid. π«Ά
π DESCRIPTION π
sinh returns the hyperbolic sine of x. and the hyperbolic sine of x is computed as:
e^x β e^βx
βββββββββ
2
so like, e to the x, minus e to the negative x, all of that over 2. no cap. π₯
π VERSION SUPPORT π
here's the vibe check on which OpenGL Shading Language Versions actually support sinh. the function name is sinh, and across the versions it goes a little something like this:
- 1.10 β
-nope, not here π - 1.20 β
-still nope π - 1.30 β
βyes bestie, she's here π - 1.40 β
β - 1.50 β
β - 3.30 β
β - 4.00 β
β - 4.10 β
β - 4.20 β
β - 4.30 β
β - 4.40 β
β - 4.50 β
β
so 1.10 and 1.20 said "not me", and everything from 1.30 onward said "main character energy, absolutely." π
π¦ SEE ALSO π¦
go read these next, they're the friend group:
sin()cos()cosh()
π COPYRIGHT π
Copyright Β© 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
π COPYRIGHT π
Copyright Β© 2011-2014 Khronos Group
okay that's the whole page, you ate that, go write some shaders. this was [FIXME: source], version date 01/03/2018, and the manual page is SINH(3G) β periodt. π
β¨
π¦ where this page comes from
- ubuntu jammy: opengl-4-man-doc 1.0~svn33624-1 Β· SGI-Free-Software-B-License-2
- ubuntu noble: opengl-4-man-doc 1.0~svn33624-1 Β· SGI-Free-Software-B-License-2
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms