sc::ISphericalTransformCints(3)

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version 2.3.1 Β· 4 versions
, in ubuntu jammy

πŸ’… sc::ISphericalTransformCints(3)

okay so bestie, this is a page from the MPQC manual β€” manual name MPQC, if you were wondering 😌 β€” and it's all about sc::ISphericalTransformCints. yes it's a mouthful. no we're not renaming it. sit down, it's gonna slay πŸŽ€


✨ NAME ✨

sc::ISphericalTransformCints β€” that's the whole name, that's the vibe. it's a class, it does spherical transform cints things, and honestly it's giving main character energy πŸ¦‹


🌸 SYNOPSIS 🌸

this one inherits from sc::ISphericalTransform. like, that's its whole ancestry. it's an ISphericalTransform girlie with extra sparkle ✨

🫢 Public Member Functions

  • ISphericalTransformCints(int l, int subl=-1) β€” the constructor, obvi. it takes an int l, and then an int subl that defaults to -1 if you don't feel like specifying it πŸ’œ
  • SphericalTransformComponent * new_components() β€” this one's important, no cap: it must create SphericalTransformComponent's of the appropriate specialization. that's literally the requirement, like that's the assignment, periodt πŸ“

🌈 Additional Inherited Members

yep, there are more members inherited from the parent, but this page isn't about to list them. they live over with sc::ISphericalTransform, iykyk πŸ’«


πŸ‘‘ Author

generated automatically by Doxygen for MPQC, straight from the source code. so if the prose is a little dry, blame the robot, not me πŸ™ˆ


real talk: the one thing this page is loud about is that new_components() must return SphericalTransformComponent's of the appropriate specialization. don't come at it with the wrong specialization, bestie, it's not gonna go well πŸ’€

and that's the whole page, we ate and left no crumbs πŸ“ sign-off time: Version 2.3.1, dated Sun Oct 4 2020, from the sc::ISphericalTransformCints(3) corner of the MPQC universe β€” mwah πŸ’–

πŸ“¦ where this page comes from