sc::BcastStateRecv(3)

πŸ“¦
version 2.3.1 Β· 5 versions
, in ubuntu jammy

πŸ’– sc::BcastStateRecv πŸ’–

okay bestie, welcome to the MPQC manual page for sc::BcastStateRecv β€” yes, the whole page, and yes, we’re gonna get through it together 🫢


🌸 NAME 🌸

sc::BcastStateRecv β€” does the receive part of a broadcast of an object to all nodes. slay, that’s the whole name vibe ✨

✨ SYNOPSIS ✨

#include <mstate.h>

Inherits sc::MsgStateRecv. periodt πŸ’…

πŸ‘‘ Public Member Functions

  • BcastStateRecv (const Ref< MessageGrp > &, int source=0) β€” creates the BcastStateRecv. the default for source is 0, bestie πŸŽ€
  • void source (int s) β€” sets the source node. that’s it, that’s the function πŸ’–

πŸ”’ Protected Member Functions

  • void next_buffer () β€” specializations must implement next_buffer(). no skipping this one, it’s literally required 😭

🫢 Protected Attributes

  • int source_ β€” protected attribute listed on the page. it’s giving β€œsource underscore” and we respect it πŸ”₯

πŸ’… DETAILED DESCRIPTION πŸ’…

BcastStateRecv does the receive part of a broadcast of an object to all nodes.

Only one node uses a BcastStateSend and the rest must use a BcastStateRecv. that’s the setup, iykyk 🌈

🧚 AUTHOR 🧚

Generated automatically by Doxygen for MPQC from the source code. iconic, honestly πŸ‘‘


πŸ“ cute sign-off: this page is from MPQC version 2.3.1, dated Sun Oct 4 2020 β€” bye bestie! πŸ’–
πŸ“¦ where this page comes from