voice_set_position(3)
β¨ NAME β¨
voice_set_position β bestie, this is the one that sets the position of a voice. It lives in the Allegro game programming library π
πΈ SYNOPSIS πΈ
#include <allegro.h>
void voice_set_position(int voice, int position);
π DESCRIPTION π
Okay so picture this: a voice is just vibing there, and you want it to be somewhere else in the sound. That's the whole job π«Ά
voice_set_position sets the position of a voice, and it measures that position in sample units β not seconds, not milliseconds, sample units, iykyk. So you're speaking the sample's own language, fr fr β¨
That's it. That's the function. Small, iconic, does exactly one thing and does it flawlessly π
π¦ SEE ALSO π¦
voice_get_position(3)β the reverse situation, when you wanna know where the voice is at πvoice_set_playmode(3)β for all the playmode shenanigans πΆ
And that's a wrap, bestie!! This little baddie ships with Allegro version 4.4.3, so go forth and reposition your voices with main character energy ππ
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms