GLXWAITGL(3G)

πŸ“¦ version 1.1, in centos-stream 9, fedora 43, fedora 44

πŸ’… GLXWAITGL β€” the manual page, bestie edition ✨

okay so you know how GL and X are both out here trying to draw stuff on the same screen and someone's gotta go first?? that's this. it's glXWaitGL from the 3G section of the manual, and it's literally the bouncer keeping the line in order. πŸŽ€


🌸 NAME 🌸

glXWaitGL β€” complete GL execution prior to subsequent X calls

like, finish your GL business before the X stuff starts, no cap.


✨ C SPECIFICATION ✨

void glXWaitGL( void )

also, for the troff girlies, the source page has this right here:

delim $$

(it's giving typesetting. we love her. πŸ’…)


πŸ¦‹ DESCRIPTION πŸ¦‹

so here's the tea πŸ“: any GL rendering calls you made before glXWaitGL are guaranteed to be executed before any X rendering calls you make after glXWaitGL. order is served. periodt. ✨

and yes, technically you could pull off the exact same result with glFinish β€” but glXWaitGL does not require a round trip to the server, which means it's more efficient in the cases where your client and your server are chilling on separate machines. 🫢 that's the whole flex, honestly.

πŸ’€ important: glXWaitGL is ignored if there is no current GLX context. no context, no service. she said nothing to do here.

πŸŽ€ NOTES πŸŽ€

glXWaitGL may or may not flush the X stream. it's giving mystery. it's giving "we're not gonna tell you." πŸ™ˆ


πŸ”₯ ERRORS πŸ”₯

  • GLXBadCurrentWindow β€” gets generated if the drawable associated with the current context of the calling thread is a window, and that window is no longer valid. πŸ’€ like bestie that window is gone. it has left the chat. the error is the receipt.

πŸ‘‘ SEE ALSO πŸ‘‘

go read these next, i'm obsessed with them fr fr:

  • glFinish
  • glFlush
  • glXWaitX
  • XSync

anyway that's the whole page, mwah πŸ’– this was the GLXWAITGL manual page β€” GLXWAITGL() energy from top to bottom, header to footer, no notes left behind. slay, go render responsibly. πŸŒˆβ­πŸ§šπŸ’œ

πŸ“¦ where this page comes from