S3D_LOAD_POLYGON_TEX(3)
β¨ NAME β¨
s3d_load_polygon_tex_coords β add texture coordinates to polygons π¦
Welcome to the s3d manual, bestie. This page is giving very specific polygon-glow-up energy, and honestly? We love that for us. π
πΈ SYNOPSIS πΈ
#include <s3d.h>
int s3d_load_polygon_tex_coords(int object, const float *tbuf,
uint32_t start, uint16_t n);
π DESCRIPTION π
Okay so s3d_load_polygon_tex_coords() is literally the same vibe as s3d_pep_polygon_tex_coords() β same energy, same texture-coordinate mission β with exactly one iconic plot twist: you won't alter the latest n polygons. Nope. Not those. You're altering n polygons starting with index start. That's the whole difference, and it's lowkey a big deal. π
β¨
π AUTHOR π
Simon Wunderlich β Author of s3d π«Ά
Okay that's the whole page, bestie β this came from the s3d manual, page S3D_LOAD_POLYGON_TEX(3), and the footer isn't giving us a date or version stamp, so we're keeping that part mysterious. Stay slaying those polygons. πππ¦
π¦ where this page comes from
- debian bookworm: s3d-doc 0.2.2.1-5 Β· GPL-2.0-or-later
- debian trixie: s3d-doc 0.2.2.1-7 Β· GPL-2.0-or-later
- ubuntu jammy: s3d-doc 0.2.2.1-3build1 Β· GPL-2.0-or-later
- ubuntu noble: s3d-doc 0.2.2.1-6build3 Β· GPL-2.0-or-later
- ubuntu questing: s3d-doc 0.2.2.1-7build1
- ubuntu resolute: s3d-doc 0.2.2.1-7build3 Β· GPL-2.0-or-later
- ubuntu stonking: s3d-doc 0.2.3-1 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms