GLBINDSAMPLER(3G)
π GLBINDSAMPLER(3G) β bind a named sampler, slay
Okay so this is the glBindSampler page from the 3G manual, bestie, and itβs literally about binding a named sampler to a texturing target. Letβs get into it. β¨
πΈ NAME πΈ
glBindSampler β bind a named sampler to a texturing target. Periodt. π
π§ C SPECIFICATION π§
The C signature is exactly this, no cap:
void glBindSampler(GLuint unit, GLuint sampler);
π PARAMETERS π
unitβ the index of the texture unit where the sampler gets bound. Like, which unit are we pulling up to? πsamplerβ the name of a sampler. Thatβs the one, bestie.
π¦ DESCRIPTION π¦
glBindSampler binds sampler to the texture unit at index unit. Lowkey important: sampler must be zero or the name of a sampler object previously returned from a call to glGenSamplers(). And unit must be less than the value of GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS. Thatβs the vibe check, and you gotta pass it. β¨
When a sampler object is bound to a texture unit, its state supersedes that of the texture object bound to that texture unit. Translation: the sampler object is the main character now. π
If the sampler name zero is bound to a texture unit, the currently bound textureβs sampler state becomes active. And yes, a single sampler object may be bound to multiple texture units simultaneously. Sharing is caring, fr fr. π«Ά
π NOTES π
glBindSampler is available only if the GL version is 3.3 or higher. Thatβs what the page says, so weβre saying it too. π
π₯ ERRORS π₯
GL_INVALID_VALUEis generated ifunitis greater than or equal to the value ofGL_MAX_COMBINED_TEXTURE_IMAGE_UNITS. Too high, bestie β invalid.GL_INVALID_OPERATIONis generated ifsampleris not zero or a name previously returned from a call toglGenSamplers(), or if such a name has been deleted by a call toglDeleteSamplers().π« Thatβs a whole situation.
π ASSOCIATED GETS π
glGet()with argumentGL_SAMPLER_BINDINGβ thatβs how you ask whatβs bound, iykyk.
β VERSION SUPPORT β
For glBindSampler, the version-support table says this, and Iβm keeping every single version name because we do not skip details in this house:
- OpenGL
2.0β- - OpenGL
2.1β- - OpenGL
3.0β- - OpenGL
3.1β- - OpenGL
3.2ββ - OpenGL
3.3ββ - OpenGL
4.0ββ - OpenGL
4.1ββ - OpenGL
4.2ββ - OpenGL
4.3ββ - OpenGL
4.4ββ - OpenGL
4.5ββ
The NOTES section still says β3.3 or higher,β and the table marks 3.2 too β both of those are in the original page, so Iβm serving both, no editing, no cap. π
π SEE ALSO π
glGenSamplers()glDeleteSamplers()glGet()glSamplerParameter()glGetSamplerParameter()glGenTextures()glBindTexture()glDeleteTextures()
π COPYRIGHT π
Copyright Β© 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
π COPYRIGHT (yes, again) π
Copyright Β© 2010-2014 Khronos Group
Source/version footer vibe: [FIXME: source], dated 08/09/2021, stamped GLBINDSAMPLER(3G). Byeee bestie π«Άπ
π¦ where this page comes from
- centos-stream 9: gl-manpages 1.1-24.20190306.el9 Β· MIT and Open Publication
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms