STD::UNIFORM_INT_DISTRIBUTION(3)

✨ NAME ✨

std::uniform_int_distribution< _IntType > β€” ok bestie, this is the Uniform discrete distribution for random numbers πŸ’… It's a discrete random distribution on the range $[min, max]$ with equal probability throughout the range. Every value gets the same love, no favorites. periodt.


🌸 SYNOPSIS 🌸

#include <random>

πŸŽ€ Classes πŸŽ€

  • struct param_type

πŸ¦‹ Public Types πŸ¦‹

  • typedef _IntType result_type

πŸ’œ Public Member Functions πŸ’œ

  • uniform_int_distribution () β€” Constructs a uniform distribution object.
  • uniform_int_distribution (_IntType __a, _IntType __b=__gnu_cxx::__int_traits< _IntType >::__max) β€” Constructs a uniform distribution object.
  • uniform_int_distribution (const param_type &__p)
  • template<typename _ForwardIterator, typename _UniformRandomBitGenerator> void __generate (_ForwardIterator __f, _ForwardIterator __t, _UniformRandomBitGenerator &__urng)
  • template<typename _ForwardIterator, typename _UniformRandomBitGenerator> void __generate (_ForwardIterator __f, _ForwardIterator __t, _UniformRandomBitGenerator &__urng, const param_type &__p)
  • template<typename _UniformRandomBitGenerator> void __generate (result_type *__f, result_type *__t, _UniformRandomBitGenerator &__urng, const param_type &__p)
  • result_type a () const
  • result_type b () const
  • result_type max () const β€” Returns the inclusive upper bound of the distribution range.
  • result_type min () const β€” Returns the inclusive lower bound of the distribution range.
  • template<typename _UniformRandomBitGenerator> result_type operator() (_UniformRandomBitGenerator &__urng) β€” Generating functions.
  • template<typename _UniformRandomBitGenerator> result_type operator() (_UniformRandomBitGenerator &__urng, const param_type &__p)
  • param_type param () const β€” Returns the parameter set of the distribution.
  • void param (const param_type &__param) β€” Sets the parameter set of the distribution.
  • void reset () β€” Resets the distribution state.

πŸ‘‘ Friends πŸ‘‘

  • bool operator== (const uniform_int_distribution &__d1, const uniform_int_distribution &__d2) β€” Return true if two uniform integer distributions have the same parameters.

πŸ”₯ Detailed Description πŸ”₯

template<typename _IntType = int>
    class std::uniform_int_distribution< _IntType >

"Uniform discrete distribution for random numbers. A discrete random distribution on the range $[min, max]$ with equal probability throughout the range.

Since: C++11

So yeah, it's been iconic since C++11 and it's not going anywhere πŸ’–


🧚 Member Typedef Documentation 🧚

template<typename _IntType = int> typedef _IntType std::uniform_int_distribution< _IntType >::result_type

The type of the range of the distribution. That's the whole vibe of it β€” it's the type your random numbers come out as ✨


πŸ’… Constructor & Destructor Documentation πŸ’…

template<typename _IntType = int> std::uniform_int_distribution< _IntType >::uniform_int_distribution () [inline]

Constructs a uniform distribution object. Default girlie, does exactly what it says on the tin.

template<typename _IntType = int> std::uniform_int_distribution< _IntType >::uniform_int_distribution (_IntType __a, _IntType __b = __gnu_cxx::__int_traits<_IntType>::__max) [inline], [explicit]

Constructs a uniform distribution object. This one takes your bounds, and heads up β€” __b defaults to __gnu_cxx::__int_traits<_IntType>::__max 🫢


🌈 Member Function Documentation 🌈

template<typename _IntType = int> result_type std::uniform_int_distribution< _IntType >::max () const [inline]

Returns the inclusive upper bound of the distribution range. Inclusive, bestie, meaning that top value is in the club, not standing outside πŸ’…

template<typename _IntType = int> result_type std::uniform_int_distribution< _IntType >::min () const [inline]

Returns the inclusive lower bound of the distribution range. Also inclusive, also invited to the party.

template<typename _IntType = int> template<typename _UniformRandomBitGenerator> result_type std::uniform_int_distribution< _IntType >::operator() (_UniformRandomBitGenerator & __urng) [inline]

Generating functions. This is the one you actually call to get a number, no cap.

Referenced by operator()().

template<typename _IntType = int> param_type std::uniform_int_distribution< _IntType >::param () const [inline]

Returns the parameter set of the distribution.

Referenced by std::operator>>().

template<typename _IntType = int> void std::uniform_int_distribution< _IntType >::param (const param_type & __param) [inline]

Sets the parameter set of the distribution.

Parameters

  • __param β€” The new parameter set of the distribution.

template<typename _IntType = int> void std::uniform_int_distribution< _IntType >::reset () [inline]

Resets the distribution state. And honestly? Does nothing for the uniform integer distribution. It's just out here living its best life, reset does literally nothing for this one 😭 iconic behaviour honestly.


template<typename _IntType = int> bool operator== (const uniform_int_distribution< _IntType > & __d1, const uniform_int_distribution< _IntType > & __d2) [friend]

Return true if two uniform integer distributions have the same parameters. Friendship check: passed βœ…


🌟 Author 🌟

Generated automatically by Doxygen for libstdc++ from the source code.


And that's the whole page, bestie πŸŽ€ this little beauty is libstdc++'s, and it lives under the header std::unifo... _IntType >(3) β€” Library Functions Manual energy all the way down. go forth and generate uniformly πŸ’–βœ¨πŸ¦‹

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