GLUNEWQUADRIC(3G)
okay bestie, welcome to GLUNEWQUADRIC(3G) β section 3G of the GLU manual, and it's literally the origin story for one lil' quadrics object. π
πΈ NAME πΈ
gluNewQuadricβ creates a quadrics object. iconic behavior, no cap. π
β¨ C SPECIFICATION β¨
the signature is right here, bestie:
GLUquadric* gluNewQuadric( void )
π DESCRIPTION π
so gluNewQuadric creates and returns a pointer to a fresh new quadrics object. it's giving β¨main characterβ¨ because this object must be referred to whenever you call the quadrics rendering and control functions. you literally cannot skip it, bestie.
if the return value is 0, that means there is not enough memory to allocate the object. not a slay moment, just a fact. π
π SEE ALSO π
the friend group π«Ά:
gluCylinder(3G)gluDeleteQuadric(3G)gluDisk(3G)gluPartialDisk(3G)gluQuadricCallback(3G)gluQuadricDrawStyle(3G)gluQuadricNormals(3G)gluQuadricOrientation(3G)gluQuadricTexture(3G)gluSphere(3G)
bye bestie π β footer says GLUNEWQUADRIC(3G), section 3G, and there's no extra version or date line on this one, so that's the whole receipt. π
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