GLDRAWTRANSFORMFEEDB(3G)
π NAME π
okay so this is the tea on glDrawTransformFeedbackStreamInstanced, straight from the GLDRAWTRANSFORMFEEDB(3G) manual page. Bestie, it renders multiple instances of primitives using a count derived from a specified stream of a transform feedback object. slay. β¨
πΈ C SPECIFICATION πΈ
void glDrawTransformFeedbackStreamInstanced(GLenum mode, GLuint id,
GLuint stream,
GLsizei primcount);
π PARAMETERS π
modeβ tells the function what kind of primitives to render. The accepted symbolic constants areGL_POINTS,GL_LINE_STRIP,GL_LINE_LOOP,GL_LINES,GL_LINE_STRIP_ADJACENCY,GL_LINES_ADJACENCY,GL_TRIANGLE_STRIP,GL_TRIANGLE_FAN,GL_TRIANGLES,GL_TRIANGLE_STRIP_ADJACENCY,GL_TRIANGLES_ADJACENCY, andGL_PATCHES. thatβs the whole accepted list, no cap. πidβ the name of a transform feedback object, and itβs the object you pull a primitive count from. π«Άstreamβ the index of the transform feedback stream you pull the primitive count from. β¨primcountβ how many instances of the geometry to render. literally the instance count, bestie. πΈ
π¦ DESCRIPTION π¦
glDrawTransformFeedbackStreamInstanced draws multiple copies of a range of primitives of a type specified by mode, using a count retrieved from the transform feedback stream specified by stream of the transform feedback object specified by id. itβs giving βdraw the thing, but the count comes from transform feedback energy.β π
Calling glDrawTransformFeedbackStreamInstanced is equivalent to calling glDrawArraysInstanced() with mode and primcount as specified, first set to zero, and count set to the number of vertices captured on vertex stream stream the last time transform feedback was active on the transform feedback object named by id.
Calling glDrawTransformFeedbackInstanced() is equivalent to calling glDrawTransformFeedbackStreamInstanced with stream set to zero. yes maβam, thatβs the shortcut vibe. π
π ERRORS π
GL_INVALID_ENUMis generated ifmodeis not an accepted value. π©GL_INVALID_VALUEis generated ifidis not the name of a transform feedback object.GL_INVALID_VALUEis generated ifstreamis greater than or equal to the value ofGL_MAX_VERTEX_STREAMS.GL_INVALID_OPERATIONis generated if a non-zero buffer object name is bound to an enabled array and the buffer objectβs data store is currently mapped.GL_INVALID_OPERATIONis generated if a geometry shader is active andmodeis incompatible with the input primitive type of the geometry shader in the currently installed program object.GL_INVALID_OPERATIONis generated ifmodeisGL_PATCHESand no tessellation control shader is active.GL_INVALID_OPERATIONis generated ifglEndTransformFeedbackhas never been called while the transform feedback object named byidwas bound.
bestie, those last few GL_INVALID_OPERATION hits are not a vibe. check your buffers, shaders, and transform feedback state before you send it. π
π VERSION SUPPORT π
hereβs the version vibe check, matching the tableβs values exactly. the function / feature name is glDrawTransformFeedbackStreamInstanced. β¨
- OpenGL 2.0:
- - OpenGL 2.1:
- - OpenGL 3.0:
- - OpenGL 3.1:
- - OpenGL 3.2:
- - OpenGL 3.3:
- - OpenGL 4.0:
- - OpenGL 4.1:
- - OpenGL 4.2:
β - OpenGL 4.3:
β - OpenGL 4.4:
β - OpenGL 4.5:
β
so the checkmarks only show up from 4.2 onward in this table. iconic. β
π SEE ALSO π
glDrawArrays()glDrawArraysInstanced()glDrawElements()glDrawRangeElements()glDrawTransformFeedback()glDrawTransformFeedbackStream()
π COPYRIGHT π
Copyright Β© 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
π COPYRIGHT π
Copyright Β© 2010-2014 Khronos Group.
mwah π okay bestie, thatβs the whole page: source/version [FIXME: source], date 08/09/2021, manual GLDRAWTRANSFORMFEEDB(3G). byeee, go draw something cute. π«Άπ
π¦ where this page comes from
- centos-stream 9: gl-manpages 1.1-24.20190306.el9 Β· MIT and Open Publication
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms