wayland::egl_window_t(3)

🌸 NAME 🌸

wayland::egl_window_t β€” Native EGL window. Okay bestie, this is the <hotpink>wayland::egl_window_t(3)</hotpink> page, and it’s literally giving native EGL window energy. πŸ’…βœ¨

✨ SYNOPSIS ✨

#include <wayland-egl.hpp>

It inherits wayland::detail::refcounted_wrapper< wl_egl_window >. No cap. πŸ¦‹

πŸ‘‘ Public Member Functions

  • egl_window_t (surface_t const &surface, int width, int height) β€” Create a native egl window for use with eglCreateWindowSurface.

🌈 DETAILED DESCRIPTION 🌈

Native EGL window. Periodt. πŸ’–

Examples: egl.cpp.

Definition at line 42 of file wayland-egl.hpp.

πŸŽ€ CONSTRUCTOR & DESTRUCTOR DOCUMENTATION πŸŽ€

wayland::egl_window_t::egl_window_t (surface_t const & surface, int width, int height)

Create a native egl window for use with eglCreateWindowSurface. Slay. πŸ”₯

Parameters

  • surface β€” The Wayland surface to use
  • width β€” Width of the EGL buffer
  • height β€” height of the EGL buffer

🌟 AUTHOR 🌟

Generated automatically by Doxygen for Wayland++ from the source code.


okay bestie, that’s the whole page! πŸ’– This one is version 1.0.1, dated Fri Mar 27 2026 13:15:00, and it’s the wayland::egl_window_t(3) page β€” straight from the Wayland++ source code. Byeee 🫢✨

πŸ“¦ where this page comes from