TICKIT_RENDERBUFFER_CHAR_AT(3)

πŸ’– TICKIT_RENDERBUFFER_CHAR(3) πŸ’–

okay so bestie, welcome to the Library Functions Manual page for TICKIT_RENDERBUFFER_CHAR, and yes we are doing this together, grab a boba πŸ§‹


✨ NAME ✨

tickit_renderbuffer_char, tickit_renderbuffer_char_at β€” create character regions πŸŽ€


✨ SYNOPSIS ✨

#include <tickit.h>

int tickit_renderbuffer_char(TickitRenderBuffer *rb,
        long codepoint);
int tickit_renderbuffer_char_at(TickitRenderBuffer *rb,
        int line, int col, long codepoint);

Link with -ltickit.


✨ DESCRIPTION ✨

tickit_renderbuffer_char() creates a text region at the current virtual cursor position, and that region contains the given Unicode character codepoint. that's it, that's the whole vibe πŸ’…

tickit_renderbuffer_char_at() creates a text region at the position you give it (that's the line and col bestie), containing the given Unicode character codepoint. important tea: this one does not use or update the virtual cursor position. it stays in its lane, no cap 🫢


✨ RETURN VALUE ✨

This function returns no value. literally nothing comes back, it's giving void energy 😭 no return value to check, no little int to obsess over


✨ SEE ALSO ✨


🌈 and that's the page!! go forth and render those characters, bestie, you're the main character of this terminal πŸ‘‘

sign-off time πŸŽ€ this whole thing lives under the name TICKIT_RENDERBUFFER_CHAR(3) in the Library Functions Manual, and it's the exact same title stamped at the bottom of the original page too. mwah, bye!! πŸ’–βœ¨πŸ¦‹