wxIdleEvent(3)
β¨ wxIdleEvent β¨
okay bestie, so this is wxIdleEvent β an Erlang module definition, standard manpage energy, but make it cute. This class is used for idle events, which are generated when the system becomes idle. π¦
πΈ DESCRIPTION πΈ
so here's the tea: unless you do something specifically, the idle events are not sent if the system remains idle once it has become it. like, only a single idle event will be generated until something else resulting in more normal events happens β and only then is the next idle event sent again. π
if you need to ensure a continuous stream of idle events, you can either use the requestMore/2 method in your handler, or call ?wxWakeUpIdle() periodically (for example from a timer event handler). but bestie, hear me out: both of these approaches (and especially the first one) increase the system load, so they should be avoided if possible. π
By default, idle events are sent to all windows β including even the hidden ones, because they may be shown if some condition is met from their wxEVT_IDLE (or related wxEVT_UPDATE_UI) handler. The children of hidden windows do not receive idle events however, as they can't change their state in any way noticeable by the user. Finally, the global wxApp (not implemented in wx) object also receives these events, as usual, so it can be used for any global idle time processing. π
if sending idle events to all windows is causing a significant overhead in your application, you can call setMode/1 with the value wxIDLE_PROCESS_SPECIFIED, and set the wxWS_EX_PROCESS_IDLE extra window style for every window which should receive idle events β all the other ones will not receive them in this case. slay, problem solved. β¨
π Delayed Action Mechanism π
wxIdleEvent can be used to perform some action "at slightly later time". this can be necessary in several circumstances when, for whatever reason, something can't be done in the current event handler. π«Ά
for example, if a mouse event handler is called with the mouse button pressed, the mouse can be currently captured and some operations with it β notably capturing it again β might be impossible or lead to undesirable results. if you still want to capture it, you can do it from the wxEVT_IDLE handler when it is called the next time instead of doing it immediately. main character problem-solving energy, fr fr. π
this can be achieved in two different ways:
- when using static event tables, you will need a flag indicating to the (always connected) idle event handler whether the desired action should be performed. the originally called handler would then set it to indicate that it should indeed be done, and the idle handler itself would reset it to prevent it from doing the same action again.
- using dynamically connected event handlers, things are even simpler, as the original event handler can simply
wxEvtHandler::Connect()(not implemented in wx) orwxEvtHandler::Bind()(not implemented in wx) the idle event handler β which would only be executed then β and couldwxEvtHandler::Disconnect()(not implemented in wx) orwxEvtHandler::Unbind()(not implemented in wx) itself. iconic. π
π See:
- Overview events
wxUpdateUIEvent
This class is derived, and can use functions, from:
wxEvent
wxWidgets docs: wxIdleEvent
π Events
Use wxEvtHandler:connect/3 with wxIdleEventType to subscribe to events of this type. no cap. β
π DATA TYPES π
wxIdle() :: #wxIdle{}.
wxIdleEvent() :: wx:wx_object().
wxIdleEventType() :: idle.
π₯ FUNCTIONS π₯
getMode() -> wx:wx_enum().β Static function returning a value specifying how wxWidgets will send idle events: to all windows, or only to those which specify that they will process the events.
See: setMode/1
moreRequested(This) -> boolean() when This :: wxIdleEvent().β Returnstrueif theOnIdlefunction processing this event requested more processing time.
See: requestMore/2
requestMore(This, [Option]) -> okwhenThis :: wxIdleEvent(),Option :: {needMore, boolean()}.β Tells wxWidgets that more processing is required.
This function can be called by an OnIdle handler for a window or window event handler to indicate that wxApp::OnIdle should forward the OnIdle event once more to the application windows.
If no window calls this function during OnIdle, then the application will remain in a passive event loop (not calling OnIdle) until a new event is posted to the application by the windowing system.
See: moreRequested/1
setMode(Mode) -> ok when Mode :: wx:wx_enum().β Static function for specifying how wxWidgets will send idle events: to all windows, or only to those which specify that they will process the events.
π reminder bestie: the whole "callrequestMore/2or?wxWakeUpIdle()forever" thing raises your system load, so don't just do it for the vibes. the manual said avoid it if possible and the manual is not playing. π«Ά
k bye, this page came to you straight from Ericsson AB, and it's the wx 2.6 era of the docs. go forth and idle responsibly. πβ¨π
π¦ where this page comes from
- ubuntu stonking: erlang-doc 1:29.0.6+dfsg-1 Β· Apache-2.0
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms