S3D_PEP_MATERIAL(3)
β¨ S3D_PEP_MATERIAL β¨
okay so bestie, welcome to the s3d manual, section 3 π
we're gonna talk about s3d_pep_material and honestly? it's giving glow-up energy. let's go π¦
πΈ NAME πΈ
s3d_pep_material β rewrite material β¨
π SYNOPSIS π
#include <s3d.h>
int s3d_pep_material(int object, float amb_r, float amb_g, float amb_b,
float spec_r, float spec_g, float spec_b,
float diff_r, float diff_g, float diff_b);
π DESCRIPTION π
So like. This function overwrites the latest pushed material β meaning it takes the current value and just straight up replaces it with the one you specified. no cap, that's the whole vibe. π
if you wanna pep more than one material, go look at s3d_pep_materials_a instead. iykyk π
π AUTHOR π
Simon Wunderlich Author of s3d π
and that's the whole page, babe β that was section 3 of the s3d manual, from the s3d source, same version, same date as always. mwah π go forth and pep responsibly π«Άβ¨
π¦ where this page comes from
- debian bookworm: s3d-doc 0.2.2.1-5 Β· GPL-2.0-or-later
- debian trixie: s3d-doc 0.2.2.1-7 Β· GPL-2.0-or-later
- ubuntu jammy: s3d-doc 0.2.2.1-3build1 Β· GPL-2.0-or-later
- ubuntu noble: s3d-doc 0.2.2.1-6build3 Β· GPL-2.0-or-later
- ubuntu questing: s3d-doc 0.2.2.1-7build1
- ubuntu resolute: s3d-doc 0.2.2.1-7build3 Β· GPL-2.0-or-later
- ubuntu stonking: s3d-doc 0.2.3-1 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms