TESTING/MATGEN/zlatm1.f(3)

πŸ“¦
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πŸ’– TESTING/MATGEN/zlatm1.f(3) β€” Library Functions Manual πŸ’–

✨ NAME ✨

TESTING/MATGEN/zlatm1.f β€” yep, that’s the name, bestie. Short, iconic, and ready to spill the ZLATM1 tea. πŸ’…

🌸 SYNOPSIS 🌸

🫢 Functions/Subroutines 🫢

subroutine zlatm1 (mode, cond, irsign, idist, iseed, d, n, info)
    ZLATM1

πŸ¦‹ Function/Subroutine Documentation πŸ¦‹

Say hi to the full signature, bestie β€” she’s long but she knows what she’s doing:

   subroutine zlatm1 (integer mode, double precision cond, integer irsign,
       integer idist, integer, dimension( 4 ) iseed, complex*16, dimension( * )
       d, integer n, integer info)
       ZLATM1

πŸ‘‘ Purpose πŸ‘‘

Okay so ZLATM1 computes the entries of D(1..N) as specified by MODE, COND and IRSIGN. IDIST and ISEED determine the generation of random numbers. ZLATM1 is called by ZLATMR to generate random test matrices for LAPACK programs. That’s the whole purpose, and honestly it ate. πŸ’…βœ¨

πŸŽ€ Parameters πŸŽ€

πŸ’₯ MODE πŸ’₯

MODE is INTEGER. On entry it describes how D is to be computed:

  • MODE = 0 means do not change D.
  • MODE = 1 sets D(1)=1 and D(2:N)=1.0/COND
  • MODE = 2 sets D(1:N-1)=1 and D(N)=1.0/COND
  • MODE = 3 sets D(I)=COND**(-(I-1)/(N-1))
  • MODE = 4 sets D(i)=1 - (i-1)/(N-1)*(1 - 1/COND)
  • MODE = 5 sets D to random numbers in the range ( 1/COND , 1 ) such that their logarithms are uniformly distributed.
  • MODE = 6 set D to random numbers from same distribution as the rest of the matrix.

MODE < 0 has the same meaning as ABS(MODE), except that the order of the elements of D is reversed. Thus if MODE is positive, D has entries ranging from 1 to 1/COND; if negative, from 1/COND to 1. Not modified.

🌸 COND 🌸

COND is DOUBLE PRECISION. On entry, used as described under MODE above. If used, it must be >= 1. Not modified.

πŸŽ€ IRSIGN πŸŽ€

IRSIGN is INTEGER. On entry, if MODE is neither -6, 0 nor 6, it determines the sign of entries of D:

  • 0 => leave entries of D unchanged
  • 1 => multiply each entry of D by a random complex number uniformly distributed with absolute value 1

πŸ¦‹ IDIST πŸ¦‹

IDIST is INTEGER. On entry, IDIST specifies the type of distribution to be used to generate a random matrix.

  • 1 => real and imaginary parts each UNIFORM( 0, 1 )
  • 2 => real and imaginary parts each UNIFORM( -1, 1 )
  • 3 => real and imaginary parts each NORMAL( 0, 1 )
  • 4 => complex number uniform in DISK( 0, 1 )

Not modified.

πŸ“ ISEED πŸ“

ISEED is INTEGER array, dimension ( 4 ). On entry ISEED specifies the seed of the random number generator. The random number generator uses a linear congruential sequence limited to small integers, and so should produce machine independent random numbers. The values of ISEED are changed on exit, and can be used in the next call to ZLATM1 to continue the same random number sequence. Changed on exit.

🧚 D 🧚

D is COMPLEX*16 array, dimension ( N ). Array to be computed according to MODE, COND and IRSIGN. May be changed on exit if MODE is nonzero.

πŸ‘‘ N πŸ‘‘

N is INTEGER. Number of entries of D. Not modified.

πŸ’€ INFO πŸ’€

INFO is INTEGER:

  • 0 => normal termination
  • -1 => if MODE not in range -6 to 6
  • -2 => if MODE neither -6, 0 nor 6, and IRSIGN neither 0 nor 1
  • -3 => if MODE neither -6, 0 nor 6 and COND less than 1
  • -4 => if MODE equals 6 or -6 and IDIST not in range 1 to 4
  • -7 => if N negative

πŸ’œ Author πŸ’œ

  • Univ. of Tennessee
  • Univ. of California Berkeley
  • Univ. of Colorado Denver
  • NAG Ltd.

πŸ“ Definition at line 136 of file zlatm1.f.

🌈 Author 🌈

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