std::sph_le...ph_legendrel(3)

πŸ“¦ version 2024.07.05, in nixpkgs unstable, opensuse-leap 16.0

hey bestie πŸ’– welcome to the std::sph_le...ph_legendrel(3) page from the C++ Standard Libary manual. we are doing spherical associated Legendre functions today, and yes the math is giving main character energy ✨ stay with me, it slays.

🌸 NAME 🌸

std::sph_legendre, std::sph_legendref, std::sph_legendrel β€” std::sph_legendre, std::sph_legendref, std::sph_legendrel

πŸ¦‹ Synopsis πŸ¦‹

okay so this is the synopsis exactly as the page serves it β€” yes it’s a little chaotic, we love her πŸ’…

Defined in header <cmath>
float       sph_legendre ( unsigned l, unsigned m, float theta
);

double      sph_legendre ( unsigned l, unsigned m, double
(since C++17)
theta );
(until C++23)

long double sph_legendre ( unsigned l, unsigned m, long double
theta );
/* floating-point-type */ sph_legendre( unsigned l, unsigned
m,
(since C++23)
                                        /* floating-point-type (1)
*/ theta );
float       sph_legendref( unsigned l, unsigned m, float theta
(2) (since C++17)
);
long double sph_legendrel( unsigned l, unsigned m, long double
(3) (since C++17)
theta );
Additional overloads
Defined in header <cmath>
template< class Integer >
double      sph_legendre ( unsigned l, unsigned m, Integer
(A) (since C++17)
theta );

1-3) Computes the spherical associated Legendre function of degree l, order m, and polar angle theta.

The library provides overloads of std::sph_legendre for all cv-unqualified floating-point types as the type of the parameter theta. (since C++23)

A) Additional overloads are provided for all integer types, which are treated as double.

πŸŽ€ Parameters πŸŽ€

  • l β€” degree
  • m β€” order
  • theta β€” polar angle, measured in radians

πŸ’– Return value πŸ’–

If no errors occur, returns the value of the spherical associated Legendre function (that is, spherical harmonic with Ο• = 0) of l, m, and theta, where the spherical harmonic function is defined as

Ym
l(theta,Ο•) = (-1)m
[

(2l+1)(l-m)!
4Ο€(l+m)!

]1/2
Pm
l(cos(theta))eimΟ•

where Pm l(x) is std::assoc_legendre(l, m, x)) and |m|≀l.

Note that the Condon-Shortley phase term (-1)m is included in this definition because it is omitted from the definition of Pm l in std::assoc_legendre.

😭 Error handling 😭

Errors may be reported as specified in math_errhandling.

  • If the argument is NaN, NaN is returned and domain error is not reported.
  • If lβ‰₯128, the behavior is implementation-defined.
bestie, lβ‰₯128 being implementation-defined means don’t act surprised when your implementation does its own little thing πŸ’€

🌸 Notes 🌸

Implementations that do not support C++17, but support ISO 29124:2010, provide this function if __STDCPP_MATH_SPEC_FUNCS__ is defined by the implementation to a value at least 201003L and if the user defines __STDCPP_WANT_MATH_SPEC_FUNCS__ before including any standard library headers.

Implementations that do not support ISO 29124:2010 but support TR 19768:2007 (TR1), provide this function in the header tr1/cmath and namespace std::tr1.

An implementation of the spherical harmonic function is available in boost.math, and it reduces to this function when called with the parameter phi set to zero.

The additional overloads are not required to be provided exactly as (A). They only need to be sufficient to ensure that for their argument num of integer type, std::sph_legendre(int_num1, int_num2, num) has the same effect as std::sph_legendre(int_num1, int_num2, static_cast<double>(num)).

πŸ”₯ Example πŸ”₯

// Run this code

#include <cmath>
#include <iostream>
#include <numbers>

int main()
{
    // spot check for l=3, m=0
    double x = 1.2345;
    std::cout << "Y_3^0(" << x << ") = " << std::sph_legendre(3, 0, x)
              << '\n';

    // exact solution
    std::cout << "exact solution = "
              << 0.25 * std::sqrt(7 / std::numbers::pi)
                  * (5 * std::pow(std::cos(x), 3) - 3 * std::cos(x))
              << '\n';
}

✨ Output ✨

Y_3^0(1.2345) = -0.302387
exact solution = -0.302387

πŸ‘‘ See also πŸ‘‘

  • assoc_legendre (C++17)
  • assoc_legendref (C++17)
  • assoc_legendrel (C++17) β€” associated Legendre polynomials (function)
  • Weisstein, Eric W. "Spherical Harmonic." From MathWorld β€” A Wolfram Web Resource.

k bye bestie 🫢 this page came from http://cppreference.com, version/date 2024.06.10, and the footer label is std::sph_le...ph_legendrel(3). now go flex that spherical harmonic knowledge, periodt πŸ’…βœ¨

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