GLUGETTESSPROPERTY(3G)
β¨ NAME β¨
okay so bestie, welcome to GLUGETTESSPROPERTY(3G) β the 3G manual page for gluGetTessProperty β which is literally the function that gets a tessellation object property. π
π C SPECIFICATION π
void gluGetTessProperty( GLUtesselator* tess,
GLenum which,
GLdouble* data )
πΈ PARAMETERS πΈ
tessβ specifies the tessellation object (the one you made withgluNewTess). iconic.whichβ specifies the property whose value is to be fetched. The valid values areGLU_TESS_WINDING_RULE,GLU_TESS_BOUNDARY_ONLY, andGLU_TESS_TOLERANCE. pick your fighter πdataβ specifies a pointer to the location into which the value of the named property is written. so that's where the answer lands, periodt.
π¦ DESCRIPTION π¦
so like, gluGetTessProperty retrieves properties stored in a tessellation object. these properties affect the way that tessellation objects are interpreted and rendered. if you want the full tea on what the properties are and what they do, go see the gluTessProperty reference page. slay.
π SEE ALSO π
gluNewTess(3G)gluTessProperty(3G)
xoxo from the 3G manual section π«Ά β footer says no extra version or date, just the 3G manual tag, and that's the whole metadata moment π
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